120 Commits (08eefab31046b412e69da01f3726a88643aa5f30)
 

Author SHA1 Message Date
Vladimír Vondruš 08eefab310 Disable copying of AbstractTexture class. 15 years ago
Vladimír Vondruš e9a98d76e7 Support for setting textures as uniforms in AbstractShaderProgram. 15 years ago
Vladimír Vondruš 715d9910a8 Support for texture layers. 15 years ago
Vladimír Vondruš 0407e8152b New class for Cube map textures. 15 years ago
Vladimír Vondruš 24988ce520 Fixed wrong automagic texture target for 3D textures. 15 years ago
Vladimír Vondruš b924da57ad Splitting non-templated things from Texture to AbstractTexture. 15 years ago
Vladimír Vondruš 0852e89fed Fixed compiler warning. 15 years ago
Vladimír Vondruš cc0bffbdc4 Support for rectangle textures, documentation updates. 15 years ago
Vladimír Vondruš c51ea03b5b Texture Filter and Mipmap enum refactoring. 15 years ago
Vladimír Vondruš 4a58fc9f0c Added Texture.cpp with explicit specialization for all texture dimensions. 15 years ago
Vladimír Vondruš c0e8a92093 Better documentation for Texture, mainly about required function calls. 15 years ago
Vladimír Vondruš 8b8e97f54e Store template parameter in Texture class for later retrieving. 15 years ago
Vladimír Vondruš 08c967a6ae Fixed wrong target passed to glBindTexture. 15 years ago
Vladimír Vondruš b0ed6479df Totally reworked Texture::setData() using TypeTraits. 15 years ago
Vladimír Vondruš 1080c2900e Texture now allows user-specified target in addition to automagic. 15 years ago
Vladimír Vondruš 3c9f6681b9 Using TypeTraits in MeshBuilder. 15 years ago
Vladimír Vondruš 9e92bbf265 Using TypeTraits in Mesh::bindAttribute(), largely reducing code size. 15 years ago
Vladimír Vondruš 3e3f004a1e Added TypeTraits class for plain OpenGL types. 15 years ago
Vladimír Vondruš 03289b18ac Doc++ 15 years ago
Vladimír Vondruš 3c1f5392e8 Useful functions for making angle entering less error-prone. 15 years ago
Vladimír Vondruš 58ace7d678 Fixed errors with template two-phase lookup, discovered with GCC 4.7. 15 years ago
Vladimír Vondruš 47744eb799 Added plugin include and plugin install dirs to FindMagnum.cmake. 15 years ago
Vladimír Vondruš 0c262dc0bd Removed DISABLE_COPY() macro, as it is already in Corrade. 15 years ago
Vladimír Vondruš 8555475807 Support for printing Matrix and Vector to debug output. 15 years ago
Vladimír Vondruš 7ffe994369 Include Corrade headers. 15 years ago
Vladimír Vondruš 614373e1af Magnum now depends on Corrade. 15 years ago
Vladimír Vondruš f40d9f19a5 Better documentation for AbstractShaderProgram. 15 years ago
Vladimír Vondruš b13fe66337 Moved examples to separate repository. 15 years ago
Vladimír Vondruš 80a10c9e6c Doc++ 15 years ago
Vladimír Vondruš 5556b75e88 Doxyfile update. 15 years ago
Vladimír Vondruš 5d56e993a8 Bind default Vertex Array Object on initialization. 15 years ago
Vladimír Vondruš 32a7f6d082 New class Math::GeometryUtils. 15 years ago
Vladimír Vondruš b0eef16fa9 Non-const accessors to MeshBuilder data, allowing direct modification. 15 years ago
Vladimír Vondruš b27d5efc04 Propagated dot product operator to Vector specializations. 15 years ago
Vladimír Vondruš 459e6f868e Total rewrite of slow MeshBuilder, cleanMesh() is now usably fast. 15 years ago
Vladimír Vondruš 79aabfc0cc Store template parameters in Vector class for later retrieving. 15 years ago
Vladimír Vondruš df56ecc496 Magnum now uses C++11 features. 15 years ago
Vladimír Vondruš 8c004ef77d Getters for near and far camera clipping plane. 15 years ago
Vladimír Vondruš 3b588e1950 Benchmark for MeshBuilder::subdivide() and cleanMesh(). 15 years ago
Vladimír Vondruš c56453cb37 Added function MeshBuilder::subdivide(). 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 81569ac4e7 Added missing FindGLEW.cmake 15 years ago
Vladimír Vondruš f3df78566a Added README. 16 years ago
Vladimír Vondruš b7221d0a33 Function to set texture border color. 16 years ago
Vladimír Vondruš 8271fbbc19 Function for getting vertex data from MeshBuilder. 16 years ago
Vladimír Vondruš 6f71ba5193 Allow constructing Vector4 from Vector3 with optional W value. 16 years ago
Vladimír Vondruš c30872a471 Class for building meshes from scratch or prefabricated data. 16 years ago
Vladimír Vondruš 12783de1ec Allow modifying mesh vertex/index count and type. 16 years ago
Vladimír Vondruš 2e14f57560 Minor refactoring, documentation. 16 years ago
Vladimír Vondruš 2dd404bc23 Textured triangle example. 16 years ago