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Shaders: no, we don't use any textures in the Line shader.

Bad copypaste, bad.
pull/617/head
Vladimír Vondruš 3 years ago
parent
commit
0bc0287ad4
  1. 4
      src/Magnum/Shaders/Line.vert

4
src/Magnum/Shaders/Line.vert

@ -27,10 +27,6 @@
#extension GL_EXT_gpu_shader4: require
#endif
#if defined(UNIFORM_BUFFERS) && defined(TEXTURE_ARRAYS) && !defined(GL_ES)
#extension GL_ARB_shader_bit_encoding: require
#endif
/* Use the noperspective keyword to avoid artifacts in screen-space
interpolation if perspective projection is used in 3D. If not available,
it's worked around by dividing gl_Position with gl_Position.w (which is

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