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Now creates compile_commands if missing when opening a file in a project.

merge-requests/365/head
eidheim 10 years ago
parent
commit
75ac11e777
  1. 5
      src/notebook.cc

5
src/notebook.cc

@ -67,8 +67,11 @@ void Notebook::open(const boost::filesystem::path &file_path) {
auto language=Source::guess_language(file_path);
if(language && (language->get_id()=="chdr" || language->get_id()=="c" || language->get_id()=="cpp" || language->get_id()=="objc")) {
boost::filesystem::path project_path;
if(directories.cmake && directories.cmake->project_path!="" && file_path.generic_string().substr(0, directories.cmake->project_path.generic_string().size()+1)==directories.cmake->project_path.generic_string()+'/')
if(directories.cmake && directories.cmake->project_path!="" && file_path.generic_string().substr(0, directories.cmake->project_path.generic_string().size()+1)==directories.cmake->project_path.generic_string()+'/') {
project_path=directories.cmake->project_path;
if(boost::filesystem::exists(project_path.string()+"/CMakeLists.txt") && !boost::filesystem::exists(project_path.string()+"/compile_commands.json"))
CMake::create_compile_commands(project_path);
}
else {
project_path=file_path.parent_path();
CMake cmake(project_path);

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