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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "AxisAlignedBoxRenderer.h"
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#include "Mesh.h"
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#include "DebugTools/ShapeRenderer.h"
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#include "Physics/AxisAlignedBox.h"
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#include "Shaders/FlatShader.h"
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namespace Magnum { namespace DebugTools { namespace Implementation {
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template<UnsignedInt dimensions> AxisAlignedBoxRenderer<dimensions>::AxisAlignedBoxRenderer(Physics::AxisAlignedBox<dimensions>& axisAlignedBox): axisAlignedBox(axisAlignedBox) {}
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template<UnsignedInt dimensions> void AxisAlignedBoxRenderer<dimensions>::draw(Resource<ShapeRendererOptions>& options, const typename DimensionTraits<dimensions>::MatrixType& projectionMatrix) {
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/* Half scale, because the box is 2x2(x2) */
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typename DimensionTraits<dimensions>::MatrixType transformation =
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DimensionTraits<dimensions>::MatrixType::translation((axisAlignedBox.transformedMin()+axisAlignedBox.transformedMax())/2)*
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DimensionTraits<dimensions>::MatrixType::scaling((axisAlignedBox.transformedMax()-axisAlignedBox.transformedMin())/2);
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this->shader->setTransformationProjectionMatrix(projectionMatrix*transformation)
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->setColor(options->color())
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->use();
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this->mesh->draw();
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}
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template class AxisAlignedBoxRenderer<2>;
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template class AxisAlignedBoxRenderer<3>;
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}}}
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