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Vladimír Vondruš
9a7d3a1bec
Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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BufferState.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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BufferState.h
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Hell, this project is big.
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10 years ago |
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DebugState.cpp
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Hell, this project is big.
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10 years ago |
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DebugState.h
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Hell, this project is big.
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10 years ago |
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FramebufferState.cpp
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Implemented *Framebuffer::copyImage() and copySubImage().
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10 years ago |
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FramebufferState.h
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Implemented *Framebuffer::copyImage() and copySubImage().
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10 years ago |
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MeshState.cpp
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Hell, this project is big.
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10 years ago |
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MeshState.h
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Hell, this project is big.
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10 years ago |
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QueryState.cpp
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Hell, this project is big.
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10 years ago |
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QueryState.h
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Hell, this project is big.
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10 years ago |
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RendererState.cpp
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Hell, this project is big.
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10 years ago |
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RendererState.h
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Hell, this project is big.
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10 years ago |
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ShaderProgramState.cpp
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Added nv-windows-dangling-transform-feedback-varying-names workaround.
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10 years ago |
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ShaderProgramState.h
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Added nv-windows-dangling-transform-feedback-varying-names workaround.
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10 years ago |
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ShaderState.h
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Hell, this project is big.
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10 years ago |
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State.cpp
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Fix compilation on not-exactly-recent updates of MSVC 2015.
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10 years ago |
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State.h
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Ability to control the amount of console output in engine initialization.
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10 years ago |
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TextureState.cpp
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Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate.
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10 years ago |
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TextureState.h
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Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate.
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10 years ago |
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TransformFeedbackState.cpp
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Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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TransformFeedbackState.h
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Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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driverSpecific.cpp
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Implemented support for desktop GLES on Windows.
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10 years ago |
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maxTextureSize.cpp
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Hell, this project is big.
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10 years ago |
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maxTextureSize.h
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Hell, this project is big.
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10 years ago |