Browse Source

doc: updated changelog.

pull/419/merge
Vladimír Vondruš 2 years ago
parent
commit
be1cca38e5
  1. 5
      doc/changelog.dox

5
doc/changelog.dox

@ -1200,6 +1200,11 @@ See also:
- @ref Shaders::PhongGL wasn't normalizing normals coming from normal textures,
which may have caused slight artifacts due to limited precision of 8-bit
pixel formats
- The default @ref Shaders::PhongGL light range value embedded in the shader
was interpreted as NaN instead of an infinity on NVidia, causing completely
black output unless @ref Shaders::PhongGL::setLightRange() was explicitly
called to overwrite it with a runtime-specified value (see
[mosra/magnum#446](https://github.com/mosra/magnum/issues/446))
- @ref Text::AbstractFontConverter::exportFontToData() and
@ref Text::AbstractFontConverter::exportGlyphCacheToData() didn't correctly
propagate errors when delegating to

Loading…
Cancel
Save