/*
This file is part of Magnum .
Copyright © 2010 , 2011 , 2012 , 2013 Vladimír Vondruš < mosra @ centrum . cz >
Permission is hereby granted , free of charge , to any person obtaining a
copy of this software and associated documentation files ( the " Software " ) ,
to deal in the Software without restriction , including without limitation
the rights to use , copy , modify , merge , publish , distribute , sublicense ,
and / or sell copies of the Software , and to permit persons to whom the
Software is furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING
FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE .
*/
# include "Cylinder.h"
# include "Magnum/Mesh.h"
# include "Magnum/Math/Vector3.h"
# include "Magnum/Primitives/Implementation/Spheroid.h"
# include "Magnum/Primitives/Implementation/WireframeSpheroid.h"
# include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace Primitives {
Trade : : MeshData3D Cylinder : : solid ( const UnsignedInt rings , const UnsignedInt segments , const Float halfLength , const Flags flags ) {
CORRADE_ASSERT ( rings > = 1 & & segments > = 3 , " Primitives::Cylinder::solid(): cylinder must have at least one ring and three segments " , Trade : : MeshData3D ( MeshPrimitive : : Triangles , std : : vector < UnsignedInt > { } , std : : vector < std : : vector < Vector3 > > { } , std : : vector < std : : vector < Vector3 > > { } , std : : vector < std : : vector < Vector2 > > { } ) ) ;
Implementation : : Spheroid cylinder ( segments , flags & Flag : : GenerateTextureCoords ? Implementation : : Spheroid : : TextureCoords : : Generate : Implementation : : Spheroid : : TextureCoords : : DontGenerate ) ;
const Float length = 2.0f * halfLength ;
const Float textureCoordsV = flags & Flag : : CapEnds ? 1.0f / ( length + 2.0f ) : 0.0f ;
/* Bottom cap */
if ( flags & Flag : : CapEnds ) {
cylinder . capVertex ( - halfLength , - 1.0f , 0.0f ) ;
cylinder . capVertexRing ( - halfLength , textureCoordsV , Vector3 : : yAxis ( - 1.0f ) ) ;
}
/* Vertex rings */
cylinder . cylinderVertexRings ( rings + 1 , - halfLength , length / rings , textureCoordsV , length / ( rings * ( flags & Flag : : CapEnds ? length + 2.0f : length ) ) ) ;
/* Top cap */
if ( flags & Flag : : CapEnds ) {
cylinder . capVertexRing ( halfLength , 1.0f - textureCoordsV , Vector3 : : yAxis ( 1.0f ) ) ;
cylinder . capVertex ( halfLength , 1.0f , 1.0f ) ;
}
/* Faces */
if ( flags & Flag : : CapEnds ) cylinder . bottomFaceRing ( ) ;
cylinder . faceRings ( rings , flags & Flag : : CapEnds ? 1 : 0 ) ;
if ( flags & Flag : : CapEnds ) cylinder . topFaceRing ( ) ;
return cylinder . finalize ( ) ;
}
Trade : : MeshData3D Cylinder : : wireframe ( const UnsignedInt rings , const UnsignedInt segments , const Float halfLength ) {
CORRADE_ASSERT ( rings > = 1 & & segments > = 4 & & segments % 4 = = 0 , " Primitives::Cylinder::wireframe(): improper parameters " , Trade : : MeshData3D ( MeshPrimitive : : Lines , std : : vector < UnsignedInt > { } , std : : vector < std : : vector < Vector3 > > { } , std : : vector < std : : vector < Vector3 > > { } , std : : vector < std : : vector < Vector2 > > { } ) ) ;
Implementation : : WireframeSpheroid cylinder ( segments / 4 ) ;
const Float increment = 2 * halfLength / rings ;
/* Rings */
cylinder . ring ( - halfLength ) ;
for ( UnsignedInt i = 0 ; i ! = rings ; + + i ) {
cylinder . cylinder ( ) ;
cylinder . ring ( - halfLength + ( i + 1 ) * increment ) ;
}
return cylinder . finalize ( ) ;
}
} }