7561 Commits (3ea97a242f42c8dde060a87cbc4ff7f47b2ddee3)
 

Author SHA1 Message Date
Vladimír Vondruš 36213f13c4 MeshBuilder: reworked index builder. 15 years ago
Vladimír Vondruš b35afc3010 MeshBuilder: Index type is based on vertex count, not index count. 15 years ago
Vladimír Vondruš e108944f9e Interface for importer plugins. 15 years ago
Vladimír Vondruš 7e37a9a64d Base class for materials. 15 years ago
Vladimír Vondruš 2d50410dee C++11 (move semantics) compatible class copy/move disabling. 15 years ago
Vladimír Vondruš 777f8e3ba2 C++11 way of disabling access to irrelevant functions in Scene. 15 years ago
Vladimír Vondruš 31c70f2c08 Doc++ 15 years ago
Vladimír Vondruš ebcf632110 Fixed compiler warning. 15 years ago
Vladimír Vondruš 96bc58812a Using static variable instead of template parameter in Texture. 15 years ago
Vladimír Vondruš e5e7d95af4 Using nullptr instead of 0 everywhere. 15 years ago
Vladimír Vondruš a0fc06bf94 Making Texture data setting functions public. 15 years ago
Vladimír Vondruš ef80006737 Using GLint instead of GLsizei for offset. 15 years ago
Vladimír Vondruš d6b4cbb466 Added convenience functions for feeding Textures with Images. 15 years ago
Vladimír Vondruš 40441b39e2 Removed unnecessary templating of AbstractTexture::DataHelper. 15 years ago
Vladimír Vondruš 53a978c434 Minor documentation fixes. 15 years ago
Vladimír Vondruš 90838f2d85 New class Image for handling image data. 15 years ago
Vladimír Vondruš e9a556cc10 Using strongly-typed enums in AbstractTexture and derived classes. 15 years ago
Vladimír Vondruš 30596670ff Delegate finding of all dependencies to FindMagnum.cmake. 15 years ago
Vladimír Vondruš 597cbf1286 Explicit specification of Primitives library. 15 years ago
Vladimír Vondruš eaf7232943 Don't compile Math as static library, as unused symbols are discarded. 15 years ago
Vladimír Vondruš e9a16b1824 Added Icosphere primitive. 15 years ago
Vladimír Vondruš 6da26dc4bc Added Cube primitive. 15 years ago
Vladimír Vondruš 8c7486a13d Base class for primitives. 15 years ago
Vladimír Vondruš 0d2035af86 Using SizeBaseCall in MeshBuilder::build(). 15 years ago
Vladimír Vondruš 8242a68e6a SizeTraits, SizeBasedCall and relevant classes. 15 years ago
Vladimír Vondruš e536c892c4 Added Math::pow() and Math::log() functions. 15 years ago
Vladimír Vondruš e74168bb88 Added test for Math::deg() and Math::rad(). 15 years ago
Vladimír Vondruš be3dd97d0a Renamed Math/{constants.h => Math.h}. 15 years ago
Vladimír Vondruš 4904e9b58e Functions to get vertex and face count in MeshBuilder. 15 years ago
Vladimír Vondruš 8099511d12 Added implicit constructors for Mesh and IndexedMesh. 15 years ago
Vladimír Vondruš 8512bb9560 Removed superfluous DISABLE_COPY() in IndexedMesh (Mesh has it already). 15 years ago
Vladimír Vondruš d0044b960e Support for setting texture subdata. 15 years ago
Vladimír Vondruš 0d2f2c966f Doc++ 15 years ago
Vladimír Vondruš 08eefab310 Disable copying of AbstractTexture class. 15 years ago
Vladimír Vondruš e9a98d76e7 Support for setting textures as uniforms in AbstractShaderProgram. 15 years ago
Vladimír Vondruš 715d9910a8 Support for texture layers. 15 years ago
Vladimír Vondruš 0407e8152b New class for Cube map textures. 15 years ago
Vladimír Vondruš 24988ce520 Fixed wrong automagic texture target for 3D textures. 15 years ago
Vladimír Vondruš b924da57ad Splitting non-templated things from Texture to AbstractTexture. 15 years ago
Vladimír Vondruš 0852e89fed Fixed compiler warning. 15 years ago
Vladimír Vondruš cc0bffbdc4 Support for rectangle textures, documentation updates. 15 years ago
Vladimír Vondruš c51ea03b5b Texture Filter and Mipmap enum refactoring. 15 years ago
Vladimír Vondruš 4a58fc9f0c Added Texture.cpp with explicit specialization for all texture dimensions. 15 years ago
Vladimír Vondruš c0e8a92093 Better documentation for Texture, mainly about required function calls. 15 years ago
Vladimír Vondruš 8b8e97f54e Store template parameter in Texture class for later retrieving. 15 years ago
Vladimír Vondruš 08c967a6ae Fixed wrong target passed to glBindTexture. 15 years ago
Vladimír Vondruš b0ed6479df Totally reworked Texture::setData() using TypeTraits. 15 years ago
Vladimír Vondruš 1080c2900e Texture now allows user-specified target in addition to automagic. 15 years ago
Vladimír Vondruš 3c9f6681b9 Using TypeTraits in MeshBuilder. 15 years ago
Vladimír Vondruš 9e92bbf265 Using TypeTraits in Mesh::bindAttribute(), largely reducing code size. 15 years ago