2006 Commits (031d1ceec36b9afb64c71a09495c8c746b750f0b)

Author SHA1 Message Date
Vladimír Vondruš f51110fe98 doc: move raw source files to the artwork/ directory. 5 years ago
Vladimír Vondruš 4ead264565 doc: hey! MSVC 2015! hello! 5 years ago
Vladimír Vondruš 491b724a86 GL: refresh Mesh and Buffer docs to be less shit. 5 years ago
Vladimír Vondruš 46c6509005 doc: adapt to a rename of the Textured Triangle example. 5 years ago
Vladimír Vondruš 94ef28da27 doc: no, UseEmscripten isn't available implicitly anymore. 5 years ago
Vladimír Vondruš efa02d46df Trade: refresh MeshData docs slightly. 5 years ago
Vladimír Vondruš 31b2bfb980 Add typedefs for unsigned ranges. 5 years ago
Vladimír Vondruš 97d97f80c2 doc: make GLFrameProfiler snippets use the same private variable. 5 years ago
Rafale25 237ded8dc3 doc: typo. 5 years ago
Vladimír Vondruš 03aeb4971f sceneconverter: add a --map option. 5 years ago
Vladimír Vondruš 27044a4fef Trade: ability to open non-temporary memory. 5 years ago
Vladimír Vondruš 440ece15fb Audio,Text,Trade: accept void ArrayViews in importer plugins. 5 years ago
Vladimír Vondruš 116d327a64 Trade: AbstractImporter::doOpenData() now takes a rvalue Array. 5 years ago
Vladimír Vondruš 37885f6eed sceneconverter: split the --info options by data type. 5 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš 46c4c9acbe doc: add a page aggregating OpenGL-ES- and WebGL-specific features. 5 years ago
Vladimír Vondruš 2fa4386f88 doc: updated changelog. 5 years ago
Vladimír Vondruš 1ee1f23f77 Doc++ 5 years ago
Vladimír Vondruš 7ad928ae42 GL: make use of unmasked renderer string in Context::detectedDriver(). 5 years ago
Vladimír Vondruš f360c19426 GL: new "firefox-deprecated-debug-renderer-info" workaround. 5 years ago
Vladimír Vondruš 13d62634d8 GL: implement WEBGL_debug_renderer_info. 5 years ago
Vladimír Vondruš 86b454dc4e doc: add a page aggregating WebGL-specific features. 5 years ago
Vladimír Vondruš 3b82429db2 doc: rename \requires_gles20 to \requires_gles20_only. 5 years ago
Vladimír Vondruš cad1f68eba doc: mention new KTX and glTF plugins. 5 years ago
Vladimír Vondruš 673022b161 GL: deduplicate global defaultFramebuffer state across shared libraries. 5 years ago
Vladimír Vondruš 78cf81bfca Trade: mutable access to MaterialData attribute values. 5 years ago
Vladimír Vondruš ff1b0ab307 Math: add off-center variants of 2D/3D orthographic projection as well. 5 years ago
Vladimír Vondruš 3697125c7d Math: disallow reflections in {Complex,Quaternion}::fromMatrix(). 5 years ago
Vladimír Vondruš e9f2101b15 Math: added Distance::pointPoint() and Intersection::pointSphere(). 5 years ago
Vladimír Vondruš f9661fe402 Math: add castInto() variants for UnsignedLong/Long. 5 years ago
Vladimír Vondruš d09e91cac8 external: avoid crashes on eglGetString() returning a nullptr. 5 years ago
Vladimír Vondruš b79bc18219 doc: updated credits and changelog. 5 years ago
Hans Loeblich bd8284324f doc: suggest dpkg-buildpackage --no-sign for a smoother experience. 5 years ago
Vladimír Vondruš fcfcabcaa9 Doc++ 5 years ago
Vladimír Vondruš 2caa3e501e doc: TinyGltfImporter can be thought of as pretty much caveat-less. 5 years ago
Vladimír Vondruš 2b2b7d5f2f Trade: provide a clear doc snippet for AbstractImporter::openData(). 5 years ago
Vladimír Vondruš bf6caece50 Trade: fix MeshData range checks for array attributes. 5 years ago
Vladimír Vondruš c904cd0599 Trade: properly propagate array size from MeshData::attributeData(). 5 years ago
Vladimír Vondruš 77b979041b imageconverter: ability to extract layers again. 5 years ago
Vladimír Vondruš e017ba135c imageconverter: ability to combine multiple levels together. 5 years ago
Vladimír Vondruš b83099a8c6 imageconverter: ability to combine multiple image layers together. 5 years ago
Vladimír Vondruš 7a072c59c2 imageconverter: ability to convert also 1D and 3D images. 5 years ago
Vladimír Vondruš 36b7446a6a Trade: add docs about multi-level image conversion. 5 years ago
Vladimír Vondruš a130f26797 AnyImageConverter: add conversion of 3D and multi-level 2D/3D images. 5 years ago
Vladimír Vondruš eccf2f5820 GL: doc++ 5 years ago
Vladimír Vondruš c2ecaa6abf GL: AbstractShaderProgram::draw() that takes plain array views. 5 years ago
Vladimír Vondruš eea9d32959 Trade: tighten AbstractImageConverter input requirements. 5 years ago
Vladimír Vondruš f96adfdc37 Doc++, updated changelog. 5 years ago
Vladimír Vondruš 27dccb7f78 Trade: um. 5 years ago
Vladimír Vondruš 4c4b259676 Trade: add TextureType::Texture1DArray, Texture2DArray and CubeMapArray. 5 years ago