14 Commits (803ebfd2ab3cf3d1beef36bd96bbf1315619eeff)

Author SHA1 Message Date
Vladimír Vondruš 803ebfd2ab Removed unneeded #include. 14 years ago
Vladimír Vondruš 2595974fae Refactoring of internal OpenGL object names. 14 years ago
Vladimír Vondruš 035bd4d376 Links to documentation of related gl*() function. 14 years ago
Vladimír Vondruš c451b22392 Revert "Documentation: organizing the classes into "modules"." 14 years ago
Vladimír Vondruš f2dbb9e8d9 Don't copy unneeded from AbstractTexture documentation. 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš 4dcb5df21c Reworked binding of textures to shaders. 14 years ago
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš 5133861750 Links to required extensions in documentation. 14 years ago
Vladimír Vondruš ce09e50e05 Doc: Using @relates for texture internal format operator|. 14 years ago
Vladimír Vondruš 05ed802975 Doxygen command @todoc for documentation-related todos. 14 years ago
Vladimír Vondruš dc19538f2a Added support for three-component internal formats to BufferedTexture. 14 years ago
Vladimír Vondruš 3f4e28cfca Documented required OpenGL version for some functionality. 14 years ago
Vladimír Vondruš 13f335523b Added class for managing buffered textures. 14 years ago