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Vladimír Vondruš a45b4fba8b Using Rectangle in framebuffer. 14 years ago
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BufferState.cpp Making some asserts internal. 14 years ago
BufferState.h If targetting exactly ES 2.0, hide everything not available there. 14 years ago
FramebufferState.h Using Rectangle in framebuffer. 14 years ago
MeshState.h Mesh rework, part 5: tracking currently bound VAO. 14 years ago
ShaderProgramState.h AbstractShaderProgram: query for max supported attribute count. 14 years ago
State.cpp Tracking framebuffer binding. 14 years ago
State.h Tracking framebuffer binding. 14 years ago
TextureState.h Code cleanup, doc++ 14 years ago