Vladimír Vondruš
f98b39df4f
Doc++, minor cleanup.
12 years ago
Vladimír Vondruš
c7e4f92f1c
Platform: added publicly usable *Context libraries.
...
They contain the same platform-specific stub as is used in *Application
libraries to load GL function pointers.
12 years ago
Vladimír Vondruš
6c766df568
Move function pointer loading into platform-specific class.
...
This way it will be possible decouple the main library from
platform-specific GLX/WGL/CGL/EGL... API.
12 years ago
Vladimír Vondruš
3619541f9e
Minor cleanup.
12 years ago
Vladimír Vondruš
ac8d9df962
doc: mention all windowless applications in platform documentation.
12 years ago
Vladimír Vondruš
8a412f1d5d
Use SDL 2 instead of GLUT as the default and recommended toolkit.
12 years ago
Vladimír Vondruš
3cd1093a49
doc: fix more obsolete stuff in Platform docs.
12 years ago
Vladimír Vondruš
1aaa350e90
doc: use absolute includes.
...
This somehow slipped through.
12 years ago
Vladimír Vondruš
6f0ba96cb6
Happy new year too.
12 years ago
Vladimír Vondruš
8bc1793cab
Platform: make viewportEvent() only optional.
...
Don't do anything to respond to viewport size by default, as the window
has fixed size in most cases anyway (always fullscreen, canvas of fixed
size in browser etc.). Makes the initial implementation requirements
much simpler and shorter.
13 years ago
Vladimír Vondruš
02afa105db
Doc++
13 years ago
Vladimír Vondruš
769838dbd5
Documented custom engine initialization, various doc updates.
13 years ago
Vladimír Vondruš
19b66d111b
doc: various fixes.
...
Thx @biosek .
13 years ago
Vladimír Vondruš
69200da5d6
doc: advertise Magnum Bootstrap repository more.
13 years ago
Vladimír Vondruš
1c10a5f595
More documentation crosslinking and fixes.
13 years ago
Vladimír Vondruš
a4ab4ad74c
Updated Platform support documentation.
...
Now using generic aliases implicitly everywhere.
13 years ago
Vladimír Vondruš
231aaeb4aa
Platform: documentation updates.
...
It looks much better now without all that explicit/implicit deletion.
13 years ago
Vladimír Vondruš
961cc58d56
Fixed platform documentation.
13 years ago
Vladimír Vondruš
82ca09a4ed
Minor documentation fixes.
...
It's not needed to have empty `()` after class name in this type
of expressions:
(new Object())
->setFoo(a)
->setBar(b);
13 years ago
Vladimír Vondruš
bda6202d42
Platform: ability to negotiate context in {Glut,NaCl,Sdl2}Application.
13 years ago
Vladimír Vondruš
dfdec44b01
Platform: portable application arguments specification.
...
Last PITA when porting to NaCl removed. Yay!
13 years ago
Vladimír Vondruš
cdcb37cd0c
Platform: better way to specify application configuration.
...
Each implementation of *Application::Configuration will have different
methods tailored to feature set of the underlying toolkit. Currently
each windowed application's Configuration has only window title (except
NaClApplication) and window size. WindowlessGlxApplication has empty
class. More features will come later. Also created introductionary
documentation for Platform namespace.
13 years ago
Vladimír Vondruš
fe45143617
Added dummy documentation file for Platform namespace.
...
Will be written later, hopefully.
13 years ago
Vladimír Vondruš
c5ab86794b
Relicensing to MIT/Expat license, part 3: source files.
...
Added license header also to shader sources. Hopefully it won't harm
compilation times too much.
13 years ago
Vladimír Vondruš
b1a97ed134
TextureTools: initial rude implementation of distance field computation.
...
Not yet ported anywhere else than GL >= 3.3 with some GL 4.3 features.
Still, this closes #3 .
13 years ago