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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <Corrade/Utility/Arguments.h>
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#include <Corrade/Utility/Debug.h>
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#include "Magnum/AbstractShaderProgram.h"
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#include "Magnum/Buffer.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/BufferTexture.h"
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#endif
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#include "Magnum/Context.h"
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#include "Magnum/CubeMapTexture.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/CubeMapTextureArray.h"
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#endif
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#ifndef MAGNUM_TARGET_WEBGL
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#include "Magnum/DebugOutput.h"
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#endif
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#include "Magnum/Extensions.h"
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#include "Magnum/Framebuffer.h"
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#include "Magnum/Mesh.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/MultisampleTexture.h"
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#endif
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#ifndef MAGNUM_TARGET_GLES
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#include "Magnum/RectangleTexture.h"
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#endif
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#include "Magnum/Renderbuffer.h"
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#include "Magnum/Shader.h"
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#include "Magnum/Texture.h"
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#ifndef MAGNUM_TARGET_GLES2
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#include "Magnum/TextureArray.h"
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#include "Magnum/TransformFeedback.h"
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#endif
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#if defined(MAGNUM_TARGET_HEADLESS) || defined(CORRADE_TARGET_EMSCRIPTEN) || defined(CORRADE_TARGET_ANDROID)
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#include "Magnum/Platform/WindowlessEglApplication.h"
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#elif defined(CORRADE_TARGET_IOS)
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#include "Magnum/Platform/WindowlessIosApplication.h"
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#elif defined(CORRADE_TARGET_APPLE)
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#include "Magnum/Platform/WindowlessCglApplication.h"
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#elif defined(CORRADE_TARGET_UNIX)
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_DESKTOP_GLES)
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#include "Magnum/Platform/WindowlessEglApplication.h"
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#else
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#include "Magnum/Platform/WindowlessGlxApplication.h"
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#endif
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#elif defined(CORRADE_TARGET_WINDOWS)
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_DESKTOP_GLES)
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#include "Magnum/Platform/WindowlessWindowsEglApplication.h"
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#else
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#include "Magnum/Platform/WindowlessWglApplication.h"
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#endif
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#else
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#error no windowless application available on this platform
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#endif
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namespace Magnum {
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/** @page magnum-info Magnum Info
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@brief Displays information about Magnum engine and OpenGL capabilities
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@m_footernavigation
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@m_div{m-button m-primary} <a href="http://magnum.graphics/showcase/magnum-info/">@m_div{m-big}Live web version @m_enddiv @m_div{m-small} uses WebAssembly & WebGL @m_enddiv </a> @m_enddiv
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@section magnum-info-usage Usage
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@code{.sh}
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magnum-info [--magnum-...] [-h|--help] [-s|--short] [--all-extensions]
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[--limits]
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@endcode
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Arguments:
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- `-h`, `--help` --- display this help message and exit
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- `-s`, `--short` --- display just essential info and exit
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- `--all-extensions` --- display extensions also for fully supported versions
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- `--limits` --- display also limits and implementation-defined values
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- `--magnum-...` --- engine-specific options (see @ref Context for details)
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@subsection magnum-info-usage-emscripten Usage on Emscripten
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When installing Magnum, point the `MAGNUM_DEPLOY_PREFIX` CMake variable to your
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webserver location. The Magnum Info utility is then available in a `magnum-info/`
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subdirectory of given location. You can pass all command-line arguments from
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above to it via GET parameters. See the relevant section of
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@ref Platform-WindowlessEglApplication-usage-emscripten "WindowlessEglApplication documentation"
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for more information.
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@subsection magnum-info-usage-android Usage on Android
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When you have developer-enabled Android device connected or Android emulator
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running, you can use ADB to upload the built executable to device temp
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directory and run it on the device:
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@code{.sh}
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adb push build-android-arm64/src/Magnum/Platform/magnum-info /data/local/tmp
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adb shell /data/local/tmp/magnum-info
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@endcode
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You can also use @cb{.sh} adb shell @ce to log directly into the device shell
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and continue from there. All @ref magnum-info-usage "command-line" arguments
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are supported.
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@section magnum-info-example Example output
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@code{.shell-session}
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+---------------------------------------------------------+
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| Information about Magnum engine and OpenGL capabilities |
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+---------------------------------------------------------+
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Used application: Platform::WindowlessGlxApplication
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Compilation flags:
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CORRADE_BUILD_DEPRECATED
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CORRADE_TARGET_UNIX
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MAGNUM_BUILD_DEPRECATED
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Renderer: AMD Radeon R7 M260 Series by ATI Technologies Inc.
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OpenGL version: 4.5.13399 Compatibility Profile Context 15.201.1151
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Using optional features:
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GL_ARB_ES2_compatibility
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GL_ARB_direct_state_access
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GL_ARB_get_texture_sub_image
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GL_ARB_invalidate_subdata
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...
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Using driver workarounds:
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no-forward-compatible-core-context
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no-layout-qualifiers-on-old-glsl
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Context flags:
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Supported GLSL versions:
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430 core
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430 compatibility
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420 core
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...
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Vendor extension support:
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GL_AMD_vertex_shader_layer SUPPORTED
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GL_AMD_shader_trinary_minmax SUPPORTED
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GL_ARB_robustness -
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GL_ARB_robustness_isolation -
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...
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@endcode
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*/
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class MagnumInfo: public Platform::WindowlessApplication {
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public:
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explicit MagnumInfo(const Arguments& arguments);
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int exec() override { return 0; }
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};
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MagnumInfo::MagnumInfo(const Arguments& arguments): Platform::WindowlessApplication{arguments, NoCreate} {
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Utility::Arguments args;
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args.addBooleanOption('s', "short").setHelp("short", "display just essential info and exit")
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.addBooleanOption("extension-strings").setHelp("extension-strings", "list all extension strings provided by the driver (implies --short)")
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.addBooleanOption("all-extensions").setHelp("all-extensions", "display extensions also for fully supported versions")
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.addBooleanOption("limits").setHelp("limits", "display also limits and implementation-defined values")
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.addSkippedPrefix("magnum", "engine-specific options")
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.setHelp("Displays information about Magnum engine and OpenGL capabilities.");
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#ifdef CORRADE_TARGET_IOS
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{
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static_cast<void>(arguments);
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const char* iosArguments[] = { "", "--limits" };
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args.parse(2, iosArguments);
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}
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#else
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args.parse(arguments.argc, arguments.argv);
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#endif
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Debug() << "";
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Debug() << " +---------------------------------------------------------+";
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Debug() << " | Information about Magnum engine and OpenGL capabilities |";
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Debug() << " +---------------------------------------------------------+";
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Debug() << "";
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#ifdef MAGNUM_WINDOWLESSEGLAPPLICATION_MAIN
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Debug() << "Used application: Platform::WindowlessEglApplication";
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#elif defined(MAGNUM_WINDOWLESSIOSAPPLICATION_MAIN)
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Debug() << "Used application: Platform::WindowlessIosApplication";
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#elif defined(MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN)
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Debug() << "Used application: Platform::WindowlessCglApplication";
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#elif defined(MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN)
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Debug() << "Used application: Platform::WindowlessGlxApplication";
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#elif defined(MAGNUM_WINDOWLESSWGLAPPLICATION_MAIN)
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Debug() << "Used application: Platform::WindowlessWglApplication";
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#elif defined(MAGNUM_WINDOWLESSWINDOWSEGLAPPLICATION_MAIN)
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Debug() << "Used application: Platform::WindowlessWindowsEglApplication";
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#else
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#error no windowless application available on this platform
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#endif
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Debug() << "Compilation flags:";
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#ifdef CORRADE_GCC47_COMPATIBILITY
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Debug() << " CORRADE_GCC47_COMPATIBILITY";
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#endif
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#ifdef CORRADE_BUILD_DEPRECATED
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Debug() << " CORRADE_BUILD_DEPRECATED";
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#endif
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#ifdef CORRADE_BUILD_STATIC
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Debug() << " CORRADE_BUILD_STATIC";
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#endif
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#ifdef CORRADE_TARGET_UNIX
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Debug() << " CORRADE_TARGET_UNIX";
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#endif
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#ifdef CORRADE_TARGET_APPLE
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Debug() << " CORRADE_TARGET_APPLE";
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#endif
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#ifdef CORRADE_TARGET_IOS
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Debug() << " CORRADE_TARGET_IOS";
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#endif
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#ifdef CORRADE_TARGET_WINDOWS
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Debug() << " CORRADE_TARGET_WINDOWS";
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#endif
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#ifdef CORRADE_TARGET_WINDOWS_RT
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Debug() << " CORRADE_TARGET_WINDOWS_RT";
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#endif
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#ifdef CORRADE_TARGET_EMSCRIPTEN
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Debug() << " CORRADE_TARGET_EMSCRIPTEN";
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#endif
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#ifdef CORRADE_TARGET_ANDROID
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Debug() << " CORRADE_TARGET_ANDROID";
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#endif
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#ifdef CORRADE_TESTSUITE_TARGET_XCTEST
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Debug() << " CORRADE_TESTSUITE_TARGET_XCTEST";
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#endif
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#ifdef CORRADE_UTILITY_USE_ANSI_COLORS
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Debug() << " CORRADE_UTILITY_USE_ANSI_COLORS";
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#endif
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#ifdef MAGNUM_BUILD_DEPRECATED
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Debug() << " MAGNUM_BUILD_DEPRECATED";
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#endif
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#ifdef MAGNUM_BUILD_STATIC
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Debug() << " MAGNUM_BUILD_STATIC";
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#endif
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#ifdef MAGNUM_BUILD_MULTITHREADED
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Debug() << " MAGNUM_BUILD_MULTITHREADED";
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#endif
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#ifdef MAGNUM_TARGET_GLES
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Debug() << " MAGNUM_TARGET_GLES";
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#endif
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#ifdef MAGNUM_TARGET_GLES2
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Debug() << " MAGNUM_TARGET_GLES2";
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#endif
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#ifdef MAGNUM_TARGET_DESKTOP_GLES
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Debug() << " MAGNUM_TARGET_DESKTOP_GLES";
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#endif
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#ifdef MAGNUM_TARGET_WEBGL
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Debug() << " MAGNUM_TARGET_WEBGL";
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#endif
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#ifdef MAGNUM_TARGET_HEADLESS
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Debug() << " MAGNUM_TARGET_HEADLESS";
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#endif
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Debug() << "";
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/* Create context here, so the context creation info is displayed at proper
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place */
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createContext();
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Context& c = Context::current();
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#ifndef MAGNUM_TARGET_GLES
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Debug() << "Core profile:" << (c.isCoreProfile() ? "yes" : "no");
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#endif
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#ifndef MAGNUM_TARGET_WEBGL
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Debug() << "Context flags:" << c.flags();
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#endif
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Debug() << "Detected driver:" << c.detectedDriver();
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Debug() << "Supported GLSL versions:";
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const std::vector<std::string> shadingLanguageVersions = c.shadingLanguageVersionStrings();
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for(const auto& version: shadingLanguageVersions)
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Debug() << " " << version;
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if(args.isSet("extension-strings")) {
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Debug() << "Extension strings:" << Debug::newline
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<< c.extensionStrings();
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return;
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}
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if(args.isSet("short")) return;
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Debug() << "";
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/* Get first future (not supported) version */
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std::vector<Version> versions{
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#ifndef MAGNUM_TARGET_GLES
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Version::GL300,
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Version::GL310,
|
|
|
|
|
Version::GL320,
|
|
|
|
|
Version::GL330,
|
|
|
|
|
Version::GL400,
|
|
|
|
|
Version::GL410,
|
|
|
|
|
Version::GL420,
|
|
|
|
|
Version::GL430,
|
|
|
|
|
Version::GL440,
|
|
|
|
|
Version::GL450,
|
|
|
|
|
Version::GL460,
|
|
|
|
|
#else
|
|
|
|
|
Version::GLES300,
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
Version::GLES310,
|
|
|
|
|
Version::GLES320,
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
Version::None
|
|
|
|
|
};
|
|
|
|
|
std::size_t future = 0;
|
|
|
|
|
|
|
|
|
|
if(!args.isSet("all-extensions"))
|
|
|
|
|
while(versions[future] != Version::None && c.isVersionSupported(versions[future]))
|
|
|
|
|
++future;
|
|
|
|
|
|
|
|
|
|
/* Display supported OpenGL extensions from unsupported versions */
|
|
|
|
|
for(std::size_t i = future; i != versions.size(); ++i) {
|
|
|
|
|
if(versions[i] != Version::None)
|
|
|
|
|
Debug() << versions[i] << "extension support:";
|
|
|
|
|
else Debug() << "Vendor extension support:";
|
|
|
|
|
|
|
|
|
|
for(const auto& extension: Extension::extensions(versions[i])) {
|
|
|
|
|
std::string extensionName = extension.string();
|
|
|
|
|
Debug d;
|
|
|
|
|
d << " " << extensionName << std::string(60-extensionName.size(), ' ');
|
|
|
|
|
if(c.isExtensionSupported(extension))
|
|
|
|
|
d << "SUPPORTED";
|
|
|
|
|
else if(c.isExtensionDisabled(extension))
|
|
|
|
|
d << " removed";
|
|
|
|
|
else if(c.isVersionSupported(extension.requiredVersion()))
|
|
|
|
|
d << " -";
|
|
|
|
|
else
|
|
|
|
|
d << " n/a";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Debug() << "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!args.isSet("limits")) return;
|
|
|
|
|
|
|
|
|
|
/* Limits and implementation-defined values */
|
|
|
|
|
#define _h(val) Debug() << "\n " << Extensions::GL::val::string() + std::string(":");
|
|
|
|
|
#define _l(val) Debug() << " " << #val << (sizeof(#val) > 64 ? "\n" + std::string(68, ' ') : std::string(64 - sizeof(#val), ' ')) << val;
|
|
|
|
|
#define _lvec(val) Debug() << " " << #val << (sizeof(#val) > 42 ? "\n" + std::string(46, ' ') : std::string(42 - sizeof(#val), ' ')) << val;
|
|
|
|
|
|
|
|
|
|
Debug() << "Limits and implementation-defined values:";
|
|
|
|
|
_lvec(AbstractFramebuffer::maxViewportSize())
|
|
|
|
|
_l(AbstractFramebuffer::maxDrawBuffers())
|
|
|
|
|
_l(Framebuffer::maxColorAttachments())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_l(Mesh::maxElementIndex())
|
|
|
|
|
_l(Mesh::maxElementsIndices())
|
|
|
|
|
_l(Mesh::maxElementsVertices())
|
|
|
|
|
#endif
|
|
|
|
|
_l(Renderbuffer::maxSize())
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
|
|
|
|
|
_l(Renderbuffer::maxSamples())
|
|
|
|
|
#endif
|
|
|
|
|
_l(Shader::maxVertexOutputComponents())
|
|
|
|
|
_l(Shader::maxFragmentInputComponents())
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::Vertex))
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(Shader::maxTextureImageUnits(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedTextureImageUnits())
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::Vertex))
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(Shader::maxUniformComponents(Shader::Type::Fragment))
|
|
|
|
|
_l(AbstractShaderProgram::maxVertexAttributes())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_l(AbstractTexture::maxLodBias())
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_lvec(Texture1D::maxSize())
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(Texture2D::maxSize())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_lvec(Texture3D::maxSize()) /* Checked ES2 version below */
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(CubeMapTexture::maxSize())
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::blend_func_extended>()) {
|
|
|
|
|
_h(ARB::blend_func_extended)
|
|
|
|
|
|
|
|
|
|
_l(AbstractFramebuffer::maxDualSourceDrawBuffers())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::compute_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::compute_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(AbstractShaderProgram::maxComputeSharedMemorySize())
|
|
|
|
|
_l(AbstractShaderProgram::maxComputeWorkGroupInvocations())
|
|
|
|
|
_lvec(AbstractShaderProgram::maxComputeWorkGroupCount())
|
|
|
|
|
_lvec(AbstractShaderProgram::maxComputeWorkGroupSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::explicit_uniform_location>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::explicit_uniform_location)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(AbstractShaderProgram::maxUniformLocations())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::map_buffer_alignment>()) {
|
|
|
|
|
_h(ARB::map_buffer_alignment)
|
|
|
|
|
|
|
|
|
|
_l(Buffer::minMapAlignment())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::shader_atomic_counters>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_atomic_counters)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Buffer::maxAtomicCounterBindings())
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::Vertex))
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::Compute))
|
|
|
|
|
_l(Shader::maxAtomicCounterBuffers(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedAtomicCounterBuffers())
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::Vertex))
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::Compute))
|
|
|
|
|
_l(Shader::maxAtomicCounters(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedAtomicCounters())
|
|
|
|
|
_l(AbstractShaderProgram::maxAtomicCounterBufferSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::shader_image_load_store>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_image_load_store)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::Vertex))
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::Compute))
|
|
|
|
|
_l(Shader::maxImageUniforms(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedImageUniforms())
|
|
|
|
|
_l(AbstractShaderProgram::maxCombinedShaderOutputResources())
|
|
|
|
|
_l(AbstractShaderProgram::maxImageUnits())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_l(AbstractShaderProgram::maxImageSamples())
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::shader_storage_buffer_object>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_storage_buffer_object)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Buffer::shaderStorageOffsetAlignment())
|
|
|
|
|
_l(Buffer::maxShaderStorageBindings())
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::Vertex))
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::Compute))
|
|
|
|
|
_l(Shader::maxShaderStorageBlocks(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedShaderStorageBlocks())
|
|
|
|
|
/* AbstractShaderProgram::maxCombinedShaderOutputResources() already in shader_image_load_store */
|
|
|
|
|
_l(AbstractShaderProgram::maxShaderStorageBlockSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_multisample>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_multisample)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(AbstractTexture::maxColorSamples())
|
|
|
|
|
_l(AbstractTexture::maxDepthSamples())
|
|
|
|
|
_l(AbstractTexture::maxIntegerSamples())
|
|
|
|
|
_lvec(MultisampleTexture2D::maxSize())
|
|
|
|
|
_lvec(MultisampleTexture2DArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_rectangle>()) {
|
|
|
|
|
_h(ARB::texture_rectangle)
|
|
|
|
|
|
|
|
|
|
_lvec(RectangleTexture::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::uniform_buffer_object>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::uniform_buffer_object)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Buffer::uniformOffsetAlignment())
|
|
|
|
|
_l(Buffer::maxUniformBindings())
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::Vertex))
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(Shader::maxUniformBlocks(Shader::Type::Fragment))
|
|
|
|
|
_l(Shader::maxCombinedUniformBlocks())
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::Vertex))
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::TessellationControl))
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::Geometry))
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(Shader::maxCombinedUniformComponents(Shader::Type::Fragment))
|
|
|
|
|
_l(AbstractShaderProgram::maxUniformBlockSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::gpu_shader4>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::gpu_shader4)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(AbstractShaderProgram::minTexelOffset())
|
|
|
|
|
_l(AbstractShaderProgram::maxTexelOffset())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::texture_array)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_lvec(Texture1DArray::maxSize())
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(Texture2DArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::transform_feedback>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::transform_feedback)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(TransformFeedback::maxInterleavedComponents())
|
|
|
|
|
_l(TransformFeedback::maxSeparateAttributes())
|
|
|
|
|
_l(TransformFeedback::maxSeparateComponents())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::transform_feedback3>()) {
|
|
|
|
|
_h(ARB::transform_feedback3)
|
|
|
|
|
|
|
|
|
|
_l(TransformFeedback::maxBuffers())
|
|
|
|
|
_l(TransformFeedback::maxVertexStreams())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::geometry_shader4>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::geometry_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::geometry_shader4)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::geometry_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Shader::maxGeometryInputComponents())
|
|
|
|
|
_l(Shader::maxGeometryOutputComponents())
|
|
|
|
|
_l(Shader::maxGeometryTotalOutputComponents())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::tessellation_shader>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::tessellation_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::tessellation_shader)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::tessellation_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(Shader::maxTessellationControlInputComponents())
|
|
|
|
|
_l(Shader::maxTessellationControlOutputComponents())
|
|
|
|
|
_l(Shader::maxTessellationControlTotalOutputComponents())
|
|
|
|
|
_l(Shader::maxTessellationEvaluationInputComponents())
|
|
|
|
|
_l(Shader::maxTessellationEvaluationOutputComponents())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_buffer_object>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::texture_buffer>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_buffer_object)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::texture_buffer)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(BufferTexture::maxSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_buffer_range>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::texture_buffer>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_buffer_range)
|
|
|
|
|
#else
|
|
|
|
|
/* Header added above */
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(BufferTexture::offsetAlignment())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_cube_map_array>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::texture_cube_map_array>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_cube_map_array)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::texture_cube_map_array)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_lvec(CubeMapTextureArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::ARB::texture_filter_anisotropic>()) {
|
|
|
|
|
_h(ARB::texture_filter_anisotropic)
|
|
|
|
|
|
|
|
|
|
_l(Sampler::maxMaxAnisotropy())
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::EXT::texture_filter_anisotropic>()) {
|
|
|
|
|
_h(EXT::texture_filter_anisotropic)
|
|
|
|
|
|
|
|
|
|
_l(Sampler::maxMaxAnisotropy())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::KHR::debug>()) {
|
|
|
|
|
_h(KHR::debug)
|
|
|
|
|
|
|
|
|
|
_l(AbstractObject::maxLabelLength())
|
|
|
|
|
_l(DebugOutput::maxLoggedMessages())
|
|
|
|
|
_l(DebugOutput::maxMessageLength())
|
|
|
|
|
_l(DebugGroup::maxStackDepth())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
if(c.isExtensionSupported<Extensions::GL::OES::texture_3D>()) {
|
|
|
|
|
_h(OES::texture_3D)
|
|
|
|
|
|
|
|
|
|
_lvec(Texture3D::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#undef _l
|
|
|
|
|
#undef _h
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_WINDOWLESSAPPLICATION_MAIN(Magnum::MagnumInfo)
|