38 Commits (a3bf0115481ccb21a6dc952bf8673def20ff9521)

Author SHA1 Message Date
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš 645edecbcd Compressed image support, part 15: compressed subimage download. 10 years ago
Vladimír Vondruš 56cdc71a52 Compressed image support, part 14: queries for compressed block sizes. 10 years ago
Vladimír Vondruš 27aea0ccd5 Don't spread cubemap texture level parameter query workarounds elsewhere. 10 years ago
Vladimír Vondruš bbeed0ad83 Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter. 11 years ago
Vladimír Vondruš d96e1e3541 Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Vladimír Vondruš cb6a1bd7b5 Compressed image support, part 8: compressed image download. 11 years ago
Vladimír Vondruš c470bc1e85 Compressed image support, part 7: compressed (sub)image upload. 11 years ago
Vladimír Vondruš a808c3c7fb Compressed image support, part 2: renamed ImageReference to ImageView. 11 years ago
Vladimír Vondruš adf88d5535 Ability to instantiate OpenGL objects without creating them. 11 years ago
Vladimír Vondruš ea1c335a2b Ability to wrap and release existing OpenGL objects. 11 years ago
Vladimír Vondruš cb16c932a4 First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš 3e2a91d27a Cleaned up old Doxygen workarounds. 11 years ago
Vladimír Vondruš 9619bf08b6 Support for ARB_get_texture_sub_image. 11 years ago
Vladimír Vondruš 67581895e2 Convenience *Texture::image() overloads. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš a5381993a5 Full ARB_direct_state_access support in textures. 12 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš a894904cab Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Vladimír Vondruš 1c543cd26b ARB_direct_state_access support for creating textures. 12 years ago
Vladimír Vondruš 1b45a71ff5 Allocation-free overloads for *::setLabel(). 12 years ago
Vladimír Vondruš c3df68aa28 doc: make section headers in class/function docs have sane size. 12 years ago
Vladimír Vondruš 4b6ae7afe6 Support for EXT_texture_sRGB_decode. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 3e40bdd443 Doc++ 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš d5b0b38da7 Doc++ 12 years ago
Vladimír Vondruš b28876ec70 Doc++ 12 years ago
Vladimír Vondruš f46cda1900 Remove redundant ifdefs and docs from desktop-GL-only code. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 29deb70f23 doc: mention also OpenGL version for optionally used extensions. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago