14 Commits (3b861f6f646b19b978e080141e622cb66112ecb5)

Author SHA1 Message Date
Vladimír Vondruš 2cceafed3c DebugTools: adapted ShapeRenderer to Physics changes. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš c534a71401 DebugTools: preparation for ability to render also solid shapes. 13 years ago
Vladimír Vondruš c455955d50 DebugTools: render boxes with size as half extent, not full. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš b5c1052c96 DebugTools: using new type aliases in whole DebugTools namespace. 13 years ago
Vladimír Vondruš 2269919a99 Physics: specify AABB by its minimal and maximal dimensions. 13 years ago
Vladimír Vondruš 7d830a17aa DebugTools: simplified and optimized internal shape rendering. 13 years ago
Vladimír Vondruš 4139f70146 DebugTools: minor code cleanup. 13 years ago
Vladimír Vondruš 22750b262d Minor #include cleanup. 13 years ago
Vladimír Vondruš 99efc0cb62 DebugTools: common mesh building implementation for all shape renderers. 13 years ago
Vladimír Vondruš 377170212c DebugTools: render boxes with proper size. 13 years ago
Vladimír Vondruš 22d405809f DebugTools: ShapeRenderer cleanup. 14 years ago
Vladimír Vondruš c0a3ce84a4 Moved Profiler and debug draw from Physics to new DebugTools library. 14 years ago
Vladimír Vondruš 231c002838 Explicitly use *Matrix in names when appropriate. 14 years ago
Vladimír Vondruš d2f0a2a045 Using default template arguments instead of GLfloat everywhere. 14 years ago
Vladimír Vondruš 4cc78e4cd3 Physics: debug renderer for AABB. 14 years ago