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Vladimír Vondruš ae31c3cd82 Platform: initial HiDPI support in SDL2 app on Linux and Emscripten. 8 years ago
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Animation Animation: fix XPASS on asm.js. 8 years ago
Audio Audio: std::abort() needs a header on iOS. 8 years ago
DebugTools DebugTools: minor cleanup. 8 years ago
GL GL: my OCD got triggered. 8 years ago
Math Math: hmm, MSVC 2015 and constexpr. Fun. 8 years ago
MeshTools MeshTools: explicitly set buffer target hints in compile(). 8 years ago
Platform Platform: initial HiDPI support in SDL2 app on Linux and Emscripten. 8 years ago
Primitives Primitives: these two were missing from 100% code coverage. 8 years ago
SceneGraph SceneGraph: doc++ 8 years ago
Shaders Doc++ 8 years ago
Shapes Math: use plane equation in Intersection::planeLine(). 8 years ago
Test CMake: properly specify IDE folders for everything. 8 years ago
Text Text: avoid assertion failure on ES2 with EXT_texture_rg. 8 years ago
TextureTools TextureTools: don't require more than 8 texture units in distanceField(). 8 years ago
Trade Trade: redesign importer file callbacks. 8 years ago
Vk Vk: require at least CMake 3.7. 8 years ago
AbstractFramebuffer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
AbstractObject.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
AbstractQuery.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
AbstractResourceLoader.h Random updates for the new documentation theme in the root namespace. 8 years ago
AbstractShaderProgram.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
AbstractTexture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Array.h Max out Array test coverage. 8 years ago
Attribute.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Buffer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
BufferImage.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
BufferTexture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
BufferTextureFormat.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
CMakeLists.txt Animation: implementation of the Player class. 8 years ago
Context.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
CubeMapTexture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
CubeMapTextureArray.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
DebugOutput.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
DefaultFramebuffer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
DimensionTraits.h Documentation updates for the new theme in the root namespace. 8 years ago
Extensions.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Framebuffer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Image.cpp Split the OpenGL layer out, pt 10: test the new image APIs. 8 years ago
Image.h Don't return redundant info from Image*::dataProperties(). 8 years ago
ImageFormat.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
ImageView.cpp Split the OpenGL layer out, pt 10: test the new image APIs. 8 years ago
ImageView.h Don't return redundant info from Image*::dataProperties(). 8 years ago
Magnum.h Bootstrap Vulkan support. 8 years ago
Mesh.cpp Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType. 8 years ago
Mesh.h Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
MeshView.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
MultisampleTexture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
OpenGL.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
OpenGLTester.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
PixelFormat.cpp Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
PixelFormat.h Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
PixelStorage.cpp Don't return redundant info from Image*::dataProperties(). 8 years ago
PixelStorage.h Make deprecated GL-dependent functionality templated. 8 years ago
PrimitiveQuery.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
RectangleTexture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Renderbuffer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
RenderbufferFormat.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Renderer.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Resource.cpp Updated copyright year. 8 years ago
Resource.h No need to use fully qualified name for \debugoperator. 8 years ago
ResourceManager.h Documentation updates for the new theme in the root namespace. 8 years ago
ResourceManager.hpp Updated copyright year. 8 years ago
SampleQuery.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Sampler.cpp Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Sampler.h Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Shader.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Tags.h Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Texture.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
TextureArray.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
TextureFormat.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
TimeQuery.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Timeline.cpp Removed long-deprecated Timeline::setMinimalFrameTime(). 8 years ago
Timeline.h Removed long-deprecated Timeline::setMinimalFrameTime(). 8 years ago
TransformFeedback.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Types.h Updated copyright year. 8 years ago
Version.h Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
configure.h.cmake Bootstrap Vulkan support. 8 years ago
visibility.h Split the OpenGL layer out, pt 10: test the new image APIs. 8 years ago