244 Commits (0b3e9cddbce0c736992ef4eb9cd6a10f591dc688)

Author SHA1 Message Date
Vladimír Vondruš 8b044064b9 Use WindowlessEglApplication for windowless apps on non-desktop GLES. 10 years ago
Vladimír Vondruš 6feda42f13 Platform: reworked windowless apps to make threaded contexts possible. 10 years ago
Vladimír Vondruš 5f36f41817 Make all non-GL tests building and passing on WebGL/Emscripten. 10 years ago
Vladimír Vondruš ad962415a2 Oh, so it weren't NVidia drivers' fault after all. 10 years ago
Vladimír Vondruš 35da9ebfa0 Support iOS in GL tests. 10 years ago
Vladimír Vondruš 16943e644f Test: reorder preprocessor branches. 10 years ago
Vladimír Vondruš 7ffe30c676 Oh, std::pair is not constexpr in C++11. 10 years ago
Vladimír Vondruš 5ff451791a Make the ES versions first-class on desktop OpenGL. 10 years ago
Vladimír Vondruš 628201946b Made the version() functions constexpr. 10 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 122cdd2282 Simplify BufferGLTest. 10 years ago
Vladimír Vondruš 4f94c26467 Added TARGET_HEADLESS option. 10 years ago
Vladimír Vondruš 01ffbe93a9 Modern CMake usage: reworked to use target-specific properties. 10 years ago
Vladimír Vondruš 4d9f4bd25d Install Test/AbstractOpenGLTester.h every time. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš e1343724e1 Fix building tests on ES2. 10 years ago
Vladimír Vondruš 26b51ad614 Adapted to Corrade changes. 10 years ago
Vladimír Vondruš 51a76ef87f Fix comparison in AbstractShaderProgram test. 10 years ago
Vladimír Vondruš 30fc1411bb Adapted to Corrade changes. 10 years ago
Vladimír Vondruš 740fdf35fe Fix AbstractShaderProgram GL test on ES3. 10 years ago
Vladimír Vondruš bcd8a81ba5 Implemented ARB_compute_shader. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš 1caf96a347 Finally completed ARB_uniform_buffer_object. 10 years ago
Vladimír Vondruš 7fb268bb62 Preprocessor madness cleanup. 10 years ago
Vladimír Vondruš c463526feb Don't yell at people. 10 years ago
Vladimír Vondruš 3820ec39d7 Adapt to Corrade improvements. 10 years ago
Vladimír Vondruš 407f019977 Make the XFAIL in Mesh GL test more restrictive. 10 years ago
Vladimír Vondruš 5908609a2d Prevent test crash on drivers w/o ARB_get_texture_sub_image. 10 years ago
Vladimír Vondruš d5fa097143 Don't do shader validation in GL tests on OSX. 10 years ago
Vladimír Vondruš 7ac84644da Avoid errors in GL tests on windowless applications w/o default FB. 10 years ago
Vladimír Vondruš 2e6e53b552 Don't use GLSL < 130 in GL tests on OSX. 10 years ago
Vladimír Vondruš 39f6e849a6 Properly check for all extensions in object label test. 10 years ago
Vladimír Vondruš 20b4c98a9b More NVidia-specific XFAILs for compressed pixel storage. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš fbeb2bf890 More strict XFAIL in CubeMapTexture GL test on NV. 10 years ago
Vladimír Vondruš f1643c827e Expect more test failures on NV. 10 years ago
Vladimír Vondruš 645edecbcd Compressed image support, part 15: compressed subimage download. 10 years ago
Vladimír Vondruš 1a685842c8 Fix SampleQuery GL test on NVidia. 10 years ago
Vladimír Vondruš 5f8c32f05d Expect failure on NVidia with array/cubemap compressed pixel storages. 10 years ago
Vladimír Vondruš ed04395762 Test compressed array/cube textures also w/o problematic pixel storage. 10 years ago
Vladimír Vondruš ea376e2fbc Test that GL_TEXTURE_COMPRESSED_IMAGE_SIZE behaves consistently on cubemap. 10 years ago
Vladimír Vondruš c32523e641 Ensure that the cube map is complete for compressed image query tests. 10 years ago
Vladimír Vondruš 5647add6fe Merged two internal pixel storage calculating functions into one. 10 years ago
Vladimír Vondruš f83bbc01ad Don't compare random memory in PixelStorage GL test. 10 years ago
Vladimír Vondruš 43d6c57415 Avoid crash in CubeMapTexture GL test w/o ARB_compressed_pixel_storage. 10 years ago
Vladimír Vondruš 659759d2ef Revert "More vendor-specific XFAIL cases in Mesh GL test." 11 years ago
Vladimír Vondruš dd3db921b0 Don't compare random memory in PixelStorageGLTest. 11 years ago
Vladimír Vondruš 6e8c16c960 MSVC 2015 Update 1: fixed nearly all constexpr bugs. 11 years ago
Vladimír Vondruš 503a6b2dc5 Fix AMD complaints about misaligned data in Mesh GL test. 11 years ago
Vladimír Vondruš 8dd4dfcf2b More vendor-specific XFAIL cases in Mesh GL test. 11 years ago