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@ -363,7 +363,9 @@ enabled.
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Wireframe visualization is done by enabling @ref Flag::Wireframe. It is done |
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either using geometry shaders or with help of additional vertex information. If |
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you have geometry shaders available, you don't need to do anything else. |
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you have geometry shaders available, you don't need to do anything else except |
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calling @ref setViewportSize() to correctly size the wireframe --- without |
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this, the mesh will be rendered in a single color. |
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@requires_gl32 Extension @gl_extension{ARB,geometry_shader4} for wireframe |
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rendering using geometry shaders. |
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