|
|
|
|
#ifndef Magnum_AbstractTexture_h
|
|
|
|
|
#define Magnum_AbstractTexture_h
|
|
|
|
|
/*
|
|
|
|
|
Copyright © 2010, 2011 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Magnum is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU Lesser General Public License version 3
|
|
|
|
|
only, as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
|
|
Magnum is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU Lesser General Public License version 3 for more details.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class Magnum::AbstractTexture
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Magnum.h"
|
|
|
|
|
#include "TypeTraits.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Non-templated base for Texture
|
|
|
|
|
|
|
|
|
|
See Texture documentation for more information.
|
|
|
|
|
*/
|
|
|
|
|
class AbstractTexture {
|
|
|
|
|
DISABLE_COPY(AbstractTexture)
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Texture filtering */
|
|
|
|
|
enum Filter {
|
|
|
|
|
/**
|
|
|
|
|
* Nearest neighbor filtering
|
|
|
|
|
*/
|
|
|
|
|
NearestNeighborFilter = GL_NEAREST,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Linear filtering
|
|
|
|
|
*/
|
|
|
|
|
LinearFilter = GL_LINEAR
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Mip level selection */
|
|
|
|
|
enum Mipmap {
|
|
|
|
|
/**
|
|
|
|
|
* Select base mip level
|
|
|
|
|
*/
|
|
|
|
|
BaseMipLevel = GL_NEAREST & ~GL_NEAREST,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Select nearest mip level. Unavailable on rectangle textures.
|
|
|
|
|
*/
|
|
|
|
|
NearestMipLevel = GL_NEAREST_MIPMAP_NEAREST & ~GL_NEAREST,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Linear interpolation of nearest mip levels. Unavailable on
|
|
|
|
|
* rectangle textures.
|
|
|
|
|
*/
|
|
|
|
|
LinearMipInterpolation = GL_NEAREST_MIPMAP_LINEAR & ~GL_NEAREST
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Texture wrapping on the edge */
|
|
|
|
|
enum Wrapping {
|
|
|
|
|
/**
|
|
|
|
|
* Repeat texture. Unavailable on rectangle textures.
|
|
|
|
|
*/
|
|
|
|
|
Repeat = GL_REPEAT,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Repeat mirrored texture. Unavailable on rectangle textures.
|
|
|
|
|
*/
|
|
|
|
|
MirroredRepeat = GL_MIRRORED_REPEAT,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Clamp to edge. Coordinates out of the range will be clamped to
|
|
|
|
|
* first / last column / row in given direction.
|
|
|
|
|
*/
|
|
|
|
|
ClampToEdge = GL_CLAMP_TO_EDGE,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Clamp to border color. Coordinates out of range will be clamped
|
|
|
|
|
* to border color (set with setBorderColor()).
|
|
|
|
|
*/
|
|
|
|
|
ClampToBorder = GL_CLAMP_TO_BORDER
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Internal format */
|
|
|
|
|
enum InternalFormat {
|
|
|
|
|
CompressedRed = GL_COMPRESSED_RED,
|
|
|
|
|
CompressedRedGreen = GL_COMPRESSED_RG,
|
|
|
|
|
CompressedRGB = GL_COMPRESSED_RGB,
|
|
|
|
|
CompressedRGBA = GL_COMPRESSED_RGBA
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Color format */
|
|
|
|
|
enum ColorFormat {
|
|
|
|
|
Red = GL_RED,
|
|
|
|
|
RedGreen = GL_RG,
|
|
|
|
|
RGB = GL_RGB,
|
|
|
|
|
RGBA = GL_RGBA,
|
|
|
|
|
BGR = GL_BGR,
|
|
|
|
|
BGRA = GL_BGRA
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param layer Texture layer (number between 0 and 31)
|
|
|
|
|
* @param target Target, e.g. @c GL_TEXTURE_2D.
|
|
|
|
|
*
|
|
|
|
|
* Creates one OpenGL texture.
|
|
|
|
|
*/
|
|
|
|
|
inline AbstractTexture(GLint layer, GLenum target): target(target), _layer(layer) {
|
|
|
|
|
glActiveTexture(GL_TEXTURE0 + layer);
|
|
|
|
|
glGenTextures(1, &texture);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Destructor
|
|
|
|
|
*
|
|
|
|
|
* Deletes assigned OpenGL texture.
|
|
|
|
|
*/
|
|
|
|
|
inline virtual ~AbstractTexture() {
|
|
|
|
|
glDeleteTextures(1, &texture);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @brief Texture layer */
|
|
|
|
|
inline GLint layer() const { return _layer; }
|
|
|
|
|
|
|
|
|
|
/** @brief Bind texture for usage / rendering */
|
|
|
|
|
inline void bind() const {
|
|
|
|
|
glActiveTexture(GL_TEXTURE0 + _layer);
|
|
|
|
|
glBindTexture(target, texture);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Unbind texture
|
|
|
|
|
*
|
|
|
|
|
* @note Unbinds any texture from given dimension, not only this
|
|
|
|
|
* particular one.
|
|
|
|
|
*/
|
|
|
|
|
inline void unbind() const {
|
|
|
|
|
glActiveTexture(GL_TEXTURE0 + _layer);
|
|
|
|
|
glBindTexture(target, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set minification filter
|
|
|
|
|
* @param filter Filter
|
|
|
|
|
* @param mipmap Mipmap filtering. If set to anything else than
|
|
|
|
|
* BaseMipLevel, make sure textures for all mip levels are set or
|
|
|
|
|
* call generateMipmap().
|
|
|
|
|
*
|
|
|
|
|
* Sets filter used when the object pixel size is smaller than the
|
|
|
|
|
* texture size. For rectangle textures only some modes are supported,
|
|
|
|
|
* see @ref AbstractTexture::Filter "Filter" and
|
|
|
|
|
* @ref AbstractTexture::Mipmap "Mipmap" documentation for more
|
|
|
|
|
* information.
|
|
|
|
|
* @attention This and setMagnificationFilter() must be called after
|
|
|
|
|
* creating the texture, otherwise it will be unusable.
|
|
|
|
|
*/
|
|
|
|
|
void setMinificationFilter(Filter filter, Mipmap mipmap = BaseMipLevel);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set magnification filter
|
|
|
|
|
* @param filter Filter
|
|
|
|
|
*
|
|
|
|
|
* Sets filter used when the object pixel size is larger than largest
|
|
|
|
|
* texture size.
|
|
|
|
|
* @attention This and setMinificationFilter() must be called after
|
|
|
|
|
* creating the texture, otherwise it will be unusable.
|
|
|
|
|
*/
|
|
|
|
|
inline void setMagnificationFilter(Filter filter) {
|
|
|
|
|
bind();
|
|
|
|
|
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
|
|
|
|
|
unbind();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set border color
|
|
|
|
|
*
|
|
|
|
|
* Border color when @ref AbstractTexture::Wrapping "wrapping" is set
|
|
|
|
|
* to @c ClampToBorder.
|
|
|
|
|
*/
|
|
|
|
|
inline void setBorderColor(const Vector4& color) {
|
|
|
|
|
bind();
|
|
|
|
|
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, color.data());
|
|
|
|
|
unbind();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Generate mipmap
|
|
|
|
|
*
|
|
|
|
|
* Does nothing on rectangle textures.
|
|
|
|
|
* @see setMinificationFilter()
|
|
|
|
|
*/
|
|
|
|
|
void generateMipmap();
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
const GLenum target; /**< @brief Texture target */
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Helper for setting texture data
|
|
|
|
|
*
|
|
|
|
|
* Workaround for partial template specialization.
|
|
|
|
|
*/
|
|
|
|
|
template<size_t textureDimensions> struct DataHelper {
|
|
|
|
|
#ifdef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
/**
|
|
|
|
|
* @brief Target for given dimension
|
|
|
|
|
*
|
|
|
|
|
* Returns @c GL_TEXTURE_1D, @c GL_TEXTURE_2D or @c GL_TEXTURE_3D
|
|
|
|
|
* based on dimension count.
|
|
|
|
|
*/
|
|
|
|
|
inline constexpr static GLenum target();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set texture data
|
|
|
|
|
* @param target Target, such as @c GL_TEXTURE_RECTANGLE
|
|
|
|
|
* @param mipLevel Mip level
|
|
|
|
|
* @param internalFormat Internal texture format. One value from
|
|
|
|
|
* @ref AbstractTexture::InternalFormat "InternalFormat" or
|
|
|
|
|
* @ref AbstractTexture::ColorFormat "ColorFormat" enum.
|
|
|
|
|
* @param dimensions %Texture dimensions
|
|
|
|
|
* @param colorFormat Color format of passed data. Data size
|
|
|
|
|
* per color channel is detected from format of passed data
|
|
|
|
|
* array.
|
|
|
|
|
* @param data %Texture data
|
|
|
|
|
*
|
|
|
|
|
* Calls @c glTexImage1D, @c glTexImage2D, @c glTexImage3D depending
|
|
|
|
|
* on dimension count.
|
|
|
|
|
*/
|
|
|
|
|
template<class T> inline static void set(GLenum target, GLint mipLevel, int internalFormat, const Math::Vector<GLsizei, textureDimensions>& dimensions, ColorFormat colorFormat, const T* data);
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
const GLint _layer;
|
|
|
|
|
GLuint texture;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
template<> struct AbstractTexture::DataHelper<1> {
|
|
|
|
|
inline constexpr static GLenum target() { return GL_TEXTURE_1D; }
|
|
|
|
|
|
|
|
|
|
template<class T> inline static void set(GLenum target, GLint mipLevel, int internalFormat, const Math::Vector<GLsizei, 1>& dimensions, ColorFormat colorFormat, const T* data) {
|
|
|
|
|
glTexImage1D(target, mipLevel, internalFormat, dimensions.at(0), 0, colorFormat, TypeTraits<T>::glType(), data);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
template<> struct AbstractTexture::DataHelper<2> {
|
|
|
|
|
inline constexpr static GLenum target() { return GL_TEXTURE_2D; }
|
|
|
|
|
|
|
|
|
|
template<class T> inline static void set(GLenum target, GLint mipLevel, int internalFormat, const Math::Vector<GLsizei, 2>& dimensions, ColorFormat colorFormat, const T* data) {
|
|
|
|
|
glTexImage2D(target, mipLevel, internalFormat, dimensions.at(0), dimensions.at(1), 0, colorFormat, TypeTraits<T>::glType(), data);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
template<> struct AbstractTexture::DataHelper<3> {
|
|
|
|
|
inline constexpr static GLenum target() { return GL_TEXTURE_3D; }
|
|
|
|
|
|
|
|
|
|
template<class T> inline static void set(GLenum target, GLint mipLevel, int internalFormat, const Math::Vector<GLsizei, 3>& dimensions, ColorFormat colorFormat, const T* data) {
|
|
|
|
|
glTexImage3D(target, mipLevel, internalFormat, dimensions.at(0), dimensions.at(1), dimensions.at(2), 0, colorFormat, TypeTraits<T>::glType(), data);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|