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105 lines
3.9 KiB
105 lines
3.9 KiB
#ifndef Magnum_GL_Implementation_RendererState_h |
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#define Magnum_GL_Implementation_RendererState_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <string> |
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#include <vector> |
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#include "Magnum/GL/Renderer.h" |
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#include "Magnum/Math/Range.h" |
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namespace Magnum { namespace GL { namespace Implementation { |
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struct RendererState { |
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explicit RendererState(Context& context, std::vector<std::string>& extensions); |
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Range1D(*lineWidthRangeImplementation)(); |
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void(*clearDepthfImplementation)(GLfloat); |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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void(*minSampleShadingImplementation)(GLfloat); |
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#endif |
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#ifndef MAGNUM_TARGET_WEBGL |
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Renderer::GraphicsResetStatus(*graphicsResetStatusImplementation)(); |
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Renderer::ResetNotificationStrategy resetNotificationStrategy; |
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#endif |
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struct PixelStorage { |
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enum: Int { DisengagedValue = -1 }; |
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explicit PixelStorage(); |
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void reset(); |
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Int alignment; |
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#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
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Int rowLength; |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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Int imageHeight; |
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Vector3i skip; |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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Vector3i compressedBlockSize; |
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Int compressedBlockDataSize; |
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#endif |
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#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
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Int disengagedRowLength; |
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#endif |
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}; |
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PixelStorage packPixelStorage, unpackPixelStorage; |
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Range1D lineWidthRange; |
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/* Bool parameter is ugly, but this is implementation detail of internal |
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API so who cares */ |
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void applyPixelStorageInternal(const Magnum::PixelStorage& storage, bool unpack); |
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/* Used internally in *Texture::image(), *Texture::subImage(), |
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*Texture::setImage(), *Texture::setSubImage() and *Framebuffer::read() */ |
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void applyPixelStoragePack(const Magnum::PixelStorage& storage) { |
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applyPixelStorageInternal(storage, false); |
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} |
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void applyPixelStorageUnpack(const Magnum::PixelStorage& storage) { |
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applyPixelStorageInternal(storage, true); |
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} |
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/* Bool parameter is ugly, but this is implementation detail of internal |
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API so who cares */ |
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void applyPixelStorageInternal(const CompressedPixelStorage& storage, bool unpack); |
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/* Used internally in *Texture::compressedImage(), *Texture::compressedSubImage(), |
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*Texture::setCompressedImage() and *Texture::setCompressedSubImage() */ |
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void applyPixelStoragePack(const CompressedPixelStorage& storage) { |
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applyPixelStorageInternal(storage, false); |
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} |
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void applyPixelStorageUnpack(const CompressedPixelStorage& storage) { |
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applyPixelStorageInternal(storage, true); |
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} |
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}; |
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}}} |
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#endif
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