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Audio
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Audio: remove useless deprecated function.
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12 years ago |
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DebugTools
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DebugTools: fix obsolete reference in documentation.
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12 years ago |
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Implementation
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Support for setting border color on integer textures.
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12 years ago |
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Math
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Disable 64bit integers for WebGL.
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12 years ago |
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MeshTools
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MeshTools: be const-correct.
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12 years ago |
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Platform
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Platform: show MAGNUM_TARGET_WEBGL in magnum-info.
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12 years ago |
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Primitives
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MeshTools: reworked removeDuplicates().
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12 years ago |
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SceneGraph
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GCC 4.7 compatibility: hide deprecated warnings in internal code.
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12 years ago |
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Shaders
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Doc++
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12 years ago |
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Shapes
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Shapes: updated and cleaned up the documentation.
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12 years ago |
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Test
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Support for setting border color on integer textures.
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12 years ago |
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Text
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Use functions to bind textures to shader rather than *Texture::bind().
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12 years ago |
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TextureTools
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Follow OpenGL terminology for texture binding units.
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12 years ago |
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Trade
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Make Image*::release() documentation clearer.
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12 years ago |
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AbstractFramebuffer.cpp
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Moved global data from framebuffer classes to per-context state.
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12 years ago |
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AbstractFramebuffer.h
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doc: moved GL-related TODOs where they belong.
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12 years ago |
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AbstractImage.cpp
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Happy new year too.
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12 years ago |
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AbstractImage.h
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Happy new year too.
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12 years ago |
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AbstractObject.cpp
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Happy new year too.
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12 years ago |
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AbstractObject.h
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doc: mention also OpenGL version for optionally used extensions.
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12 years ago |
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AbstractResourceLoader.h
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Polished docs of ResourceManager API.
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12 years ago |
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AbstractShaderProgram.cpp
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Print non-error shader compilation/linking messages to Warning output.
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12 years ago |
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AbstractShaderProgram.h
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Follow OpenGL terminology for texture binding units.
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12 years ago |
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AbstractTexture.cpp
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Support for setting border color on integer textures.
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12 years ago |
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AbstractTexture.h
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Support for setting border color on integer textures.
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12 years ago |
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Array.h
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Happy new year too.
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12 years ago |
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Buffer.cpp
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Enable Buffer::invalidate*Data() on ES.
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12 years ago |
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Buffer.h
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doc: document all WebGL restrictions.
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12 years ago |
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BufferImage.cpp
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Use *Image::dataSize() instead of manual buggy size computation.
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12 years ago |
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BufferImage.h
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Don't export template class.
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12 years ago |
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BufferTexture.cpp
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Allow method chaining also on BufferTexture.
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12 years ago |
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BufferTexture.h
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Use functions to bind textures to shader rather than *Texture::bind().
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12 years ago |
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CMakeLists.txt
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More robust support for extension-based driver bug workarounds.
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12 years ago |
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Color.h
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Happy new year too.
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12 years ago |
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ColorFormat.cpp
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Happy new year too.
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12 years ago |
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ColorFormat.h
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doc: explicitly mention that given extension is needed for ES2.
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12 years ago |
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Context.cpp
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Use more general MAGNUM_TARGET_WEBGL instead of CORRADE_TARGET_EMSCRIPTEN.
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12 years ago |
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Context.h
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Platform: ability to specify context flags in Sdl2Application.
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12 years ago |
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CubeMapTexture.h
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Support for setting border color on integer textures.
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12 years ago |
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CubeMapTextureArray.h
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Support for setting border color on integer textures.
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12 years ago |
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DebugMarker.h
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Happy new year too.
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12 years ago |
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DebugMessage.cpp
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Hide yet-unused private function on ES.
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12 years ago |
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DebugMessage.h
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Happy new year too.
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12 years ago |
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DefaultFramebuffer.cpp
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Moved global data from framebuffer classes to per-context state.
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12 years ago |
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DefaultFramebuffer.h
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doc: explicitly mention that given extension is needed for ES2.
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12 years ago |
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DimensionTraits.h
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Happy new year too.
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12 years ago |
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Extensions.h
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Added EXT_shader_integer_mix to extension list.
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12 years ago |
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Framebuffer.cpp
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Silence deprecated warnings in internals of deprecated build.
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12 years ago |
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Framebuffer.h
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doc: mention also OpenGL version for optionally used extensions.
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12 years ago |
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Image.cpp
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Happy new year too.
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12 years ago |
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Image.h
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Make Image*::release() documentation clearer.
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12 years ago |
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ImageFormat.h
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Happy new year too.
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12 years ago |
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ImageReference.h
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Happy new year too.
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12 years ago |
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Magnum.h
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Disable 64bit integers for WebGL.
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12 years ago |
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Mesh.cpp
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Use more general MAGNUM_TARGET_WEBGL instead of CORRADE_TARGET_EMSCRIPTEN.
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12 years ago |
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Mesh.h
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Doc++
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12 years ago |
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MeshView.cpp
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Explicitly passing shader to Mesh*::draw().
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12 years ago |
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MeshView.h
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Doc++
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12 years ago |
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MultisampleTexture.h
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Use functions to bind textures to shader rather than *Texture::bind().
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12 years ago |
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OpenGL.cpp
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Happy new year too.
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12 years ago |
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OpenGL.h
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Happy new year too.
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12 years ago |
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Query.cpp
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Disable 64bit integers for WebGL.
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12 years ago |
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Query.h
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Disable 64bit integers for WebGL.
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12 years ago |
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RectangleTexture.h
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Support for setting border color on integer textures.
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12 years ago |
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Renderbuffer.cpp
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Moved global data from framebuffer classes to per-context state.
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12 years ago |
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Renderbuffer.h
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doc: mention also OpenGL version for optionally used extensions.
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12 years ago |
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RenderbufferFormat.h
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doc: explicitly mention that given extension is needed for ES2.
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12 years ago |
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Renderer.cpp
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Actually implement the fallback for Renderer::resetNotificationStrategy().
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12 years ago |
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Renderer.h
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doc: document all WebGL restrictions.
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12 years ago |
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Resource.cpp
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Happy new year too.
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12 years ago |
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Resource.h
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Polished docs of ResourceManager API.
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12 years ago |
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ResourceManager.h
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Doc++
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12 years ago |
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Sampler.cpp
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Happy new year too.
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12 years ago |
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Sampler.h
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doc: explicitly mention that given extension is needed for ES2.
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12 years ago |
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Shader.cpp
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Print non-error shader compilation/linking messages to Warning output.
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12 years ago |
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Shader.h
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Doc++
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12 years ago |
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Swizzle.h
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Happy new year too.
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12 years ago |
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Texture.h
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Support for setting border color on integer textures.
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12 years ago |
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TextureArray.h
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Support for setting border color on integer textures.
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12 years ago |
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TextureFormat.h
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doc: explicitly mention that given extension is needed for ES2.
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12 years ago |
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Timeline.cpp
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Happy new year too.
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12 years ago |
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Timeline.h
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Happy new year too.
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12 years ago |
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Types.h
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Disable 64bit integers for WebGL.
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12 years ago |
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Version.cpp
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Happy new year too.
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12 years ago |
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Version.h
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Happy new year too.
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12 years ago |
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configure.h.cmake
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Added MAGNUM_TARGET_WEBGL definition.
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12 years ago |
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visibility.h
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Happy new year too.
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12 years ago |