6386 Commits (b1454b94de41663093f174c7e03af5bf1db636a4)

Author SHA1 Message Date
Vladimír Vondruš 1b1ad41ae1 Renamed internal function to avoid name clashes. 12 years ago
Vladimír Vondruš 11ea906e47 Doc++ 12 years ago
Vladimír Vondruš 325d139353 Doc++ 12 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 3e40bdd443 Doc++ 12 years ago
Vladimír Vondruš bbd1d94e73 Platform: nicer vector value display in magnum-info. 12 years ago
Vladimír Vondruš f16a607a6f Platform: display max texture size in magnum-info. 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš f9e49283e6 Fix includes. 12 years ago
Vladimír Vondruš 99281a1bd1 Cleaned up duplicate stuff in CMakeLists. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš af9772bdc0 Add forgotten check to extension-dependent texture tests. 12 years ago
Vladimír Vondruš 424526a7c8 Integer texture borders are not available in OpenGL ES. 12 years ago
Vladimír Vondruš 1e60a306ca doc: updated Sampler documentation. 12 years ago
Vladimír Vondruš 7afe12910a Platform: display max lod bias in magnum-info. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš 653804b518 Added EXT_shader_texture_lod ES2 extension. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš d2a3e71215 Proper cross-platform ordering of function attributes. 12 years ago
Vladimír Vondruš 1ab87a4de5 Workarounds for platforms without std::to_string(). 12 years ago
Vladimír Vondruš d5b0b38da7 Doc++ 12 years ago
Vladimír Vondruš 1e6e4c3f73 Install and find debug libraries with "-d" suffix. 12 years ago
Vladimír Vondruš b921d0c95c Fix compilation on GCC 4.6. 12 years ago
Vladimír Vondruš ab6e645b0e Compressed formats are not available for multisample textures. 12 years ago
Vladimír Vondruš 0a2b8088a6 Added MultisampleTexture::setStorage(). 12 years ago
Vladimír Vondruš 32fee76081 Multisample textures also won't have any image setting functions. 12 years ago
Vladimír Vondruš 55d9a2f5c6 Multisample textures don't have mip levels. 12 years ago
Vladimír Vondruš b28876ec70 Doc++ 12 years ago
Vladimír Vondruš f46cda1900 Remove redundant ifdefs and docs from desktop-GL-only code. 12 years ago
Vladimír Vondruš 6f0a238376 Disable also NV_framebuffer_blit on ES2. 12 years ago
Vladimír Vondruš e3b0d1d4ce Shaders: use texture multi-bind functionality in Phong shader. 12 years ago
Vladimír Vondruš 2e3a00ab8b Fix (workaround) failing texture tests. 12 years ago
Vladimír Vondruš cc66fa76ba Support ARB_multi_bind for textures. 12 years ago
Vladimír Vondruš 580a723d61 Added *Texture::unbind(). 12 years ago
Vladimír Vondruš e2abc39766 Save texture target along with ID in state tracker. 12 years ago
Vladimír Vondruš 2696397021 Verify that *Texture::bind() doesn't emit any GL errors. 12 years ago
Vladimír Vondruš f0df35aa65 Forgot to update state tracker in ARB_multi_bind texture binding impl. 12 years ago
Vladimír Vondruš ecf7bfa2c1 Minor cleanup. 12 years ago
Vladimír Vondruš 116f474fab Removed long-deprecated *::maxSupported*() limit queries. 12 years ago
Vladimír Vondruš 14a6b85612 Platform: removed long-deprecated InputEvent::Modifier::*Button values. 12 years ago
Vladimír Vondruš 49e0aa3dc4 Removed long-deprecated Buffer::set*Data() raw pointer overloads. 12 years ago
Vladimír Vondruš dc2c13c9d2 Removed long-deprecated Matrix2 and Matrix2d typedefs. 12 years ago
Vladimír Vondruš 99086a3675 Removed long-deprecated ImageFormat.h header, ImageFormat/ImageType enums. 12 years ago
Vladimír Vondruš dfb051b74a Removed long-deprecated Magnum/Swizzle.h header and Magnum::swizzle(). 12 years ago
Vladimír Vondruš a24ea3ce25 Ability to set base and max mip level on textures. 12 years ago
Vladimír Vondruš 8590d351b1 Doc++ 12 years ago
Vladimír Vondruš de64c2e3e4 Proper class/function names for *Texture GL tests. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 67f4a2ff65 Doc++ 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago