mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
169 lines
6.3 KiB
169 lines
6.3 KiB
#ifndef Magnum_SceneGraph_AbstractTranslationRotation3D_h |
|
#define Magnum_SceneGraph_AbstractTranslationRotation3D_h |
|
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
/** @file |
|
* @brief Class Magnum::SceneGraph::AbstractTranslationRotation3D |
|
*/ |
|
|
|
#include "AbstractTransformation.h" |
|
#include "Math/Vector3.h" |
|
|
|
namespace Magnum { namespace SceneGraph { |
|
|
|
/** |
|
@brief Base for three-dimensional transformations supporting translation and rotation |
|
|
|
@see @ref scenegraph, AbstractTranslationRotation2D |
|
*/ |
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
template<class T> |
|
#else |
|
template<class T = Float> |
|
#endif |
|
class AbstractTranslationRotation3D: public AbstractTransformation<3, T> { |
|
public: |
|
explicit AbstractTranslationRotation3D() = default; |
|
|
|
/** |
|
* @brief Translate object |
|
* @param vector Translation vector |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* @see Vector3::xAxis(), Vector3::yAxis(), Vector3::zAxis() |
|
*/ |
|
AbstractTranslationRotation3D<T>* translate(const Math::Vector3<T>& vector, TransformationType type = TransformationType::Global) { |
|
doTranslate(vector, type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Rotate object |
|
* @param angle Angle (counterclockwise) |
|
* @param normalizedAxis Normalized rotation axis |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* @see rotateX(), rotateY(), rotateZ(), Vector3::xAxis(), |
|
* Vector3::yAxis(), Vector3::zAxis() |
|
*/ |
|
AbstractTranslationRotation3D<T>* rotate(Math::Rad<T> angle, const Math::Vector3<T>& normalizedAxis, TransformationType type = TransformationType::Global) { |
|
doRotate(angle, normalizedAxis, type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Rotate object around X axis |
|
* @param angle Angle (counterclockwise) |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* In some implementations faster than calling |
|
* `rotate(angle, Vector3::xAxis())`. |
|
*/ |
|
AbstractTranslationRotation3D<T>* rotateX(Math::Rad<T> angle, TransformationType type = TransformationType::Global) { |
|
doRotateX(angle, type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Rotate object around Y axis |
|
* @param angle Angle (counterclockwise) |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* In some implementations faster than calling |
|
* `rotate(angle, Vector3::yAxis())`. |
|
*/ |
|
AbstractTranslationRotation3D<T>* rotateY(Math::Rad<T> angle, TransformationType type = TransformationType::Global) { |
|
doRotateX(angle, type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Rotate object around Z axis |
|
* @param angle Angle (counterclockwise) |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* In some implementations faster than calling |
|
* `rotate(angle, Vector3::zAxis())`. |
|
*/ |
|
AbstractTranslationRotation3D<T>* rotateZ(Math::Rad<T> angle, TransformationType type = TransformationType::Global) { |
|
doRotateZ(angle, type); |
|
return this; |
|
} |
|
|
|
/* Overloads to remove WTF-factor from method chaining order */ |
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
AbstractTranslationRotation3D<T>* resetTransformation() { |
|
AbstractTransformation<2, T>::resetTransformation(); |
|
return this; |
|
} |
|
#endif |
|
|
|
#ifdef DOXYGEN_GENERATING_OUTPUT |
|
protected: |
|
#else |
|
private: |
|
#endif |
|
/** @brief Polymorphic implementation for translate() */ |
|
virtual void doTranslate(const Math::Vector3<T>& vector, TransformationType type) = 0; |
|
|
|
/** @brief Polymorphic implementation for rotate() */ |
|
virtual void doRotate(Math::Rad<T> angle, const Math::Vector3<T>& normalizedAxis, TransformationType type) = 0; |
|
|
|
/** |
|
* @brief Polymorphic implementation for rotateX() |
|
* |
|
* Default implementation calls rotate() with Math::Vector3::xAxis(). |
|
*/ |
|
virtual void doRotateX(Math::Rad<T> angle, TransformationType type) { |
|
rotate(angle, Math::Vector3<T>::xAxis(), type); |
|
} |
|
|
|
/** |
|
* @brief Polymorphic implementation for rotateY() |
|
* |
|
* Default implementation calls rotate() with Math::Vector3::yAxis(). |
|
*/ |
|
virtual void doRotateY(Math::Rad<T> angle, TransformationType type) { |
|
rotate(angle, Math::Vector3<T>::yAxis(), type); |
|
} |
|
|
|
/** |
|
* @brief Polymorphic implementation for rotateZ() |
|
* |
|
* Default implementation calls rotate() with Math::Vector3::zAxis(). |
|
*/ |
|
virtual void doRotateZ(Math::Rad<T> angle, TransformationType type) { |
|
rotate(angle, Math::Vector3<T>::zAxis(), type); |
|
} |
|
}; |
|
|
|
}} |
|
|
|
#endif
|
|
|