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More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015
More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "Magnum/Context.h"
#include <algorithm>
More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
#include "Magnum/Extensions.h"
#include "Magnum/Math/Range.h"
More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
namespace Magnum {
#ifndef CORRADE_NO_ASSERT
namespace {
std::vector<std::string> KnownWorkarounds{};
}
#endif
namespace Implementation {
/* Used in Shader.cpp (duh) */
bool isShaderCompilationLogEmpty(const std::string&);
bool isShaderCompilationLogEmpty(const std::string& result) {
#if defined(CORRADE_TARGET_WINDOWS) && !defined(MAGNUM_TARGET_GLES)
/* Intel Windows drivers are too chatty */
if((Context::current()->detectedDriver() & Context::DetectedDriver::IntelWindows) && result == "No errors.\n")
return true;
#else
static_cast<void>(result);
#endif
return false;
}
/* Used in AbstractShaderProgram.cpp (duh) */
bool isProgramLinkLogEmpty(const std::string&);
bool isProgramLinkLogEmpty(const std::string& result) {
#if defined(CORRADE_TARGET_WINDOWS) && !defined(MAGNUM_TARGET_GLES)
/* Intel Windows drivers are too chatty */
if((Context::current()->detectedDriver() & Context::DetectedDriver::IntelWindows) && result == "No errors.\n")
return true;
#else
static_cast<void>(result);
#endif
return false;
}
}
auto Context::detectedDriver() -> DetectedDrivers {
if(_detectedDrivers) return *_detectedDrivers;
_detectedDrivers = DetectedDrivers{};
const std::string vendor = vendorString();
#ifndef MAGNUM_TARGET_GLES
/* AMD binary desktop drivers */
if(vendor.find("ATI Technologies Inc.") != std::string::npos)
return *_detectedDrivers |= DetectedDriver::AMD;
#ifdef CORRADE_TARGET_WINDOWS
/* Intel Windows drivers */
if(vendor.find("Intel") != std::string::npos)
return *_detectedDrivers |= DetectedDriver::IntelWindows;
#endif
#endif
/** @todo there is also D3D9/D3D11 distinction on webglreport.com, is it useful? */
#ifdef MAGNUM_TARGET_GLES
/* OpenGL ES implementation using ANGLE. Taken from these sources:
http://stackoverflow.com/a/20149090
http://webglreport.com
*/
{
Range1Di range;
glGetIntegerv(GL_ALIASED_LINE_WIDTH_RANGE, range.data());
if(range.min() == 1 && range.max() == 1 && vendor != "Internet Explorer")
return *_detectedDrivers |= DetectedDriver::ProbablyAngle;
}
#endif
return *_detectedDrivers;
}
void Context::disableDriverWorkaround(const std::string& workaround) {
/* Ignore unknown workarounds */
if(std::find(KnownWorkarounds.begin(), KnownWorkarounds.end(), workaround) == KnownWorkarounds.end()) return;
_driverWorkarounds.emplace_back(workaround, true);
}
bool Context::isDriverWorkaroundDisabled(const std::string& workaround) {
CORRADE_INTERNAL_ASSERT(std::find(KnownWorkarounds.begin(), KnownWorkarounds.end(), workaround) != KnownWorkarounds.end());
/* If the workaround was already asked for or disabled, return its state,
otherwise add it to the list as used one */
for(const auto& i: _driverWorkarounds)
if(i.first == workaround) return i.second;
_driverWorkarounds.emplace_back(workaround, false);
return false;
}
More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
void Context::setupDriverWorkarounds() {
#define _setRequiredVersion(extension, version) \
if(_extensionRequiredVersion[Extensions::extension::Index] < Version::version) \
_extensionRequiredVersion[Extensions::extension::Index] = Version::version
#ifndef MAGNUM_TARGET_GLES
/* This extension causes crash in GLSL compiler on AMD linux drivers 13.251 */
if(detectedDriver() & DetectedDriver::AMD)
_setRequiredVersion(GL::ARB::explicit_uniform_location, None);
#ifdef CORRADE_TARGET_WINDOWS
/* On Windows Intel drivers ARB_shading_language_420pack is exposed in GLSL
even that the extension (e.g. binding keyword) is not supported */
if((detectedDriver() & DetectedDriver::IntelWindows) && !isExtensionSupported<Extensions::GL::ARB::shading_language_420pack>())
_setRequiredVersion(GL::ARB::shading_language_420pack, None);
#endif
/* Layout qualifier causes compiler error with GLSL 1.20 on Mesa, GLSL 1.30
on NVidia and 1.40 on Mac OS X */
/** @todo Different version on different vendors? */
_setRequiredVersion(GL::ARB::explicit_attrib_location, GL320);
_setRequiredVersion(GL::ARB::explicit_uniform_location, GL320);
_setRequiredVersion(GL::ARB::shading_language_420pack, GL320);
#endif
/* Disable extensions not available on NaCl */
#ifdef CORRADE_TARGET_NACL
_setRequiredVersion(GL::EXT::multi_draw_arrays, None);
_setRequiredVersion(GL::EXT::debug_label, None);
_setRequiredVersion(GL::EXT::debug_marker, None);
_setRequiredVersion(GL::EXT::disjoint_timer_query, None);
_setRequiredVersion(GL::EXT::separate_shader_objects, None);
_setRequiredVersion(GL::EXT::multisampled_render_to_texture, None);
_setRequiredVersion(GL::EXT::robustness, None);
_setRequiredVersion(GL::KHR::debug, None);
_setRequiredVersion(GL::NV::read_buffer_front, None);
_setRequiredVersion(GL::OES::mapbuffer, None);
_setRequiredVersion(GL::ANGLE::framebuffer_blit, None);
_setRequiredVersion(GL::ANGLE::framebuffer_multisample, None);
_setRequiredVersion(GL::ANGLE::instanced_arrays, None);
_setRequiredVersion(GL::APPLE::framebuffer_multisample, None);
_setRequiredVersion(GL::EXT::discard_framebuffer, None);
_setRequiredVersion(GL::EXT::blend_minmax, None);
_setRequiredVersion(GL::EXT::texture_storage, None);
_setRequiredVersion(GL::EXT::map_buffer_range, None);
_setRequiredVersion(GL::EXT::instanced_arrays, None);
_setRequiredVersion(GL::EXT::draw_instanced, None);
_setRequiredVersion(GL::NV::draw_buffers, None);
_setRequiredVersion(GL::NV::fbo_color_attachments, None); // ??
_setRequiredVersion(GL::NV::read_buffer, None);
_setRequiredVersion(GL::NV::draw_instanced, None);
_setRequiredVersion(GL::NV::framebuffer_blit, None);
_setRequiredVersion(GL::NV::framebuffer_multisample, None);
_setRequiredVersion(GL::NV::instanced_arrays, None);
_setRequiredVersion(GL::OES::texture_3D, None);
_setRequiredVersion(GL::OES::vertex_array_object, None);
#endif
More robust support for extension-based driver bug workarounds. Previously the extensions were either disabled altogether (e.g. because we don't have yet extension wrangler on ES) or had manually adjusted minimal required versions to avoid issues on older versions (e.g. ARB_explicit_attrib_location is known to give compiler errors when used with GLSL < 1.50 on some drivers), both done basically at compile time unrelated to actual hardware/driver used. Now all the extensions are enabled exactly as the driver advertises them (or when their core version is not larger than the context version) and have minimal required versions as per specification. Given extension is supported in given version when it is marked as such and its minimal required version is not larger than the requested one. The extension disabling is thus done by simply increasing the minimal required version to larger value (or Version::None for disabling it for all versions). Currently no such disabling is put into place, but the existing workarounds scattered all over the place will be gradually converted to this. Simplified the code and tests by marking all extensions from previous versions as supported instead of additional "shorthand" checking whether extension's core version is supported. The check wasn't probably much of a speedup, as it was just another branch. This was also buggy previously, because when the extension would be reported as not being supported in older versions, which is not what we want. Hopefully this won't reintroduce the numerous issues with Mesa and OSX I had in the past :-) Also removed duplicate implementation of Context::isExtensionSupported(), one overload is now calling the other.
12 years ago
#undef _setRequiredVersion
}
}