..
Math
Non-implicit conversion from Vector2 to Vector3.
14 years ago
MeshTools
Swapped size and type template parameters in Vector and Matrix.
14 years ago
Physics
Physics: Capsule % Sphere collision.
14 years ago
Primitives
CMakeLists.txt cleanup and style unification.
14 years ago
Shaders
Move semantic for Shader class.
14 years ago
Test
Improved Object transformation caching to reuse absolute transformation.
14 years ago
Trade
Swapped size and type template parameters in Vector and Matrix.
14 years ago
AbstractImage.cpp
Silenced wrong compiler warning (it is always initialized).
14 years ago
AbstractImage.h
Documented required OpenGL version for some functionality.
14 years ago
AbstractShaderProgram.cpp
Create and delete shaders and programs only on construction/destruction.
14 years ago
AbstractShaderProgram.h
Create and delete shaders and programs only on construction/destruction.
14 years ago
AbstractTexture.cpp
Support for anisotropic filtering.
14 years ago
AbstractTexture.h
Support for anisotropic filtering.
14 years ago
Buffer.h
Adapted to OpenGL 4.2 renaming of GL_COPY_*_BUFFER.
14 years ago
BufferedImage.h
Swapped size and type template parameters in Vector and Matrix.
14 years ago
BufferedTexture.cpp
Added support for three-component internal formats to BufferedTexture.
14 years ago
BufferedTexture.h
Added support for three-component internal formats to BufferedTexture.
14 years ago
CMakeLists.txt
Added support for three-component internal formats to BufferedTexture.
14 years ago
Camera.cpp
Camera must be attached to scene when attempting to draw.
14 years ago
Camera.h
Removed "wontfix" TODOs.
14 years ago
CubeMapTexture.h
Cube map texture array.
14 years ago
CubeMapTextureArray.h
Cube map texture array.
14 years ago
Framebuffer.cpp
Rework of image classes, added missing image formats.
14 years ago
Framebuffer.h
Documented required OpenGL version for some functionality.
14 years ago
Image.h
Swapped size and type template parameters in Vector and Matrix.
14 years ago
IndexedMesh.cpp
Use CORRADE_ASSERT() instead of cassert and direct error output.
14 years ago
IndexedMesh.h
Warn and assertion fail when mesh has no vertices/indexes before drawing.
14 years ago
Light.cpp
Improved Object transformation caching to reuse absolute transformation.
14 years ago
Light.h
Improved Object transformation caching to reuse absolute transformation.
14 years ago
Magnum.h
Using TypeTraits::epsilon and TypeTraits::equals instead of EPSILON.
14 years ago
Mesh.cpp
Use CORRADE_ASSERT() instead of cassert and direct error output.
14 years ago
Mesh.h
Added TODOs for easily implementable things.
14 years ago
Object.cpp
Improved Object transformation caching to reuse absolute transformation.
14 years ago
Object.h
Added some TODOs.
14 years ago
Query.cpp
Don't use 0 as null pointer constant.
14 years ago
Query.h
Documented required OpenGL version for some functionality.
14 years ago
Renderbuffer.cpp
Classes for managing framebuffer.
14 years ago
Renderbuffer.h
Internal format of Renderbuffer and BufferedTexture is GLenum, not GLint.
14 years ago
Scene.cpp
Using Vertex Array Objects for mesh drawing.
14 years ago
Scene.h
Added TODOs for easily implementable things.
14 years ago
Shader.cpp
Create and delete shaders and programs only on construction/destruction.
14 years ago
Shader.h
Create and delete shaders and programs only on construction/destruction.
14 years ago
SizeTraits.cpp
Happy New Year.
15 years ago
SizeTraits.h
Documentation updates, "markdownization".
14 years ago
Texture.h
Improved documentation for texture completeness.
14 years ago
TypeTraits.cpp
Added TypeInfo and TypeOf classes to type traits.
14 years ago
TypeTraits.h
Swapped size and type template parameters in Vector and Matrix.
14 years ago
utilities.h
Initial Physics classes, interfaces, documentation and unit tests.
14 years ago