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#ifndef Magnum_Contexts_GlxWindowContext_h
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#define Magnum_Contexts_GlxWindowContext_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::Contexts::GlxWindowContext
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*/
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#include "AbstractXWindowContext.h"
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#include "GlxContextHandler.h"
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namespace Magnum { namespace Contexts {
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/**
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@brief GLX context
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Uses GlxContextHandler.
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*/
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class GlxWindowContext: public AbstractXWindowContext {
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public:
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/**
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* @brief Constructor
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* @param argc Count of arguments of `main()` function
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* @param argv Arguments of `main()` function
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* @param title Window title
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* @param size Window size
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*
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* Creates window with double-buffered OpenGL 3.2 core context or
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* OpenGL ES 2.0 context, if targetting OpenGL ES.
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*/
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inline GlxWindowContext(int& argc, char** argv, const std::string& title = "Magnum GLX window context", const Math::Vector2<GLsizei>& size = Math::Vector2<GLsizei>(800, 600)): AbstractXWindowContext(new GlxContextHandler, argc, argv, title, size) {}
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};
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}}
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#endif
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