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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "TextureState.h"
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#include <tuple>
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#include <Corrade/Containers/StringView.h>
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#include <Corrade/Utility/Assert.h>
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#include "Magnum/GL/AbstractTexture.h"
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#include "Magnum/GL/CubeMapTexture.h"
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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#include "Magnum/GL/BufferTexture.h"
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#endif
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#include "State.h"
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namespace Magnum { namespace GL { namespace Implementation {
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using namespace Containers::Literals;
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TextureState::TextureState(Context& context,
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Containers::ArrayView<std::pair<GLenum, GLuint>> bindings,
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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Containers::ArrayView<std::tuple<GLuint, GLint, GLboolean, GLint, GLenum>> imageBindings,
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#endif
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Containers::StaticArrayView<Implementation::ExtensionCount, const char*> extensions):
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maxSize{},
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
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max3DSize{},
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#endif
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maxCubeMapSize{},
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#ifndef MAGNUM_TARGET_GLES2
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maxArrayLayers{},
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#endif
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#ifndef MAGNUM_TARGET_GLES
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maxRectangleSize{}, maxBufferSize{},
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#endif
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/* This value got queried in State already to allocate the bindings array,
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reuse it here */
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maxTextureUnits{GLint(bindings.size())},
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#ifndef MAGNUM_TARGET_GLES2
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maxLodBias{0.0f},
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#endif
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maxMaxAnisotropy(0.0f), currentTextureUnit(0),
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#ifndef MAGNUM_TARGET_GLES2
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maxColorSamples(0), maxDepthSamples(0), maxIntegerSamples(0),
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#endif
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#ifndef MAGNUM_TARGET_GLES
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bufferOffsetAlignment(0),
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#endif
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bindings{bindings}
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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, imageBindings{imageBindings}
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#endif
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{
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/* Create implementation */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
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extensions[Extensions::ARB::direct_state_access::Index] =
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Extensions::ARB::direct_state_access::string();
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createImplementation = &AbstractTexture::createImplementationDSA;
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} else
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#endif
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{
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createImplementation = &AbstractTexture::createImplementationDefault;
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}
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/* Single bind implementation */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
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/* Extension name added below */
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#ifdef CORRADE_TARGET_WINDOWS
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if((context.detectedDriver() & Context::DetectedDriver::IntelWindows) &&
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!context.isDriverWorkaroundDisabled("intel-windows-half-baked-dsa-texture-bind"_s))
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{
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unbindImplementation = &AbstractTexture::unbindImplementationDefault;
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bindImplementation = &AbstractTexture::bindImplementationDSAIntelWindows;
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} else
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#endif
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{
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unbindImplementation = &AbstractTexture::unbindImplementationDSA;
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bindImplementation = &AbstractTexture::bindImplementationDSA;
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}
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} else if(context.isExtensionSupported<Extensions::ARB::multi_bind>()) {
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/* Extension name added below */
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unbindImplementation = &AbstractTexture::unbindImplementationMulti;
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bindImplementation = &AbstractTexture::bindImplementationMulti;
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} else
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#endif
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{
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unbindImplementation = &AbstractTexture::unbindImplementationDefault;
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/* This is additionally modified below for the
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apple-buffer-texture-unbind-on-buffer-modify workaround */
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bindImplementation = &AbstractTexture::bindImplementationDefault;
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}
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/* Multi bind implementation */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::multi_bind>()) {
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extensions[Extensions::ARB::multi_bind::Index] =
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Extensions::ARB::multi_bind::string();
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bindMultiImplementation = &AbstractTexture::bindImplementationMulti;
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} else
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#endif
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{
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bindMultiImplementation = &AbstractTexture::bindImplementationFallback;
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}
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/* DSA/non-DSA implementation */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
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extensions[Extensions::ARB::direct_state_access::Index] =
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Extensions::ARB::direct_state_access::string();
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parameteriImplementation = &AbstractTexture::parameterImplementationDSA;
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parameterfImplementation = &AbstractTexture::parameterImplementationDSA;
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parameterivImplementation = &AbstractTexture::parameterImplementationDSA;
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parameterfvImplementation = &AbstractTexture::parameterImplementationDSA;
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parameterIuivImplementation = &AbstractTexture::parameterIImplementationDSA;
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parameterIivImplementation = &AbstractTexture::parameterIImplementationDSA;
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getLevelParameterivImplementation = &AbstractTexture::getLevelParameterImplementationDSA;
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mipmapImplementation = &AbstractTexture::mipmapImplementationDSA;
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subImage1DImplementation = &AbstractTexture::subImageImplementationDSA;
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subImage2DImplementation = &AbstractTexture::subImage2DImplementationDSA;
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subImage3DImplementation = &AbstractTexture::subImage3DImplementationDSA;
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compressedSubImage1DImplementation = &AbstractTexture::compressedSubImageImplementationDSA;
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compressedSubImage2DImplementation = &AbstractTexture::compressedSubImageImplementationDSA;
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compressedSubImage3DImplementation = &AbstractTexture::compressedSubImageImplementationDSA;
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setBufferImplementation = &BufferTexture::setBufferImplementationDSA;
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setBufferRangeImplementation = &BufferTexture::setBufferRangeImplementationDSA;
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} else
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#endif
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{
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parameteriImplementation = &AbstractTexture::parameterImplementationDefault;
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parameterfImplementation = &AbstractTexture::parameterImplementationDefault;
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#ifndef MAGNUM_TARGET_GLES2
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parameterivImplementation = &AbstractTexture::parameterImplementationDefault;
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#endif
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parameterfvImplementation = &AbstractTexture::parameterImplementationDefault;
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#ifndef MAGNUM_TARGET_GLES
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parameterIuivImplementation = &AbstractTexture::parameterIImplementationDefault;
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parameterIivImplementation = &AbstractTexture::parameterIImplementationDefault;
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#endif
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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getLevelParameterivImplementation = &AbstractTexture::getLevelParameterImplementationDefault;
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#endif
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mipmapImplementation = &AbstractTexture::mipmapImplementationDefault;
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#ifndef MAGNUM_TARGET_GLES
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subImage1DImplementation = &AbstractTexture::subImageImplementationDefault;
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compressedSubImage1DImplementation = &AbstractTexture::compressedSubImageImplementationDefault;
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#endif
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subImage2DImplementation = &AbstractTexture::subImage2DImplementationDefault;
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compressedSubImage2DImplementation = &AbstractTexture::compressedSubImageImplementationDefault;
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
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subImage3DImplementation = &AbstractTexture::subImage3DImplementationDefault;
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compressedSubImage3DImplementation = &AbstractTexture::compressedSubImageImplementationDefault;
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#endif
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#ifndef MAGNUM_TARGET_GLES
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setBufferImplementation = &BufferTexture::setBufferImplementationDefault;
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setBufferRangeImplementation = &BufferTexture::setBufferRangeImplementationDefault;
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#endif
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}
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/* DSA/non-DSA implementation for cubemaps, because Intel (and AMD) Windows
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drivers have to be broken in a special way */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
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#ifdef CORRADE_TARGET_WINDOWS
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if((context.detectedDriver() & Context::DetectedDriver::IntelWindows) && !context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-for-cubemaps"_s)) {
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getCubeLevelParameterivImplementation = &CubeMapTexture::getLevelParameterImplementationDefault;
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cubeSubImageImplementation = &CubeMapTexture::subImageImplementationDefault;
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cubeCompressedSubImageImplementation = &CubeMapTexture::compressedSubImageImplementationDefault;
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} else if((context.detectedDriver() & Context::DetectedDriver::Amd) && !context.isDriverWorkaroundDisabled("amd-windows-cubemap-image3d-slice-by-slice"_s)) {
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/* This one is not broken, but the others are */
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getCubeLevelParameterivImplementation = &CubeMapTexture::getLevelParameterImplementationDSA;
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cubeSubImageImplementation = &CubeMapTexture::subImageImplementationDefault;
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cubeCompressedSubImageImplementation = &CubeMapTexture::compressedSubImageImplementationDefault;
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} else
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#endif
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{
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/* Extension name added above */
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getCubeLevelParameterivImplementation = &CubeMapTexture::getLevelParameterImplementationDSA;
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cubeSubImageImplementation = &CubeMapTexture::subImageImplementationDSA;
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cubeCompressedSubImageImplementation = &CubeMapTexture::compressedSubImageImplementationDSA;
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}
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} else
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#endif
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{
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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getCubeLevelParameterivImplementation = &CubeMapTexture::getLevelParameterImplementationDefault;
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#endif
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cubeSubImageImplementation = &CubeMapTexture::subImageImplementationDefault;
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cubeCompressedSubImageImplementation = &CubeMapTexture::compressedSubImageImplementationDefault;
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}
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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/* Integer parameter implementation for ES3 */
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if(context.isVersionSupported(Version::GLES320)) {
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parameterIuivImplementation = &AbstractTexture::parameterIImplementationDefault;
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parameterIivImplementation = &AbstractTexture::parameterIImplementationDefault;
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} else if(context.isExtensionSupported<Extensions::EXT::texture_border_clamp>()) {
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parameterIuivImplementation = &AbstractTexture::parameterIImplementationEXT;
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parameterIivImplementation = &AbstractTexture::parameterIImplementationEXT;
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} else {
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parameterIuivImplementation = nullptr;
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parameterIivImplementation = nullptr;
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}
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/* Buffer texture implementation for ES3 */
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if(context.isVersionSupported(Version::GLES320)) {
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setBufferImplementation = &BufferTexture::setBufferImplementationDefault;
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setBufferRangeImplementation = &BufferTexture::setBufferRangeImplementationDefault;
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} else if(context.isExtensionSupported<Extensions::EXT::texture_buffer>()) {
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setBufferImplementation = &BufferTexture::setBufferImplementationEXT;
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setBufferRangeImplementation = &BufferTexture::setBufferRangeImplementationEXT;
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} else {
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setBufferImplementation = nullptr;
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setBufferRangeImplementation = nullptr;
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}
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#endif
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/* Data invalidation implementation */
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#ifndef MAGNUM_TARGET_GLES
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if(context.isExtensionSupported<Extensions::ARB::invalidate_subdata>()) {
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extensions[Extensions::ARB::invalidate_subdata::Index] =
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Extensions::ARB::invalidate_subdata::string();
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invalidateImageImplementation = &AbstractTexture::invalidateImageImplementationARB;
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invalidateSubImageImplementation = &AbstractTexture::invalidateSubImageImplementationARB;
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} else
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#endif
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{
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invalidateImageImplementation = &AbstractTexture::invalidateImageImplementationNoOp;
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invalidateSubImageImplementation = &AbstractTexture::invalidateSubImageImplementationNoOp;
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}
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#ifndef MAGNUM_TARGET_GLES
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/* Compressed cubemap image size query implementation (extensions added
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above) */
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if((context.detectedDriver() & Context::DetectedDriver::NVidia) &&
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!context.isDriverWorkaroundDisabled("nv-cubemap-inconsistent-compressed-image-size"_s)) {
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>())
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getCubeLevelCompressedImageSizeImplementation = &CubeMapTexture::getLevelCompressedImageSizeImplementationDSANonImmutableWorkaround;
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else getCubeLevelCompressedImageSizeImplementation = &CubeMapTexture::getLevelCompressedImageSizeImplementationDefaultImmutableWorkaround;
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} else if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()
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#ifdef CORRADE_TARGET_WINDOWS
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&& (!(context.detectedDriver() & Context::DetectedDriver::IntelWindows) ||
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context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-for-cubemaps"_s))
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#endif
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) {
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getCubeLevelCompressedImageSizeImplementation = &CubeMapTexture::getLevelCompressedImageSizeImplementationDSA;
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} else {
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getCubeLevelCompressedImageSizeImplementation = &CubeMapTexture::getLevelCompressedImageSizeImplementationDefault;
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}
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/* Image retrieval implementation */
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
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/* Extension name added above */
|
|
|
|
|
getImageImplementation = &AbstractTexture::getImageImplementationDSA;
|
|
|
|
|
getCompressedImageImplementation = &AbstractTexture::getCompressedImageImplementationDSA;
|
|
|
|
|
|
|
|
|
|
} else if(context.isExtensionSupported<Extensions::ARB::robustness>()) {
|
|
|
|
|
extensions[Extensions::ARB::robustness::Index] =
|
|
|
|
|
Extensions::ARB::robustness::string();
|
|
|
|
|
|
|
|
|
|
getImageImplementation = &AbstractTexture::getImageImplementationRobustness;
|
|
|
|
|
getCompressedImageImplementation = &AbstractTexture::getCompressedImageImplementationRobustness;
|
|
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
getImageImplementation = &AbstractTexture::getImageImplementationDefault;
|
|
|
|
|
getCompressedImageImplementation = &AbstractTexture::getCompressedImageImplementationDefault;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Image retrieval implementation for cube map */
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::get_texture_sub_image>()) {
|
|
|
|
|
extensions[Extensions::ARB::get_texture_sub_image::Index] =
|
|
|
|
|
Extensions::ARB::get_texture_sub_image::string();
|
|
|
|
|
|
|
|
|
|
getCubeImageImplementation = &CubeMapTexture::getImageImplementationDSA;
|
|
|
|
|
getCompressedCubeImageImplementation = &CubeMapTexture::getCompressedImageImplementationDSA;
|
|
|
|
|
|
|
|
|
|
} else if(context.isExtensionSupported<Extensions::ARB::robustness>()) {
|
|
|
|
|
/* Extension name added above */
|
|
|
|
|
getCubeImageImplementation = &CubeMapTexture::getImageImplementationRobustness;
|
|
|
|
|
getCompressedCubeImageImplementation = &CubeMapTexture::getCompressedImageImplementationRobustness;
|
|
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
getCubeImageImplementation = &CubeMapTexture::getImageImplementationDefault;
|
|
|
|
|
getCompressedCubeImageImplementation = &CubeMapTexture::getCompressedImageImplementationDefault;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3D compressed cubemap image query implementation (extensions added
|
|
|
|
|
above) */
|
|
|
|
|
if((context.detectedDriver() & Context::DetectedDriver::NVidia) &&
|
|
|
|
|
context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("nv-cubemap-broken-full-compressed-image-query"_s))
|
|
|
|
|
getCompressedCubeImage3DImplementation = &CubeMapTexture::getCompressedImageImplementationDSASingleSliceWorkaround;
|
|
|
|
|
else
|
|
|
|
|
getCompressedCubeImage3DImplementation = &CubeMapTexture::getCompressedImageImplementationDSA;
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_TARGET_WINDOWS
|
|
|
|
|
/** @todo those *might* be happening with the proprietary AMD driver on
|
|
|
|
|
linux as well, test */
|
|
|
|
|
if((context.detectedDriver() & Context::DetectedDriver::Amd) &&
|
|
|
|
|
context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("amd-windows-cubemap-image3d-slice-by-slice"_s))
|
|
|
|
|
getCubeImage3DImplementation = &CubeMapTexture::getImageImplementationDSAAmdSliceBySlice;
|
|
|
|
|
else if((context.detectedDriver() & Context::DetectedDriver::IntelWindows) &&
|
|
|
|
|
context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-for-cubemaps"_s))
|
|
|
|
|
getCubeImage3DImplementation = &CubeMapTexture::getImageImplementationSliceBySlice;
|
|
|
|
|
else
|
|
|
|
|
#endif
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
|
|
|
|
|
getCubeImage3DImplementation = &CubeMapTexture::getImageImplementationDSA;
|
|
|
|
|
} else {
|
|
|
|
|
getCubeImage3DImplementation = &CubeMapTexture::getImageImplementationSliceBySlice;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Texture storage implementation for desktop and ES */
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::texture_storage>())
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
if(context.isExtensionSupported<Extensions::EXT::texture_storage>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
extensions[Extensions::ARB::texture_storage::Index] =
|
|
|
|
|
Extensions::ARB::texture_storage::string();
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
extensions[Extensions::EXT::texture_storage::Index] =
|
|
|
|
|
Extensions::EXT::texture_storage::string();
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
|
|
|
|
|
storage1DImplementation = &AbstractTexture::storageImplementationDSA;
|
|
|
|
|
storage2DImplementation = &AbstractTexture::storageImplementationDSA;
|
|
|
|
|
storage3DImplementation = &AbstractTexture::storageImplementationDSA;
|
|
|
|
|
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
storage1DImplementation = &AbstractTexture::storageImplementationDefault;
|
|
|
|
|
#endif
|
|
|
|
|
storage2DImplementation = &AbstractTexture::storageImplementationDefault;
|
|
|
|
|
storage3DImplementation = &AbstractTexture::storageImplementationDefault;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES) || defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
else {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
storage1DImplementation = &AbstractTexture::storageImplementationFallback;
|
|
|
|
|
#endif
|
|
|
|
|
storage2DImplementation = &AbstractTexture::storageImplementationFallback;
|
|
|
|
|
storage3DImplementation = &AbstractTexture::storageImplementationFallback;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Texture storage implementation for WebGL 1.0 */
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
storage2DImplementation = &AbstractTexture::storageImplementationFallback;
|
|
|
|
|
|
|
|
|
|
/* Texture storage implementation for WebGL 2.0 */
|
|
|
|
|
#else
|
|
|
|
|
storage2DImplementation = &AbstractTexture::storageImplementationDefault;
|
|
|
|
|
storage3DImplementation = &AbstractTexture::storageImplementationDefault;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/* Storage implementation for multisample textures. The fallback doesn't
|
|
|
|
|
have DSA alternative, so it must be handled specially. */
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::texture_storage_multisample>()) {
|
|
|
|
|
extensions[Extensions::ARB::texture_storage_multisample::Index] =
|
|
|
|
|
Extensions::ARB::texture_storage_multisample::string();
|
|
|
|
|
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
|
|
|
|
|
storage2DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDSA;
|
|
|
|
|
storage3DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDSA;
|
|
|
|
|
} else {
|
|
|
|
|
storage2DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDefault;
|
|
|
|
|
storage3DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDefault;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
storage2DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationFallback;
|
|
|
|
|
storage3DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationFallback;
|
|
|
|
|
}
|
|
|
|
|
#elif !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
storage2DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDefault;
|
|
|
|
|
|
|
|
|
|
if(context.isVersionSupported(Version::GLES320)) {
|
|
|
|
|
storage3DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationDefault;
|
|
|
|
|
} else if(context.isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>()) {
|
|
|
|
|
extensions[Extensions::OES::texture_storage_multisample_2d_array::Index] =
|
|
|
|
|
Extensions::OES::texture_storage_multisample_2d_array::string();
|
|
|
|
|
|
|
|
|
|
storage3DMultisampleImplementation = &AbstractTexture::storageMultisampleImplementationOES;
|
|
|
|
|
} else {
|
|
|
|
|
storage3DMultisampleImplementation = nullptr;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Anisotropic filter implementation */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::texture_filter_anisotropic>()) {
|
|
|
|
|
extensions[Extensions::ARB::texture_filter_anisotropic::Index] =
|
|
|
|
|
Extensions::ARB::texture_filter_anisotropic::string();
|
|
|
|
|
|
|
|
|
|
setMaxAnisotropyImplementation = &AbstractTexture::setMaxAnisotropyImplementationArbOrExt;
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
if(context.isExtensionSupported<Extensions::EXT::texture_filter_anisotropic>()) {
|
|
|
|
|
extensions[Extensions::EXT::texture_filter_anisotropic::Index] =
|
|
|
|
|
Extensions::EXT::texture_filter_anisotropic::string();
|
|
|
|
|
|
|
|
|
|
setMaxAnisotropyImplementation = &AbstractTexture::setMaxAnisotropyImplementationArbOrExt;
|
|
|
|
|
} else setMaxAnisotropyImplementation = &AbstractTexture::setMaxAnisotropyImplementationNoOp;
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/* NVidia workaround for compressed block data size implementation */
|
|
|
|
|
if((context.detectedDriver() & Context::DetectedDriver::NVidia) &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("nv-compressed-block-size-in-bits"_s))
|
|
|
|
|
compressedBlockDataSizeImplementation = &AbstractTexture::compressedBlockDataSizeImplementationBitsWorkaround;
|
|
|
|
|
else
|
|
|
|
|
compressedBlockDataSizeImplementation = &AbstractTexture::compressedBlockDataSizeImplementationDefault;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
/* SVGA3D workaround for array / 3D / cube map texture upload. Overrides
|
|
|
|
|
the DSA / non-DSA function pointers set above. */
|
|
|
|
|
if((context.detectedDriver() & Context::DetectedDriver::Svga3D) &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("svga3d-texture-upload-slice-by-slice"_s)) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
image2DImplementation = &AbstractTexture::imageImplementationSvga3DSliceBySlice;
|
|
|
|
|
#endif
|
|
|
|
|
image3DImplementation = &AbstractTexture::imageImplementationSvga3DSliceBySlice;
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
subImage2DImplementation = &AbstractTexture::subImageImplementationSvga3DSliceBySlice<&AbstractTexture::subImage2DImplementationDSA>;
|
|
|
|
|
#endif
|
|
|
|
|
subImage3DImplementation = &AbstractTexture::subImageImplementationSvga3DSliceBySlice<&AbstractTexture::subImage3DImplementationDSA>;
|
|
|
|
|
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
subImage2DImplementation = &AbstractTexture::subImageImplementationSvga3DSliceBySlice<&AbstractTexture::subImage2DImplementationDefault>;
|
|
|
|
|
#endif
|
|
|
|
|
subImage3DImplementation = &AbstractTexture::subImageImplementationSvga3DSliceBySlice<&AbstractTexture::subImage3DImplementationDefault>;
|
|
|
|
|
}
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
/* These need to be set up in any case */
|
|
|
|
|
image2DImplementation = &AbstractTexture::imageImplementationDefault;
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
|
|
|
|
|
image3DImplementation = &AbstractTexture::imageImplementationDefault;
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/* SVGA3D and Intel workaround for cube map texture upload. Overrides the
|
|
|
|
|
DSA / non-DSA function pointers set above. */
|
|
|
|
|
if((context.detectedDriver() & Context::DetectedDriver::Svga3D) &&
|
|
|
|
|
context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("svga3d-texture-upload-slice-by-slice"_s)
|
|
|
|
|
) {
|
|
|
|
|
cubeSubImage3DImplementation = &CubeMapTexture::subImageImplementationDSASliceBySlice;
|
|
|
|
|
} else if((context.detectedDriver() & Context::DetectedDriver::IntelWindows) &&
|
|
|
|
|
context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-for-cubemaps"_s)
|
|
|
|
|
) {
|
|
|
|
|
cubeSubImage3DImplementation = &CubeMapTexture::subImageImplementationSliceBySlice;
|
|
|
|
|
}
|
|
|
|
|
#ifdef CORRADE_TARGET_WINDOWS
|
|
|
|
|
/** @todo those *might* be happening with the proprietary AMD driver on
|
|
|
|
|
linux as well, test */
|
|
|
|
|
else if((context.detectedDriver() & Context::DetectedDriver::Amd) &&
|
|
|
|
|
!context.isDriverWorkaroundDisabled("amd-windows-cubemap-image3d-slice-by-slice"_s)) {
|
|
|
|
|
/* DSA version is broken (non-zero Z offset not allowed), need to
|
|
|
|
|
emulate using classic APIs */
|
|
|
|
|
cubeSubImage3DImplementation = &CubeMapTexture::subImageImplementationSliceBySlice;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) {
|
|
|
|
|
cubeSubImage3DImplementation = &CubeMapTexture::subImageImplementationDSA;
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
cubeSubImage3DImplementation = &CubeMapTexture::subImageImplementationSliceBySlice;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(CORRADE_TARGET_APPLE) && !defined(MAGNUM_TARGET_GLES)
|
|
|
|
|
if(!context.isDriverWorkaroundDisabled("apple-buffer-texture-unbind-on-buffer-modify"_s)) {
|
|
|
|
|
CORRADE_INTERNAL_ASSERT(std::size_t(maxTextureUnits) <= decltype(bufferTextureBound)::Size);
|
|
|
|
|
/* Assume ARB_multi_bind is not supported, otherwise we'd need to
|
|
|
|
|
implement the workaround also for bindMultiImplementation */
|
|
|
|
|
CORRADE_INTERNAL_ASSERT(!context.isExtensionSupported<Extensions::ARB::multi_bind>());
|
|
|
|
|
bindImplementation = &AbstractTexture::bindImplementationAppleBufferTextureWorkaround;
|
|
|
|
|
bindInternalImplementation = &AbstractTexture::bindImplementationAppleBufferTextureWorkaround;
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
/* bindImplementation already set above */
|
|
|
|
|
bindInternalImplementation = &AbstractTexture::bindImplementationDefault;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureState::reset() {
|
|
|
|
|
for(std::pair<GLenum, GLuint>& i: bindings)
|
|
|
|
|
i = {{}, State::DisengagedBinding};
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
for(std::tuple<GLuint, GLint, GLboolean, GLint, GLenum>& i: imageBindings)
|
GL: port label() / setLabel() away from std::string.
All the tests were updated to explicitly check that non-null-terminated
strings get handled properly (the GL label APIs have an explicit size,
so it *should*, but just in case). Also, because various subclasses
override the setter to return correct type for method chaining and the
override has to be deinlined to avoid relying on a StringView include,
the tests are now explicitly done for each leaf class, instead of the
subclass
The <string> being removed from the base class for all GL objects may
affect downstream projects which relied on it being included. In case of
Magnum, the breakages were already fixed in the previous commit.
Compile time improvement for the MagnumGL library alone is 0.2 second or
4% (6.1 seconds before, 5.9 after). Not bad, given that there's three
more files to compile and strings are still heavily used in other GL
debug output APIs and all shader stuff. For a build of just the GL
library and all tests, it goes down from 28.9 seconds to 28.1. Most
tests also still rely quite heavily on std::stringstream for debug
output testing, so the numbers still could go further.
5 years ago
|
|
|
i = std::make_tuple(State::DisengagedBinding, 0, false, 0, 0);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}}
|