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95 lines
3.9 KiB
95 lines
3.9 KiB
#ifndef Magnum_Shaders_Shader_h |
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#define Magnum_Shaders_Shader_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Forward declarations for the @ref Magnum::Shaders namespace |
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*/ |
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#include "Magnum/Types.h" |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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#include <Corrade/Utility/Macros.h> |
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#endif |
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namespace Magnum { namespace Shaders { |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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template<UnsignedInt> class DistanceFieldVectorGL; |
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typedef DistanceFieldVectorGL<2> DistanceFieldVectorGL2D; |
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typedef DistanceFieldVectorGL<3> DistanceFieldVectorGL3D; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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template<UnsignedInt dimensions> using DistanceFieldVector CORRADE_DEPRECATED_ALIAS("use DistanceFieldVectorGL instead") = DistanceFieldVectorGL<dimensions>; |
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typedef CORRADE_DEPRECATED("use DistanceFieldVectorGL2D instead") DistanceFieldVectorGL2D DistanceFieldVector2D; |
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typedef CORRADE_DEPRECATED("use DistanceFieldVectorGL3D instead") DistanceFieldVectorGL3D DistanceFieldVector3D; |
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#endif |
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template<UnsignedInt> class FlatGL; |
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typedef FlatGL<2> FlatGL2D; |
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typedef FlatGL<3> FlatGL3D; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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template<UnsignedInt dimensions> using Flat CORRADE_DEPRECATED_ALIAS("use FlatGL instead") = FlatGL<dimensions>; |
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typedef CORRADE_DEPRECATED("use FlatGL2D instead") FlatGL2D Flat2D; |
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typedef CORRADE_DEPRECATED("use FlatGL3D instead") FlatGL3D Flat3D; |
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#endif |
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/* Generic is used only statically */ |
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class MeshVisualizerGL2D; |
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class MeshVisualizerGL3D; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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typedef CORRADE_DEPRECATED("use MeshVisualizerGL2D instead") MeshVisualizerGL2D MeshVisualizer2D; |
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typedef CORRADE_DEPRECATED("use MeshVisualizerGL3D instead") MeshVisualizerGL3D MeshVisualizer3D; |
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typedef CORRADE_DEPRECATED("use MeshVisualizerGL3D instead") MeshVisualizerGL3D MeshVisualizer; |
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#endif |
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class PhongGL; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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typedef CORRADE_DEPRECATED("use PhongGL instead") PhongGL Phong; |
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#endif |
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template<UnsignedInt> class VectorGL; |
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typedef VectorGL<2> VectorGL2D; |
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typedef VectorGL<3> VectorGL3D; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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template<UnsignedInt dimensions> using Vector CORRADE_DEPRECATED_ALIAS("use VectorGL instead") = VectorGL<dimensions>; |
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typedef CORRADE_DEPRECATED("use VectorGL2D instead") VectorGL2D Vector2D; |
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typedef CORRADE_DEPRECATED("use VectorGL3D instead") VectorGL3D Vector3D; |
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#endif |
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template<UnsignedInt> class VertexColorGL; |
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typedef VertexColorGL<2> VertexColorGL2D; |
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typedef VertexColorGL<3> VertexColorGL3D; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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template<UnsignedInt dimensions> using VertexColor CORRADE_DEPRECATED_ALIAS("use VertexColorGL instead") = VertexColorGL<dimensions>; |
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typedef CORRADE_DEPRECATED("use VertexColorGL2D instead") VertexColorGL2D VertexColor2D; |
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typedef CORRADE_DEPRECATED("use VertexColorGL3D instead") VertexColorGL3D VertexColor3D; |
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#endif |
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#endif |
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}} |
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#endif
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