63 Commits (3eb131c82e6bb73886c2e3ef2afba118ccef1bcb)

Author SHA1 Message Date
Vladimír Vondruš 3eb131c82e GL: clean up remaining member function pointers in the state tracker. 3 years ago
Vladimír Vondruš b99e7dc50e GL: remove unneded ArrayView.h include from headers. 3 years ago
Kleis Auke Wolthuizen 13f71b86f8 Use __EMSCRIPTEN_tiny__ instead of incorrect __EMSCRIPTEN_patch__. 3 years ago
Vladimír Vondruš b9be0d341f Account for __EMSCRIPTEN_major__ etc. not being implicit on 3.1.23+. 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš b86f74a7e7 GL: fix outdated docs. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 44c5a9db8d GL: new "angle-instanced-attributes-always-draw-instanced" workaround. 4 years ago
Vladimír Vondruš ef6496a5b1 GL: doc++ 4 years ago
Vladimír Vondruš 5888dae6ec GL: no, not even I know what this sentence means anymore. Fix. 4 years ago
Vladimír Vondruš a35a3ec271 Add an ability to store implementation-specific values in MeshIndexType. 4 years ago
Vladimír Vondruš cad13c9f40 GL,Vk: clarify behavior with implementation-specific type/format values. 4 years ago
Vladimír Vondruš 491b724a86 GL: refresh Mesh and Buffer docs to be less shit. 5 years ago
Vladimír Vondruš 5f184bb699 GL: fully implement ANGLE_base_vertex_base_instance on ES. 5 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš 1222baf44c GL: drop compatibility fallback for the new multidraw API. 5 years ago
Vladimír Vondruš 0fb94f7061 GL: don't export Mesh internals. 5 years ago
Vladimír Vondruš b2d7060ddc GL: wait, why these multidraw entrypoints are defined in MeshView? 5 years ago
Vladimír Vondruš c2ecaa6abf GL: AbstractShaderProgram::draw() that takes plain array views. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 755d97121c doc: discourage using MeshIndexType::UnsignedByte. 5 years ago
Vladimír Vondruš ffdebff048 GL: implement the base instance and base vertex ES and WebGL extensions. 5 years ago
Vladimír Vondruš 765ecee1f2 GL: remove one function pointer indirection for certain glDraw calls. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 5222cf3478 doc: change all "latest" additions/deprecations to 2020.06. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš da323625b2 GL: rename Attribute::VectorCount to Vectors for consistency. 6 years ago
Vladimír Vondruš e3fcf9db57 GL: support custom stride between vectors in matrix Attributes. 6 years ago
Vladimír Vondruš 32d49db402 GL: mesh.draw(shader) -> shader.draw(mesh). 6 years ago
Vladimír Vondruš c9634508e3 Enlarge MeshPrimitive to four bytes, allow wrapping impl-specific values. 6 years ago
Vladimír Vondruš 006790969a Trade, MeshTools: deprecate MeshDataXD and everything that uses it. 6 years ago
Vladimír Vondruš 241cde706f GL: new Mesh::maxVertexAttributeStride() query. 6 years ago
Vladimír Vondruš 48db23fc87 doc: improve GL API mapping. 6 years ago
Vladimír Vondruš 84ac43d2ce GL: avoid picking up variadic Mesh::addVertexBuffer() for dynamic attribs. 6 years ago
Vladimír Vondruš 6fbedd8f52 Revert "doc: pile on more Doxygen workarounds." 6 years ago
Vladimír Vondruš 0b7831c1ad doc: pile on more Doxygen workarounds. 6 years ago
Vladimír Vondruš d06914a1bd doc: hint that Optional is a safer NoCreate. 7 years ago
Vladimír Vondruš c6c8dcb456 GL: make DynamicAttribute constructible directly from an Attribute. 7 years ago
Vladimír Vondruš 51cd4b3dd0 GL: fixed a 64-to-32-bit conversion warning on MSVC. 7 years ago
Vladimír Vondruš 86a21282d6 GL: removed deprecated Mesh::IndexType and indexSize(). 7 years ago
Vladimír Vondruš 094ea1bbd0 GL: new "intel-windows-broken-dsa-integer-vertex-attributes" workaround. 7 years ago
Vladimír Vondruš 930a323c05 GL: removed deprecated aliases to GL functionality in the root namespace. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš 21b2cac953 GL: make use of ARB_DSA in Mesh internals. 7 years ago
Vladimír Vondruš f5e9ba7e8a GL: wait, there's not just three ES instanced extensions, there's FIVE. 7 years ago
Vladimír Vondruš a36d8eb033 Remove use of std::reference_wrapper where possible. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 82ba2a069c GL: also name the parameters properly. 8 years ago
Vladimír Vondruš 6465fa14c9 GL: fix undefined behavior and potential leaks in Mesh. 8 years ago