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Vladimír Vondruš 04a2d9281c GL: implement {EXT,WEBGL}_blend_func_extended. 2 years ago
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ComputeShader.comp GL: fix AbstractShaderProgram compute test on ES 3.1 contexts. 7 years ago
MyDoubleShader.frag GL: make the double precision shader tests work on llvmpipe. 6 years ago
MyDoubleShader.vert GL: make the double precision shader tests work on llvmpipe. 6 years ago
MyShader.frag Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
MyShader.vert GL: implement {EXT,WEBGL}_blend_func_extended. 2 years ago
MyShaderFragmentOutputs.frag GL: implement {EXT,WEBGL}_blend_func_extended. 2 years ago
UniformBlockShader.frag Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
UniformBlockShader.vert Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
resources.conf GL: test setting at least some double uniforms. 8 years ago