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#ifndef Magnum_Trade_AbstractImporter_h
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#define Magnum_Trade_AbstractImporter_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::Trade::AbstractImporter
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*/
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#include "PluginManager/Plugin.h"
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#include "ImageData.h"
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namespace Magnum { namespace Trade {
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class AbstractMaterialData;
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class CameraData;
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class LightData;
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class MeshData;
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class ObjectData;
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class SceneData;
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class TextureData;
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/**
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@brief Base class for importer plugins
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Importer is used for importing data like scenes, lights, objects, images,
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textures etc.
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@section AbstractImporterSubclassing Subclassing
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Plugin implements function features(), one or more open() functions,
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function close() and one or more pairs of data access functions, based on
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which features are supported in given format.
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For multi-data formats file opening shouldn't take long, all parsing should
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be done in data parsing functions, because the user might want to import only
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some data. This is obviously not the case for single-data formats like images,
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as the file contains all data user wants to import.
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*/
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class MAGNUM_EXPORT AbstractImporter: public Corrade::PluginManager::Plugin {
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PLUGIN_INTERFACE("cz.mosra.magnum.Trade.AbstractImporter/0.1")
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public:
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/** @brief Features supported by this importer */
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enum Feature {
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OpenFile = 0x01, /**< Can open files specified by filename */
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OpenStream = 0x02 /**< Can open files from input streams */
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};
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/** @brief Constructor */
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AbstractImporter(Corrade::PluginManager::AbstractPluginManager* manager = nullptr, const std::string& plugin = ""): Plugin(manager, plugin) {}
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/**
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* @brief Features supported by this importer
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* @return OR-ed combination of values from Feature enum.
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*/
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virtual int features() const = 0;
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/**
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* @brief Open file
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* @param filename Filename
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* @return Whether the file was successfully opened
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*
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* Closes previous file, if it was opened, and tries to open given
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* file. See also @ref Feature "Feature::OpenFile". Default
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* implementation prints message to error output and returns false.
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*/
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virtual bool open(const std::string& filename);
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/**
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* @brief Open stream
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* @param in Input stream
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* @return Whether the file was successfully opened
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*
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* See also open(const std::string&), @ref Feature
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* "Feature::OpenStream". Default implementation prints message to
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* error output and returns false.
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*/
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virtual bool open(std::istream& in);
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/** @brief Close file */
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virtual void close() = 0;
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/** @{ @name Data accessors
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* Each function pair provides access to the data.
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*/
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/**
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* @brief Default scene
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*
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* When there is more than one scene, returns ID of the default one.
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* Note that this function returns 0 even if there are no scenes.
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*
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* @note The function is not const, because the value will probably
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* be lazy-populated.
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*/
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virtual inline size_t defaultScene() { return 0; }
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/** @brief %Scene count */
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virtual inline size_t sceneCount() const { return 0; }
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/**
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* @brief %Scene
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* @param id %Scene ID, from range [0, sceneCount()).
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*
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* Returns pointer to given scene or nullptr, if no such scene exists.
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*/
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virtual inline SceneData* scene(size_t id) { return nullptr; }
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/** @brief %Light count */
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virtual inline size_t lightCount() const { return 0; }
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/**
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* @brief %Light
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* @param id %Light ID, from range [0, lightCount()).
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*
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* Returns pointer to given light or nullptr, if no such light exists.
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*/
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virtual inline LightData* light(size_t id) { return nullptr; }
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/** @brief %Camera count */
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virtual inline size_t cameraCount() const { return 0; }
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/**
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* @brief %Camera
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* @param id %Camera ID, from range [0, cameraCount()).
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*
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* Returns pointer to given camera or nullptr, if no such camera
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* exists.
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*/
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virtual inline CameraData* camera(size_t id) { return nullptr; }
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/** @brief %Object count */
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virtual inline size_t objectCount() const { return 0; }
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/**
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* @brief %Object
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* @param id %Object ID, from range [0, objectCount()).
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*
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* Returns pointer to given object or nullptr, if no such object
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* exists.
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*/
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virtual inline ObjectData* object(size_t id) { return nullptr; }
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/** @brief %Mesh count */
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virtual inline size_t meshCount() const { return 0; }
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/**
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* @brief %Mesh
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* @param id %Mesh ID, from range [0, meshCount()).
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*
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* Returns pointer to given mesh or nullptr, if no such mesh exists.
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*/
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virtual inline MeshData* mesh(size_t id) { return nullptr; }
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/** @brief Material count */
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virtual inline size_t materialCount() const { return 0; }
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/**
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* @brief Material
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* @param id Material ID, from range [0, materialCount()).
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*
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* Returns pointer to given material or nullptr, if no such material
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* exists.
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*/
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virtual inline AbstractMaterialData* material(size_t id) { return nullptr; }
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/** @brief %Texture count */
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virtual inline size_t textureCount() const { return 0; }
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/**
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* @brief %Texture
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* @param id %Texture ID, from range [0, textureCount()).
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*
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* Returns pointer to given texture or nullptr, if no such texture
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* exists.
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*/
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virtual inline TextureData* texture(size_t id) { return nullptr; }
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/** @brief One-dimensional image count */
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virtual inline size_t image1DCount() const { return 0; }
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/**
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* @brief One-dimensional image
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* @param id %Image ID, from range [0, image1DCount()).
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*
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* Returns pointer to given image or nullptr, if no such image exists.
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*/
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virtual inline ImageData1D* image1D(size_t id) { return nullptr; }
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/** @brief Two-dimensional image count */
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virtual inline size_t image2DCount() const { return 0; }
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/**
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* @brief Two-dimensional image
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* @param id %Image ID, from range [0, image2DCount()).
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*
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* Returns pointer to given image or nullptr, if no such image exists.
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*/
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virtual inline ImageData2D* image2D(size_t id) { return nullptr; }
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/** @brief Three-dimensional image count */
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virtual inline size_t image3DCount() const { return 0; }
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/**
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* @brief Three-dimensional image
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* @param id %Image ID, from range [0, image3DCount()).
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*
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* Returns pointer to given image or nullptr, if no such image exists.
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*/
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virtual inline ImageData3D* image3D(size_t id) { return nullptr; }
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/*@}*/
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};
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}}
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#endif
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