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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <Corrade/Cpu.h>
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#include <Corrade/Utility/Arguments.h>
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#include <Corrade/Utility/Debug.h>
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#include "Magnum/GL/AbstractShaderProgram.h"
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#include "Magnum/GL/Buffer.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/GL/BufferTexture.h"
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#endif
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/CubeMapTexture.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/GL/CubeMapTextureArray.h"
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#endif
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#ifndef MAGNUM_TARGET_WEBGL
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#include "Magnum/GL/DebugOutput.h"
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#endif
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#include "Magnum/GL/Extensions.h"
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#include "Magnum/GL/Framebuffer.h"
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#include "Magnum/GL/Mesh.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/GL/MultisampleTexture.h"
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#endif
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#ifndef MAGNUM_TARGET_GLES
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#include "Magnum/GL/RectangleTexture.h"
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#endif
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#include "Magnum/GL/Renderer.h"
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#include "Magnum/GL/Renderbuffer.h"
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#include "Magnum/GL/Shader.h"
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#include "Magnum/GL/Texture.h"
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#ifndef MAGNUM_TARGET_GLES2
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#include "Magnum/GL/TextureArray.h"
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#include "Magnum/GL/TransformFeedback.h"
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#endif
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#ifdef MAGNUM_TARGET_EGL
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#include "Magnum/Platform/WindowlessEglApplication.h"
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#elif defined(CORRADE_TARGET_IOS)
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#include "Magnum/Platform/WindowlessIosApplication.h"
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#elif defined(CORRADE_TARGET_APPLE)
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#include "Magnum/Platform/WindowlessCglApplication.h"
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#elif defined(CORRADE_TARGET_UNIX)
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#include "Magnum/Platform/WindowlessGlxApplication.h"
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#elif defined(CORRADE_TARGET_WINDOWS)
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#include "Magnum/Platform/WindowlessWglApplication.h"
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#else
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#error no windowless application available on this platform
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#endif
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/* The __EMSCRIPTEN_major__ etc macros used to be passed implicitly, version
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3.1.4 moved them to a version header and version 3.1.23 dropped the
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backwards compatibility. To work consistently on all versions, including the
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header only if the version macros aren't present.
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https://github.com/emscripten-core/emscripten/commit/f99af02045357d3d8b12e63793cef36dfde4530a
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https://github.com/emscripten-core/emscripten/commit/f76ddc702e4956aeedb658c49790cc352f892e4c */
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#if defined(CORRADE_TARGET_EMSCRIPTEN) && !defined(__EMSCRIPTEN_major__)
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#include <emscripten/version.h>
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#endif
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namespace Magnum {
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/** @page magnum-gl-info Magnum GL Info
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@brief Displays information about Magnum engine OpenGL capabilities
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@m_footernavigation
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@m_keywords{magnum-gl-info gl-info}
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@m_div{m-button m-primary} <a href="https://magnum.graphics/showcase/gl-info/">@m_div{m-big}Live web version @m_enddiv @m_div{m-small} uses WebAssembly & WebGL @m_enddiv </a> @m_enddiv
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This utility is built if `MAGNUM_WITH_GL_INFO` is enabled when building Magnum.
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To use this utility with CMake, you need to request the `gl-info` component of
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the `Magnum` package and use the `Magnum::gl-info` target for example in a
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custom command:
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@code{.cmake}
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find_package(Magnum REQUIRED gl-info)
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add_custom_command(OUTPUT ... COMMAND Magnum::gl-info ...)
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@endcode
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See @ref building, @ref cmake and the @ref GL namespace for more information.
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@section magnum-gl-info-usage Usage
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@code{.sh}
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magnum-gl-info [--magnum-...] [-h|--help] [-s|--short] [--extension-strings]
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[--all-extensions] [--limits]
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@endcode
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Arguments:
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- `-h`, `--help` --- display this help message and exit
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- `-s`, `--short` --- display just essential info and exit
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- `--extension-strings` --- list all extension strings provided by the driver
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(implies `--short`)
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- `--all-extensions` --- display extensions also for fully supported versions
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- `--limits` --- display also limits and implementation-defined values
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- `--magnum-...` --- engine-specific options (see
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@ref GL-Context-usage-command-line for details)
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@subsection magnum-gl-info-usage-emscripten Usage on Emscripten
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When installing Magnum, point the `MAGNUM_DEPLOY_PREFIX` CMake variable to your
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webserver location. The Magnum Info utility is then available in a `magnum-info/`
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subdirectory of given location. You can pass all command-line arguments from
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above to it via GET parameters. See the relevant section of the
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@ref platforms-html5-environment "Emscripten guide" for more information.
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@subsection magnum-gl-info-usage-android Usage on Android
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When you have developer-enabled Android device connected or Android emulator
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running, you can use ADB to upload the built executable to device temp
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directory and run it on the device:
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@code{.sh}
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adb push build-android-arm64/src/Magnum/Platform/magnum-info /data/local/tmp
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adb shell /data/local/tmp/magnum-info
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@endcode
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You can also use @cb{.sh} adb shell @ce to log directly into the device shell
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and continue from there. All @ref magnum-gl-info-usage "command-line" arguments
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are supported.
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@section magnum-gl-info-example Example output
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@code{.shell-session}
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+---------------------------------------------------------+
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| Information about Magnum engine OpenGL capabilities |
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+---------------------------------------------------------+
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Used application: Platform::WindowlessGlxApplication
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Compilation flags:
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CORRADE_BUILD_DEPRECATED
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CORRADE_BUILD_MULTITHREADED
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CORRADE_TARGET_UNIX
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CORRADE_TARGET_X86
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CORRADE_TARGET_GCC
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CORRADE_TARGET_LIBSTDCXX
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MAGNUM_BUILD_DEPRECATED
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Compiled CPU features:
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Sse2|Sse3|Ssse3|Sse41|Sse42
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Detected CPU features:
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Sse2|Sse3|Ssse3|Sse41|Sse42|Avx|Popcnt|AvxF16c
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Renderer: AMD Radeon R7 M260 Series by ATI Technologies Inc.
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OpenGL version: 4.5.13399 Compatibility Profile Context 15.201.1151
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Using optional features:
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GL_ARB_ES2_compatibility
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GL_ARB_direct_state_access
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GL_ARB_get_texture_sub_image
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GL_ARB_invalidate_subdata
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...
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Using driver workarounds:
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no-forward-compatible-core-context
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no-layout-qualifiers-on-old-glsl
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Context flags:
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Supported GLSL versions:
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430 core
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430 compatibility
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420 core
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...
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Vendor extension support:
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GL_AMD_vertex_shader_layer SUPPORTED
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GL_AMD_shader_trinary_minmax SUPPORTED
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GL_ARB_robustness -
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GL_ARB_robustness_isolation -
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...
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@endcode
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@note This executable is available only if Magnum is compiled with
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@ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features
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for more information.
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*/
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class MagnumInfo: public Platform::WindowlessApplication {
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public:
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explicit MagnumInfo(const Arguments& arguments);
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int exec() override { return 0; }
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};
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using namespace Containers::Literals;
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MagnumInfo::MagnumInfo(const Arguments& arguments): Platform::WindowlessApplication{arguments, NoCreate} {
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Utility::Arguments args;
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args.addBooleanOption('s', "short").setHelp("short", "display just essential info and exit")
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.addBooleanOption("extension-strings").setHelp("extension-strings", "list all extension strings provided by the driver (implies --short)")
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.addBooleanOption("all-extensions").setHelp("all-extensions", "display extensions also for fully supported versions")
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.addBooleanOption("limits").setHelp("limits", "display also limits and implementation-defined values")
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.addSkippedPrefix("magnum", "engine-specific options")
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.setGlobalHelp("Displays information about Magnum engine and OpenGL capabilities.");
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#ifdef CORRADE_TARGET_IOS
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{
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static_cast<void>(arguments);
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const char* iosArguments[] = { "", "--limits" };
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args.parse(2, iosArguments);
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}
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#else
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args.parse(arguments.argc, arguments.argv);
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#endif
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Debug{} << "";
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Debug{} << " +---------------------------------------------------------+";
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Debug{} << " | Information about Magnum engine OpenGL capabilities |";
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Debug{} << " +---------------------------------------------------------+";
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Debug{} << "";
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#ifdef MAGNUM_WINDOWLESSEGLAPPLICATION_MAIN
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Debug{} << "Used application: Platform::WindowlessEglApplication";
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#elif defined(MAGNUM_WINDOWLESSIOSAPPLICATION_MAIN)
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Debug{} << "Used application: Platform::WindowlessIosApplication";
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#elif defined(MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN)
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Debug{} << "Used application: Platform::WindowlessCglApplication";
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#elif defined(MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN)
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Debug{} << "Used application: Platform::WindowlessGlxApplication";
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#elif defined(MAGNUM_WINDOWLESSWGLAPPLICATION_MAIN)
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Debug{} << "Used application: Platform::WindowlessWglApplication";
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#else
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#error no windowless application available on this platform
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#endif
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Debug{} << "Compilation flags:";
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#ifdef CORRADE_BUILD_DEPRECATED
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Debug{} << " CORRADE_BUILD_DEPRECATED";
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#endif
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#ifdef CORRADE_BUILD_STATIC
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Debug{} << " CORRADE_BUILD_STATIC";
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#endif
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#ifdef CORRADE_BUILD_MULTITHREADED
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Debug{} << " CORRADE_BUILD_MULTITHREADED";
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#endif
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#ifdef CORRADE_TARGET_UNIX
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Debug{} << " CORRADE_TARGET_UNIX";
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#endif
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#ifdef CORRADE_TARGET_APPLE
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Debug{} << " CORRADE_TARGET_APPLE";
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#endif
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#ifdef CORRADE_TARGET_IOS
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Debug{} << " CORRADE_TARGET_IOS";
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#endif
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#ifdef CORRADE_TARGET_IOS_SIMULATOR
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Debug{} << " CORRADE_TARGET_IOS_SIMULATOR";
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#endif
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#ifdef CORRADE_TARGET_WINDOWS
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Debug{} << " CORRADE_TARGET_WINDOWS";
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#endif
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#ifdef CORRADE_TARGET_WINDOWS_RT
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Debug{} << " CORRADE_TARGET_WINDOWS_RT";
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#endif
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#ifdef CORRADE_TARGET_EMSCRIPTEN
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Debug{} << " CORRADE_TARGET_EMSCRIPTEN (" << Debug::nospace
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<< __EMSCRIPTEN_major__ << Debug::nospace << "." << Debug::nospace
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<< __EMSCRIPTEN_minor__ << Debug::nospace << "." << Debug::nospace
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<< __EMSCRIPTEN_tiny__ << Debug::nospace << ")";
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#endif
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#ifdef CORRADE_TARGET_ANDROID
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Debug{} << " CORRADE_TARGET_ANDROID";
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#endif
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#ifdef CORRADE_TARGET_X86
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Debug{} << " CORRADE_TARGET_X86";
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#endif
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#ifdef CORRADE_TARGET_ARM
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Debug{} << " CORRADE_TARGET_ARM";
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#endif
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#ifdef CORRADE_TARGET_POWERPC
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Debug{} << " CORRADE_TARGET_POWERPC";
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#endif
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#ifdef CORRADE_TARGET_WASM
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Debug{} << " CORRADE_TARGET_WASM";
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#endif
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#ifdef CORRADE_TARGET_32BIT
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Debug{} << " CORRADE_TARGET_32BIT";
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#endif
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#ifdef CORRADE_TARGET_BIG_ENDIAN
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Debug{} << " CORRADE_TARGET_BIG_ENDIAN";
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#endif
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#ifdef CORRADE_TARGET_GCC
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|
|
|
Debug{} << " CORRADE_TARGET_GCC";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_CLANG
|
|
|
|
|
Debug{} << " CORRADE_TARGET_CLANG";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_APPLE_CLANG
|
|
|
|
|
Debug{} << " CORRADE_TARGET_APPLE_CLANG";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_CLANG_CL
|
|
|
|
|
Debug{} << " CORRADE_TARGET_CLANG_CL";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_MSVC
|
|
|
|
|
Debug{} << " CORRADE_TARGET_MSVC";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_MINGW
|
|
|
|
|
Debug{} << " CORRADE_TARGET_MINGW";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_LIBCXX
|
|
|
|
|
Debug{} << " CORRADE_TARGET_LIBCXX";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_LIBSTDCXX
|
|
|
|
|
Debug{} << " CORRADE_TARGET_LIBSTDCXX";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TARGET_DINKUMWARE
|
|
|
|
|
Debug{} << " CORRADE_TARGET_DINKUMWARE";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT
|
|
|
|
|
Debug{} << " CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_TESTSUITE_TARGET_XCTEST
|
|
|
|
|
Debug{} << " CORRADE_TESTSUITE_TARGET_XCTEST";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CORRADE_UTILITY_USE_ANSI_COLORS
|
|
|
|
|
Debug{} << " CORRADE_UTILITY_USE_ANSI_COLORS";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
Debug{} << " MAGNUM_BUILD_DEPRECATED";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_BUILD_STATIC
|
|
|
|
|
Debug{} << " MAGNUM_BUILD_STATIC";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
Debug{} << " MAGNUM_TARGET_GLES";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES2
|
|
|
|
|
Debug{} << " MAGNUM_TARGET_GLES2";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_TARGET_WEBGL
|
|
|
|
|
Debug{} << " MAGNUM_TARGET_WEBGL";
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef MAGNUM_TARGET_EGL
|
|
|
|
|
Debug{} << " MAGNUM_TARGET_EGL";
|
|
|
|
|
#endif
|
|
|
|
|
Debug{} << "Compiled CPU features:";
|
|
|
|
|
Debug{} << " " << Debug::packed << Cpu::compiledFeatures();
|
|
|
|
|
#ifdef CORRADE_BUILD_CPU_RUNTIME_DISPATCH
|
|
|
|
|
Debug{} << "Detected CPU features:";
|
|
|
|
|
Debug{} << " " << Debug::packed << Cpu::runtimeFeatures();
|
|
|
|
|
#endif
|
|
|
|
|
Debug{} << "";
|
|
|
|
|
|
|
|
|
|
/* Create context here, so the context creation info is displayed at proper
|
|
|
|
|
place */
|
|
|
|
|
createContext();
|
|
|
|
|
GL::Context& c = GL::Context::current();
|
|
|
|
|
|
|
|
|
|
Debug{} << "";
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
Debug{} << "Core profile:" << (c.isCoreProfile() ? "yes" : "no");
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
Debug{} << "Context flags:" << Debug::packed << c.flags();
|
|
|
|
|
#endif
|
|
|
|
|
Debug{} << "Detected driver:" << Debug::packed << c.detectedDriver();
|
|
|
|
|
|
|
|
|
|
Debug{} << "Supported GLSL versions:";
|
|
|
|
|
Debug{} << " " << ", "_s.joinWithoutEmptyParts(c.shadingLanguageVersionStrings());
|
|
|
|
|
|
|
|
|
|
if(args.isSet("extension-strings")) {
|
|
|
|
|
Debug{} << "Extension strings:";
|
|
|
|
|
/* Because printing 500+ extensions on a single line just *isn't*
|
|
|
|
|
helpful. For further helpfulness this assumes the driver sorted them
|
|
|
|
|
(Mesa does). */
|
|
|
|
|
for(Containers::StringView e: c.extensionStrings())
|
|
|
|
|
Debug{} << " " << e;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(args.isSet("short")) return;
|
|
|
|
|
|
|
|
|
|
Debug{} << "";
|
|
|
|
|
|
|
|
|
|
/* Get first future (not supported) version */
|
|
|
|
|
std::vector<GL::Version> versions{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
GL::Version::GL300,
|
|
|
|
|
GL::Version::GL310,
|
|
|
|
|
GL::Version::GL320,
|
|
|
|
|
GL::Version::GL330,
|
|
|
|
|
GL::Version::GL400,
|
|
|
|
|
GL::Version::GL410,
|
|
|
|
|
GL::Version::GL420,
|
|
|
|
|
GL::Version::GL430,
|
|
|
|
|
GL::Version::GL440,
|
|
|
|
|
GL::Version::GL450,
|
|
|
|
|
GL::Version::GL460,
|
|
|
|
|
#else
|
|
|
|
|
GL::Version::GLES300,
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
GL::Version::GLES310,
|
|
|
|
|
GL::Version::GLES320,
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
GL::Version::None
|
|
|
|
|
};
|
|
|
|
|
std::size_t future = 0;
|
|
|
|
|
|
|
|
|
|
if(!args.isSet("all-extensions"))
|
|
|
|
|
while(versions[future] != GL::Version::None && c.isVersionSupported(versions[future]))
|
|
|
|
|
++future;
|
|
|
|
|
|
|
|
|
|
constexpr Containers::StringView NewlineAndManySpaces =
|
|
|
|
|
/* 123456789_123456789_123456789_123456789_123456789_123456789_ */
|
|
|
|
|
"\n "
|
|
|
|
|
" "_s;
|
|
|
|
|
|
|
|
|
|
/* Display supported OpenGL extensions from unsupported versions */
|
|
|
|
|
for(std::size_t i = future; i != versions.size(); ++i) {
|
|
|
|
|
if(versions[i] != GL::Version::None)
|
|
|
|
|
Debug{} << versions[i] << "extension support:";
|
|
|
|
|
else Debug{} << "Vendor extension support:";
|
|
|
|
|
|
|
|
|
|
for(const auto& extension: GL::Extension::extensions(versions[i])) {
|
|
|
|
|
Containers::StringView extensionName = extension.string();
|
|
|
|
|
Debug d;
|
|
|
|
|
d << " " << extensionName << NewlineAndManySpaces.slice(1, 61 - extensionName.size());
|
|
|
|
|
if(c.isExtensionSupported(extension))
|
|
|
|
|
d << "SUPPORTED";
|
|
|
|
|
else if(c.isExtensionDisabled(extension))
|
|
|
|
|
d << " removed";
|
|
|
|
|
else if(c.isVersionSupported(extension.requiredVersion()))
|
|
|
|
|
d << " -";
|
|
|
|
|
else
|
|
|
|
|
d << " n/a";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Debug{} << "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!args.isSet("limits")) return;
|
|
|
|
|
|
|
|
|
|
/* Limits and implementation-defined values */
|
|
|
|
|
#define _h(val) Debug{} << "\n " << GL::Extensions::val::string() << Debug::nospace << ":";
|
|
|
|
|
#define _l(val) Debug{} << " " << #val << (sizeof(#val) > 64 ? NewlineAndManySpaces.slice(0, 69) : NewlineAndManySpaces.slice(1, 65 - sizeof(#val))) << val;
|
|
|
|
|
#define _lvec(val) Debug{} << " " << #val << (sizeof(#val) > 42 ? NewlineAndManySpaces.slice(0, 47) : NewlineAndManySpaces.slice(1, 43 - sizeof(#val))) << val;
|
|
|
|
|
|
|
|
|
|
Debug{} << "Limits and implementation-defined values:";
|
|
|
|
|
_lvec(GL::AbstractFramebuffer::maxViewportSize())
|
|
|
|
|
_l(GL::AbstractFramebuffer::maxDrawBuffers())
|
|
|
|
|
_l(GL::Framebuffer::maxColorAttachments())
|
|
|
|
|
_l(GL::Mesh::maxVertexAttributeStride())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_l(GL::Mesh::maxElementIndex())
|
|
|
|
|
_l(GL::Mesh::maxElementsIndices())
|
|
|
|
|
_l(GL::Mesh::maxElementsVertices())
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(GL::Renderer::lineWidthRange())
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
_l(GL::Renderer::maxClipDistances())
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Renderbuffer::maxSize())
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
|
|
|
|
|
_l(GL::Renderbuffer::maxSamples())
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Shader::maxVertexOutputComponents())
|
|
|
|
|
_l(GL::Shader::maxFragmentInputComponents())
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::Vertex))
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Shader::maxTextureImageUnits(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedTextureImageUnits())
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::Vertex))
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Shader::maxUniformComponents(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxVertexAttributes())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_l(GL::AbstractTexture::maxLodBias())
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_lvec(GL::Texture1D::maxSize())
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(GL::Texture2D::maxSize())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_lvec(GL::Texture3D::maxSize()) /* Checked ES2 version below */
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(GL::CubeMapTexture::maxSize())
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::blend_func_extended>()) {
|
|
|
|
|
_h(ARB::blend_func_extended)
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractFramebuffer::maxDualSourceDrawBuffers())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::cull_distance>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::clip_cull_distance>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::cull_distance)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::clip_cull_distance)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Renderer::maxCullDistances())
|
|
|
|
|
_l(GL::Renderer::maxCombinedClipAndCullDistances())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::compute_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::compute_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxComputeSharedMemorySize())
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxComputeWorkGroupInvocations())
|
|
|
|
|
_lvec(GL::AbstractShaderProgram::maxComputeWorkGroupCount())
|
|
|
|
|
_lvec(GL::AbstractShaderProgram::maxComputeWorkGroupSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::explicit_uniform_location>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::explicit_uniform_location)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxUniformLocations())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::map_buffer_alignment>()) {
|
|
|
|
|
_h(ARB::map_buffer_alignment)
|
|
|
|
|
|
|
|
|
|
_l(GL::Buffer::minMapAlignment())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::shader_atomic_counters>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_atomic_counters)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Buffer::maxAtomicCounterBindings())
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::Vertex))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::Compute))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounterBuffers(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedAtomicCounterBuffers())
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::Vertex))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::Compute))
|
|
|
|
|
_l(GL::Shader::maxAtomicCounters(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedAtomicCounters())
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxAtomicCounterBufferSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::shader_image_load_store>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_image_load_store)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::Vertex))
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::Compute))
|
|
|
|
|
_l(GL::Shader::maxImageUniforms(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedImageUniforms())
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxCombinedShaderOutputResources())
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxImageUnits())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxImageSamples())
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::shader_storage_buffer_object>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::shader_storage_buffer_object)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Buffer::shaderStorageOffsetAlignment())
|
|
|
|
|
_l(GL::Buffer::maxShaderStorageBindings())
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::Vertex))
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::Compute))
|
|
|
|
|
_l(GL::Shader::maxShaderStorageBlocks(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedShaderStorageBlocks())
|
|
|
|
|
/* AbstractShaderProgram::maxCombinedShaderOutputResources() already in shader_image_load_store */
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxShaderStorageBlockSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_multisample>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_multisample)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractTexture::maxColorSamples())
|
|
|
|
|
_l(GL::AbstractTexture::maxDepthSamples())
|
|
|
|
|
_l(GL::AbstractTexture::maxIntegerSamples())
|
|
|
|
|
_lvec(GL::MultisampleTexture2D::maxSize())
|
|
|
|
|
_lvec(GL::MultisampleTexture2DArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_rectangle>()) {
|
|
|
|
|
_h(ARB::texture_rectangle)
|
|
|
|
|
|
|
|
|
|
_lvec(GL::RectangleTexture::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::uniform_buffer_object)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Buffer::uniformOffsetAlignment())
|
|
|
|
|
_l(GL::Buffer::maxUniformBindings())
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::Vertex))
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Shader::maxUniformBlocks(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformBlocks())
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::Vertex))
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::TessellationControl))
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::TessellationEvaluation))
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::Geometry))
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::Compute))
|
|
|
|
|
#endif
|
|
|
|
|
_l(GL::Shader::maxCombinedUniformComponents(GL::Shader::Type::Fragment))
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxUniformBlockSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::gpu_shader4)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractShaderProgram::minTexelOffset())
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxTexelOffset())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::texture_array>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::texture_array)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_lvec(GL::Texture1DArray::maxSize())
|
|
|
|
|
#endif
|
|
|
|
|
_lvec(GL::Texture2DArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::transform_feedback>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(EXT::transform_feedback)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::TransformFeedback::maxInterleavedComponents())
|
|
|
|
|
_l(GL::TransformFeedback::maxSeparateAttributes())
|
|
|
|
|
_l(GL::TransformFeedback::maxSeparateComponents())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::transform_feedback3>()) {
|
|
|
|
|
_h(ARB::transform_feedback3)
|
|
|
|
|
|
|
|
|
|
_l(GL::TransformFeedback::maxBuffers())
|
|
|
|
|
_l(GL::TransformFeedback::maxVertexStreams())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::geometry_shader4>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::geometry_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::geometry_shader4)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::geometry_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractShaderProgram::maxGeometryOutputVertices())
|
|
|
|
|
_l(GL::Shader::maxGeometryInputComponents())
|
|
|
|
|
_l(GL::Shader::maxGeometryOutputComponents())
|
|
|
|
|
_l(GL::Shader::maxGeometryTotalOutputComponents())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::tessellation_shader>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::tessellation_shader>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::tessellation_shader)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::tessellation_shader)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::Shader::maxTessellationControlInputComponents())
|
|
|
|
|
_l(GL::Shader::maxTessellationControlOutputComponents())
|
|
|
|
|
_l(GL::Shader::maxTessellationControlTotalOutputComponents())
|
|
|
|
|
_l(GL::Shader::maxTessellationEvaluationInputComponents())
|
|
|
|
|
_l(GL::Shader::maxTessellationEvaluationOutputComponents())
|
|
|
|
|
_l(GL::Renderer::maxPatchVertexCount())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_buffer_object>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::texture_buffer>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_buffer_object)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::texture_buffer)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::BufferTexture::maxSize())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_buffer_range>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::texture_buffer>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_buffer_range)
|
|
|
|
|
#else
|
|
|
|
|
/* Header added above */
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_l(GL::BufferTexture::offsetAlignment())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_cube_map_array>())
|
|
|
|
|
#else
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::texture_cube_map_array>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_h(ARB::texture_cube_map_array)
|
|
|
|
|
#else
|
|
|
|
|
_h(EXT::texture_cube_map_array)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
_lvec(GL::CubeMapTextureArray::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::ARB::texture_filter_anisotropic>()) {
|
|
|
|
|
_h(ARB::texture_filter_anisotropic)
|
|
|
|
|
|
|
|
|
|
_l(GL::Sampler::maxMaxAnisotropy())
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::EXT::texture_filter_anisotropic>()) {
|
|
|
|
|
_h(EXT::texture_filter_anisotropic)
|
|
|
|
|
|
|
|
|
|
_l(GL::Sampler::maxMaxAnisotropy())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::KHR::debug>()) {
|
|
|
|
|
_h(KHR::debug)
|
|
|
|
|
|
|
|
|
|
_l(GL::AbstractObject::maxLabelLength())
|
|
|
|
|
_l(GL::DebugOutput::maxLoggedMessages())
|
|
|
|
|
_l(GL::DebugOutput::maxMessageLength())
|
|
|
|
|
_l(GL::DebugGroup::maxStackDepth())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
if(c.isExtensionSupported<GL::Extensions::OES::texture_3D>()) {
|
|
|
|
|
_h(OES::texture_3D)
|
|
|
|
|
|
|
|
|
|
_lvec(GL::Texture3D::maxSize())
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#undef _l
|
|
|
|
|
#undef _h
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_WINDOWLESSAPPLICATION_MAIN(Magnum::MagnumInfo)
|