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DebugTools
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*Tools: deinlined heavy functions, removed redundant `inline`.
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13 years ago |
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Implementation
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Math
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Math: fix compilation with Clang.
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13 years ago |
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MeshTools
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MeshTools: added duplicate() utility for creating non-indexed array.
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13 years ago |
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Platform
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Platform: added CORRADE_GCC47_COMPATIBILITY to `magnum-info`.
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13 years ago |
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Primitives
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MeshTools: renamed clean() to removeDuplicates().
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13 years ago |
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SceneGraph
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SceneGraph: use `virtual` where it hurts less.
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13 years ago |
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Shaders
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Added some TODOs.
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13 years ago |
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Shapes
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Shapes: overlooked `typename`.
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13 years ago |
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Test
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Added functions for checking (default) framebuffer state.
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13 years ago |
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Text
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Added some TODOs.
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13 years ago |
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TextureTools
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Added some TODOs.
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13 years ago |
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Trade
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Adapted to Corrade changes.
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13 years ago |
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AbstractFramebuffer.cpp
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No need to have virtual destructor in AbstractFramebuffer.
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13 years ago |
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AbstractFramebuffer.h
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No need to have virtual destructor in AbstractFramebuffer.
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13 years ago |
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AbstractImage.cpp
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Added ES2-only support for GL_LUMINANCE{,_ALPHA}.
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13 years ago |
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AbstractImage.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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AbstractResourceLoader.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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AbstractShaderProgram.cpp
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Don't query shader info log if it contains only '\0' character.
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13 years ago |
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AbstractShaderProgram.h
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Allow movement of AbstractShaderProgram.
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13 years ago |
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AbstractTexture.cpp
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Fallback for texture storage feature.
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13 years ago |
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AbstractTexture.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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Array.h
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Documentation fixes.
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13 years ago |
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Buffer.cpp
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Buffer data queries are not available in OpenGL ES.
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13 years ago |
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Buffer.h
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GCC 4.6 compatibility: weird name conflicts. WTF.
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13 years ago |
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BufferImage.cpp
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Moved texture and image formats out of the classes.
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13 years ago |
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BufferImage.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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BufferTexture.cpp
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Moved texture and image formats out of the classes.
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13 years ago |
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BufferTexture.h
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Moved BufferTextureFormat enum before the class.
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13 years ago |
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CMakeLists.txt
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Moved sampler state enums into new Sampler class.
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13 years ago |
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Color.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Context.cpp
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Added functions for checking (default) framebuffer state.
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13 years ago |
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Context.h
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Abort instead of exit from MAGNUM_ASSERT_*_SUPPORTED() macros.
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13 years ago |
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CubeMapTexture.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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CubeMapTextureArray.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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DebugMarker.cpp
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Relicensing to MIT/Expat license, part 3: source files.
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13 years ago |
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DebugMarker.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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DefaultFramebuffer.cpp
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Added functions for checking (default) framebuffer state.
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13 years ago |
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DefaultFramebuffer.h
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Added functions for checking (default) framebuffer state.
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13 years ago |
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DimensionTraits.h
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Various other compilation fixes for OpenGL ES target.
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13 years ago |
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Extensions.h
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Added functions for checking (default) framebuffer state.
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13 years ago |
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Framebuffer.cpp
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Added functions for checking (default) framebuffer state.
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13 years ago |
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Framebuffer.h
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Added functions for checking (default) framebuffer state.
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13 years ago |
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Image.cpp
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Moved texture and image formats out of the classes.
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13 years ago |
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Image.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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ImageFormat.cpp
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Added ES2-only support for GL_LUMINANCE{,_ALPHA}.
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13 years ago |
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ImageFormat.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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ImageWrapper.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Magnum.h
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Bring whole Corrade namespace into Magnum namespace.
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13 years ago |
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Mesh.cpp
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Added missing primitive types to Mesh debug and configuration output.
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13 years ago |
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Mesh.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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OpenGL.cpp
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Verify that GL boolean values have expected value.
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13 years ago |
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OpenGL.h
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NaCl target system is now handled with CORRADE_TARGET_NACL.
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13 years ago |
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Query.cpp
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Support for EXT_disjoint_timer_query ES2 extension.
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13 years ago |
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Query.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Renderbuffer.cpp
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Added Renderbuffer::setStorageMultisample().
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13 years ago |
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Renderbuffer.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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RenderbufferFormat.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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Renderer.cpp
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Added debug output for Renderer error and reset status queries.
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13 years ago |
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Renderer.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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Resource.cpp
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Relicensing to MIT/Expat license, part 3: source files.
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13 years ago |
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Resource.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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ResourceManager.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Sampler.cpp
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Moved sampler state enums into new Sampler class.
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13 years ago |
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Sampler.h
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Moved sampler state enums into new Sampler class.
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13 years ago |
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Shader.cpp
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Don't query shader info log if it contains only '\0' character.
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13 years ago |
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Shader.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Swizzle.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Texture.h
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Fallback for texture storage feature.
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13 years ago |
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TextureFormat.h
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Use proper ARB_framebuffer_object extension.
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13 years ago |
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Timeline.cpp
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Bring whole Corrade namespace into Magnum namespace.
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13 years ago |
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Timeline.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Types.h
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First C++14 TODO :-)
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13 years ago |
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magnumConfigure.h.cmake
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Expose MAGNUM_BUILD_STATIC in magnumConfigure.h.
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13 years ago |
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magnumVisibility.h
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Using Corrade's visibility macros instead of copypasta all over again.
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13 years ago |