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/*
15 years ago
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "IndexedMesh.h"
namespace Magnum {
void IndexedMesh::draw() {
/* Vertex array must be bound before finalization */
#ifndef MAGNUM_TARGET_GLES
bind();
#endif
finalize();
/* Buffers must be bound after initialization */
#ifdef MAGNUM_TARGET_GLES
bind();
_indexBuffer.bind();
#endif
14 years ago
/** @todo Start at given index */
glDrawElements(static_cast<GLenum>(primitive()), _indexCount, static_cast<GLenum>(_indexType), nullptr);
unbind();
}
#ifndef DOXYGEN_GENERATING_OUTPUT
void IndexedMesh::finalize() {
if(isFinalized()) return;
CORRADE_ASSERT(_indexCount, "IndexedMesh: the mesh has zero index count!", );
/* Finalize attribute positions */
Mesh::finalize();
/* Bind index buffer to VAO too */
#ifndef MAGNUM_TARGET_GLES
_indexBuffer.bind();
#endif
}
#endif
}