..
Audio
Audio: remove useless deprecated function.
12 years ago
DebugTools
DebugTools: fix obsolete reference in documentation.
12 years ago
Implementation
Support for setting border color on integer textures.
12 years ago
Math
Disable 64bit integers for WebGL.
12 years ago
MeshTools
MeshTools: be const-correct.
12 years ago
Platform
Platform: removed long-deprecated InputEvent::Modifier::*Button values.
12 years ago
Primitives
MeshTools: reworked removeDuplicates().
12 years ago
SceneGraph
GCC 4.7 compatibility: hide deprecated warnings in internal code.
12 years ago
Shaders
Doc++
12 years ago
Shapes
Shapes: updated and cleaned up the documentation.
12 years ago
Test
Ability to set base and max mip level on textures.
12 years ago
Text
Use functions to bind textures to shader rather than *Texture::bind().
12 years ago
TextureTools
Follow OpenGL terminology for texture binding units.
12 years ago
Trade
Make Image*::release() documentation clearer.
12 years ago
AbstractFramebuffer.cpp
Moved global data from framebuffer classes to per-context state.
12 years ago
AbstractFramebuffer.h
doc: moved GL-related TODOs where they belong.
12 years ago
AbstractImage.cpp
Happy new year too.
12 years ago
AbstractImage.h
Happy new year too.
12 years ago
AbstractObject.cpp
Happy new year too.
12 years ago
AbstractObject.h
doc: mention also OpenGL version for optionally used extensions.
12 years ago
AbstractResourceLoader.h
Polished docs of ResourceManager API.
12 years ago
AbstractShaderProgram.cpp
Print non-error shader compilation/linking messages to Warning output.
12 years ago
AbstractShaderProgram.h
Removed long-deprecated *::maxSupported*() limit queries.
12 years ago
AbstractTexture.cpp
Forgot to update state tracker in ARB_multi_bind texture binding impl.
12 years ago
AbstractTexture.h
Minor cleanup.
12 years ago
Array.h
Happy new year too.
12 years ago
Buffer.cpp
Enable Buffer::invalidate*Data() on ES.
12 years ago
Buffer.h
Removed long-deprecated Buffer::set*Data() raw pointer overloads.
12 years ago
BufferImage.cpp
Use *Image::dataSize() instead of manual buggy size computation.
12 years ago
BufferImage.h
Don't export template class.
12 years ago
BufferTexture.cpp
Allow method chaining also on BufferTexture.
12 years ago
BufferTexture.h
Use functions to bind textures to shader rather than *Texture::bind().
12 years ago
CMakeLists.txt
Removed long-deprecated ImageFormat.h header, ImageFormat/ImageType enums.
12 years ago
Color.h
Happy new year too.
12 years ago
ColorFormat.cpp
Happy new year too.
12 years ago
ColorFormat.h
doc: explicitly mention that given extension is needed for ES2.
12 years ago
Context.cpp
Ability to set base and max mip level on textures.
12 years ago
Context.h
Platform: ability to specify context flags in Sdl2Application.
12 years ago
CubeMapTexture.h
Ability to set base and max mip level on textures.
12 years ago
CubeMapTextureArray.h
Ability to set base and max mip level on textures.
12 years ago
DebugMarker.h
Happy new year too.
12 years ago
DebugMessage.cpp
Hide yet-unused private function on ES.
12 years ago
DebugMessage.h
Happy new year too.
12 years ago
DefaultFramebuffer.cpp
Moved global data from framebuffer classes to per-context state.
12 years ago
DefaultFramebuffer.h
doc: explicitly mention that given extension is needed for ES2.
12 years ago
DimensionTraits.h
Happy new year too.
12 years ago
Extensions.h
Ability to set base and max mip level on textures.
12 years ago
Framebuffer.cpp
Silence deprecated warnings in internals of deprecated build.
12 years ago
Framebuffer.h
doc: mention also OpenGL version for optionally used extensions.
12 years ago
Image.cpp
Happy new year too.
12 years ago
Image.h
Make Image*::release() documentation clearer.
12 years ago
ImageReference.h
Happy new year too.
12 years ago
Magnum.h
Removed long-deprecated Matrix2 and Matrix2d typedefs.
12 years ago
Mesh.cpp
Use more general MAGNUM_TARGET_WEBGL instead of CORRADE_TARGET_EMSCRIPTEN.
12 years ago
Mesh.h
Doc++
12 years ago
MeshView.cpp
Explicitly passing shader to Mesh*::draw().
12 years ago
MeshView.h
Doc++
12 years ago
MultisampleTexture.h
Use functions to bind textures to shader rather than *Texture::bind().
12 years ago
OpenGL.cpp
Happy new year too.
12 years ago
OpenGL.h
Happy new year too.
12 years ago
Query.cpp
Disable 64bit integers for WebGL.
12 years ago
Query.h
Disable 64bit integers for WebGL.
12 years ago
RectangleTexture.h
Support for setting border color on integer textures.
12 years ago
Renderbuffer.cpp
Moved global data from framebuffer classes to per-context state.
12 years ago
Renderbuffer.h
doc: mention also OpenGL version for optionally used extensions.
12 years ago
RenderbufferFormat.h
doc: explicitly mention that given extension is needed for ES2.
12 years ago
Renderer.cpp
Actually implement the fallback for Renderer::resetNotificationStrategy().
12 years ago
Renderer.h
doc: document all WebGL restrictions.
12 years ago
Resource.cpp
Happy new year too.
12 years ago
Resource.h
Polished docs of ResourceManager API.
12 years ago
ResourceManager.h
Doc++
12 years ago
Sampler.cpp
Happy new year too.
12 years ago
Sampler.h
Removed long-deprecated *::maxSupported*() limit queries.
12 years ago
Shader.cpp
Print non-error shader compilation/linking messages to Warning output.
12 years ago
Shader.h
Doc++
12 years ago
Texture.h
Ability to set base and max mip level on textures.
12 years ago
TextureArray.h
Minor cleanup.
12 years ago
TextureFormat.h
doc: explicitly mention that given extension is needed for ES2.
12 years ago
Timeline.cpp
Happy new year too.
12 years ago
Timeline.h
Happy new year too.
12 years ago
Types.h
Disable 64bit integers for WebGL.
12 years ago
Version.cpp
Happy new year too.
12 years ago
Version.h
Happy new year too.
12 years ago
configure.h.cmake
Added MAGNUM_TARGET_WEBGL definition.
12 years ago
visibility.h
Happy new year too.
12 years ago