Vladimír Vondruš
3afa29ed5b
DebugTools: XFAIL a screenshot() test if the format is not R8.
...
It gets read as RGBA on Intel Windows.
7 years ago
Vladimír Vondruš
ef725cdbcf
Adapt to changes to executable symbol defaults in CMake 3.4.
7 years ago
Vladimír Vondruš
a018521a8c
CMake: simplify plugin test setup.
...
No matter how broken iOS is in CMake 3.6, $<CONFIG> seems to work there,
so reducing the amount of code and putting the configure into a single
place independently of what generator or what system/build is used.
Compared to current state it always adds Debug/configure.h instead of
putting it directly to the ${CMAKE_CURRENT_BINARY_DIR}, but the
alternative would be some CMake branching again and I just removed that,
so no.
This also prepares everything for plugin libraries being put into a
central place -- the config files don't depend on their location
anymore.
7 years ago
Vladimír Vondruš
d89b74d40a
DebugTools: now it can happen that the pixel list is empty.
7 years ago
Vladimír Vondruš
5b1c521f99
DebugTools: provide verbose diagnostic from CompareImage.
7 years ago
Vladimír Vondruš
cb492f932a
DebugTools: don't print a newline after comparison delta image.
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It makes other stuff too nasty.
7 years ago
Vladimír Vondruš
dbfc145362
DebugTools: copypaste oops, so this wasn't testing the correct thing.
7 years ago
Vladimír Vondruš
f84a91ea06
DebugTools: improve CompareImage failure message.
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The comparison is <=, so if it passes, it's not "below".
7 years ago
Vladimír Vondruš
a0232e8506
DebugTools: CompareImage can now compare against pixel views.
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This is getting too good.
7 years ago
Vladimír Vondruš
069c81b9cb
Deprecate passing nullptr to images.
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Causes too much pain. Ugh.
7 years ago
Vladimír Vondruš
c6737e1958
DebugTools: PIMPL all CompareImage's state.
...
The distinction didn't make sense and we had to include more than
necessary. It's great how easy those refactorings are with the 100% code
coverage.
7 years ago
Vladimír Vondruš
ed6cde9536
DebugTools: support --save-diagnostic in CompareImage.
7 years ago
Vladimír Vondruš
f102b86645
DebugTools: prepare CompareImage for more than one plugin manager.
7 years ago
Vladimír Vondruš
bc0e45fb95
DebugTools: clearer name for a define.
7 years ago
Vladimír Vondruš
9e0b24fa5b
DebugTools: doc++, minor cleanup.
7 years ago
Vladimír Vondruš
5d9fb386f5
DebugTools: make CompareImage work correctly with NaNs and infinities.
7 years ago
Vladimír Vondruš
93789721b2
De-inline Image headers, remove dependency on ImageView.
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This means users have to add some more #includes on their side. Sorry
but it's for your own good :P
7 years ago
Vladimír Vondruš
3626562e1d
Adapted to Corrade changes.
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Mostly missing includes now.
7 years ago
Vladimír Vondruš
e6fb085db7
DebugTools: minor cleanup.
7 years ago
Vladimír Vondruš
10fec86534
DebugTools: no need to use std::vector in CompareImage internals.
...
Containers::Array will do juust fine.
7 years ago
Vladimír Vondruš
6f3c6f85ad
DebugTools: expect more differences in renderer tests on ARM Mali.
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This makes the tests pass 100%.
7 years ago
Vladimír Vondruš
7cc70c6dad
DebugTools: fix textureSubImage() test on ARM Mali.
...
This time it was just a missing state, no crazy shit like gl_VertexID
not working.
7 years ago
Vladimír Vondruš
f6a978c5c4
DebugTools: properly reference rendereing test files.
7 years ago
Vladimír Vondruš
dce0e052ef
DebugTools: increase test fuziness for Intel Windows drivers.
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This is how adapting to different drivers should look. Not discovering
seriously broken *basic* functionality.
7 years ago
Vladimír Vondruš
b97c27ba82
DebugTools,TextureTools: better diagnostics for missing plugins in tests.
7 years ago
Vladimír Vondruš
aca02f52f5
Shapes: this library is no more either.
7 years ago
Vladimír Vondruš
930a323c05
GL: removed deprecated aliases to GL functionality in the root namespace.
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Deprecated for 2018.04, it's been almost a year since. Whoever is using
Magnum regularly updated already, and who not can always upgrade
gradually (2018.02, 2018.04, 2018.10, 2019.01 etc.).
7 years ago
Vladimír Vondruš
8357442ad7
DebugTools: don't try to use system plugin dirs in CompareImage test.
...
Due to that, all the tests got skipped on the CI and moreover when ABI
was broken, tests were failing hard due to ABI mismatches with system
installed plugins. No good.
Some variants still need to access the system plugin dir (such as checks
for compressed data), but those are minimal. Sanitized them nevertheless
so a broken system-installed plugin doesn't break the test.
7 years ago
Vladimír Vondruš
3d0e237dbf
DebugTools: texelFetch() doesn't work w/o min filter on SwiftShader.
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WTF. I have no explanation for this.
7 years ago
Vladimír Vondruš
06d2f0b598
DebugTools: check for different error string based on impl color read fmt.
7 years ago
Vladimír Vondruš
bbf2e15287
DebugTools: give up and skip R8 screenshot() tests on ES2.
...
It's... not worth the pains.
7 years ago
Vladimír Vondruš
80fc86ccba
DebugTools: add some fuziness to ObjectRenderer test.
...
SwiftShader misplaces two pixels. No biggie.
7 years ago
Vladimír Vondruš
efcc4e0d1c
DebugTools: harden the test for screenshot().
7 years ago
Vladimír Vondruš
3f0b298d9b
DebugTools: disable bufferData() tests on drivers w/o map_buffer_range.
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Was crashing, haha.
7 years ago
Vladimír Vondruš
44997465a7
DebugTools: test ForceRenderer and ObjectRenderer.
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I spent some time trying ForceRenderer3D to produce the same image as
ForceRenderer2D but it *does not want* to show the arrowhead to me, so I
gave up.
7 years ago
Vladimír Vondruš
537177ca26
DebugTools: added screenshot().
7 years ago
Vladimír Vondruš
d4b3e950d3
DebugTools: minor cleanup.
7 years ago
Vladimír Vondruš
24b8ff086c
Removed std::optional backwards compatibility.
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This was a dirty mess. Good riddance. Also removing the include from the
header now, as it has a forward declaration and thus is not needed.
7 years ago
Vladimír Vondruš
2149f7b869
Wrap all tests in unnamed namespaces.
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This makes the compiler warn about test cases that aren't ever used,
which is a good thing.
7 years ago
Vladimír Vondruš
e6b7aa12fa
Updated copyright year.
7 years ago
Vladimír Vondruš
6bd44bffd6
DebugTools: fix a build system corner case.
7 years ago
Vladimír Vondruš
b08d81a9ee
Make it possible to compile GL tests on WebGL 2 as well.
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Not sure why this didn't work already. WebGL 1 works.
8 years ago
Vladimír Vondruš
7ad64bda2a
DebugTools: add CompareImageFile, CompareImageToFile + CompareFileToImage.
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These provide more convenience for the usual cases of comparing a
generated image to a file and vice versa.
8 years ago
Vladimír Vondruš
8efc6b39e9
Deprecate the Shapes library and everything that depends on it.
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Scheduled for removal in ~6 months if all goes well.
8 years ago
Vladimír Vondruš
4d565a8f73
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
Vladimír Vondruš
4a88b4633d
DebugTools: support generic pixel formats in textureSubImage().
8 years ago
Vladimír Vondruš
4e757a3f64
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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Primitives, MeshTools, Trade and TextureTools are not depending on the
GL library anymore.
8 years ago
Vladimír Vondruš
7785698d35
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
Vladimír Vondruš
9dcaf23389
Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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At the moment just the GL library itself w/o the tests, and without
backwards compatibility aliases. The following types were left in the
root namespace, despite being in the GL/ directory, as they will get
moved back soon:
* Image, CompressedImage and their dimensional typedefs
* ImageView, CompressedImageView and their dimensional typedefs
* PixelStorage
Not PixelFormat etc., that one will stay in the GL namespace and a
completely new PixelFormat enum will be provided in the root namespace.
8 years ago
Vladimír Vondruš
cb2a20aced
Test: make the GL tests compile on WebGL 1.
...
Not WebGL 2 yet, though.
8 years ago