81 Commits (f3e02008fb44bb81d22954d6747ce8259d2e3dfd)

Author SHA1 Message Date
Vladimír Vondruš 374571ef04 Full ARB_direct_state_access support in Buffer. 12 years ago
Vladimír Vondruš a5381993a5 Full ARB_direct_state_access support in textures. 12 years ago
Vladimír Vondruš dca670eb70 Full ARB_direct_state_access support in framebuffers. 12 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš eb4eda48f5 Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš 1cfb5b0eaf Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
Vladimír Vondruš 6baa1c748e Fix Windows compilation. 12 years ago
Vladimír Vondruš ac4971bd6f Disable ARB_shading_language_420pack for Intel on Windows. 12 years ago
Vladimír Vondruš 5b3b722041 Detection of Intel Windows drivers. 12 years ago
Vladimír Vondruš 391ceae0c3 Minor cleanup. 12 years ago
Vladimír Vondruš bfb58d0b55 ARB_direct_state_access support for creating queries. 12 years ago
Vladimír Vondruš e4119157b6 ARB_direct_state_access support for creating meshes. 12 years ago
Vladimír Vondruš 8aeb85875d ARB_direct_state_access support for creating renderbuffers. 12 years ago
Vladimír Vondruš 9f041b5d5b ARB_direct_state_access support for creating framebuffers. 12 years ago
Vladimír Vondruš db5b17938b ARB_direct_state_access support for creating buffers. 12 years ago
Vladimír Vondruš 1c543cd26b ARB_direct_state_access support for creating textures. 12 years ago
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš a5c2efc8c0 Support glProgramUniform*() calls from OpenGL ES 3.1. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš 3e84a1848f Added multi-unbind function to AbstractTexture. 12 years ago
Vladimír Vondruš e193aa15c7 Added Mesh::maxElementIndex() limit query. 12 years ago
Vladimír Vondruš 5ad9ef56f4 Added Buffer::uniformOffsetAlignment() limit query. 12 years ago
Vladimír Vondruš f246b41ad9 Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Vladimír Vondruš ea164f697d Enabled new buffer functionality in ES 3.1. 12 years ago
Vladimír Vondruš 278877f8e3 Enabled 2D multisample textures in ES 3.1. 12 years ago
Vladimír Vondruš ac0b63da0b Enabled multisample texture limit queries in ES 3.1. 12 years ago
Vladimír Vondruš 10faa49363 Enabled texture image size queries in ES 3.1. 12 years ago
Vladimír Vondruš 4bc4a40c70 Enabled new shader functionality in ES 3.1. 12 years ago
Vladimír Vondruš d3fd195849 Re-enable ES extensions everywhere except NaCl and Emscripten. 12 years ago
Vladimír Vondruš a605306bb5 Added DebugMessage::setEnabled(). 12 years ago
Vladimír Vondruš 4a6f53cdc8 Added non-allocating char array overload to DebugMessage::insert(). 12 years ago
Vladimír Vondruš 24e88afefa Decide between ANGLE/NV implementation for Framebuffer::blit() on ES. 12 years ago
Vladimír Vondruš 8c18bd0995 There is glDiscardSubFramebuffer() in EXT_discard_framebuffer. 12 years ago
Vladimír Vondruš eb32fb1c40 Proper no-op fallback for *Framebuffer::invalidate*(). 12 years ago
Vladimír Vondruš 1b45a71ff5 Allocation-free overloads for *::setLabel(). 12 years ago
Vladimír Vondruš fcea05e316 Detecting whether ANGLE is used as GLES2 implementation. 12 years ago
Vladimír Vondruš 7f4a986c38 Added Context::detectedDriver(). 12 years ago
Vladimír Vondruš 5998f46e12 Added support for glMultiDrawArrays()/glMultiDrawElements(). 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 2ae7bfaf14 Max texture LOD bias _is_ available in OpenGL ES 3. 12 years ago
Vladimír Vondruš d772f51050 Hide texture state members which are not used on ES. 12 years ago
Vladimír Vondruš 54cb177bb0 Properly initialize variables for texture limits in state tracker. 12 years ago
Vladimír Vondruš 74ae14b44a Remove unused members from ES build. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš 1b1ad41ae1 Renamed internal function to avoid name clashes. 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago