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Vladimír Vondruš 374571ef04 Full ARB_direct_state_access support in Buffer. 12 years ago
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BufferState.cpp Full ARB_direct_state_access support in Buffer. 12 years ago
BufferState.h ARB_direct_state_access support for creating buffers. 12 years ago
DebugState.cpp Added DebugMessage::setEnabled(). 12 years ago
DebugState.h Added DebugMessage::setEnabled(). 12 years ago
FramebufferState.cpp Full ARB_direct_state_access support in framebuffers. 12 years ago
FramebufferState.h Full ARB_direct_state_access support in framebuffers. 12 years ago
MeshState.cpp ARB_direct_state_access support for creating meshes. 12 years ago
MeshState.h Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
QueryState.cpp ARB_direct_state_access support for creating queries. 12 years ago
QueryState.h ARB_direct_state_access support for creating queries. 12 years ago
RendererState.cpp Doc++ 12 years ago
RendererState.h Moved global data from Renderer class to per-context state. 12 years ago
ShaderProgramState.cpp Support glProgramUniform*() calls from OpenGL ES 3.1. 12 years ago
ShaderProgramState.h Enabled new shader functionality in ES 3.1. 12 years ago
ShaderState.h Enabled new shader functionality in ES 3.1. 12 years ago
State.cpp Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
State.h Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
TextureState.cpp Full ARB_direct_state_access support in textures. 12 years ago
TextureState.h Full ARB_direct_state_access support in textures. 12 years ago
TransformFeedbackState.cpp Initial transform feedback implementation. 12 years ago
TransformFeedbackState.h Initial transform feedback implementation. 12 years ago
detectedDriver.cpp Detection of Intel Windows drivers. 12 years ago
maxTextureSize.cpp Queries for max supported texture size. 12 years ago
maxTextureSize.h Queries for max supported texture size. 12 years ago
setupDriverWorkarounds.cpp Fix Windows compilation. 12 years ago