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120 lines
4.2 KiB
120 lines
4.2 KiB
#ifndef Magnum_DebugTools_ObjectRenderer_h |
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#define Magnum_DebugTools_ObjectRenderer_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::DebugTools::ObjectRenderer, @ref Magnum::DebugTools::ObjectRendererOptions, typedef @ref Magnum::DebugTools::ObjectRenderer2D, @ref Magnum::DebugTools::ObjectRenderer3D |
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*/ |
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#include "Magnum/Resource.h" |
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#include "Magnum/SceneGraph/Drawable.h" |
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#include "Magnum/Shaders/Shaders.h" |
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#include "Magnum/DebugTools/visibility.h" |
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namespace Magnum { namespace DebugTools { |
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/** |
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@brief Object renderer options |
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See @ref ObjectRenderer documentation for more information. |
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*/ |
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class ObjectRendererOptions { |
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public: |
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constexpr ObjectRendererOptions(): _size(1.0f) {} |
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/** @brief Size of the rendered axes */ |
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constexpr Float size() const { return _size; } |
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/** |
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* @brief Set size of the rendered axes |
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* @return Reference to self (for method chaining) |
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* |
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* Default is `1.0f`. |
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*/ |
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ObjectRendererOptions& setSize(Float size) { |
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_size = size; |
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return *this; |
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} |
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private: |
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Float _size; |
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}; |
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/** |
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@brief Object renderer |
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Visualizes object position, rotation and scale using colored axes. See |
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@ref debug-tools-renderers for more information. |
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@anchor DebugTools-ObjectRenderer-usage |
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## Basic usage |
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Example code: |
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@code |
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// Create some options |
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DebugTools::ResourceManager::instance().set("my", DebugTools::ObjectRendererOptions().setSize(0.3f)); |
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// Create debug renderer for given object, use "my" options for it |
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Object3D* object; |
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new DebugTools::ObjectRenderer2D(object, "my", debugDrawables); |
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@endcode |
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@see @ref ObjectRenderer2D, @ref ObjectRenderer3D, @ref ObjectRendererOptions |
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*/ |
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template<UnsignedInt dimensions> class MAGNUM_DEBUGTOOLS_EXPORT ObjectRenderer: public SceneGraph::Drawable<dimensions, Float> { |
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public: |
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/** |
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* @brief Constructor |
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* @param object Object for which to create debug renderer |
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* @param options Options resource key. See |
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* @ref DebugTools-ObjectRenderer-usage "class documentation" for |
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* more information. |
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* @param drawables Drawable group |
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* |
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* The renderer is automatically added to object's features. |
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*/ |
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explicit ObjectRenderer(SceneGraph::AbstractObject<dimensions, Float>& object, ResourceKey options = ResourceKey(), SceneGraph::DrawableGroup<dimensions, Float>* drawables = nullptr); |
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~ObjectRenderer(); |
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private: |
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void draw(const MatrixTypeFor<dimensions, Float>& transformationMatrix, SceneGraph::Camera<dimensions, Float>& camera) override; |
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Resource<ObjectRendererOptions> _options; |
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Resource<AbstractShaderProgram, Shaders::VertexColor<dimensions>> _shader; |
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Resource<Mesh> _mesh; |
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Resource<Buffer> _vertexBuffer, _indexBuffer; |
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}; |
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/** @brief Two-dimensional object renderer */ |
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typedef ObjectRenderer<2> ObjectRenderer2D; |
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/** @brief Three-dimensional object renderer */ |
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typedef ObjectRenderer<3> ObjectRenderer3D; |
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}} |
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#endif
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