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sceneconverter: use MAGNUM_SCENECONVERTER_STATIC_PLUGINS for the test too.

So both have consistent results from plugin existence queries.
pull/580/head
Vladimír Vondruš 4 years ago
parent
commit
31cf9e848c
  1. 6
      src/Magnum/SceneTools/Test/CMakeLists.txt

6
src/Magnum/SceneTools/Test/CMakeLists.txt

@ -53,7 +53,11 @@ corrade_add_test(SceneToolsFlattenMeshHierarchyTest FlattenMeshHierarchyTest.cpp
corrade_add_test(SceneToolsOrderClusterParentsTest OrderClusterParentsTest.cpp LIBRARIES MagnumSceneToolsTestLib) corrade_add_test(SceneToolsOrderClusterParentsTest OrderClusterParentsTest.cpp LIBRARIES MagnumSceneToolsTestLib)
corrade_add_test(SceneToolsSceneConverterTest SceneConverterTest.cpp corrade_add_test(SceneToolsSceneConverterTest SceneConverterTest.cpp
LIBRARIES MagnumSceneTools LIBRARIES
MagnumSceneTools
# Link the same static plugins as for the magnum-sceneconverter
# executable so plugin existence checks are consistent between the two
${MAGNUM_SCENECONVERTER_STATIC_PLUGINS}
FILES FILES
SceneConverterTestFiles/broken-mesh.obj SceneConverterTestFiles/broken-mesh.obj
SceneConverterTestFiles/broken-scene.gltf SceneConverterTestFiles/broken-scene.gltf

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