27 Commits (b75308560f155be2a8a8f0200dae907a431b109d)

Author SHA1 Message Date
Vladimír Vondruš 40b8815b9d Added sRGB formats to PixelFormats + R and RG sRGB GL texture formats. 7 years ago
Vladimír Vondruš 435f7a9f14 GL: remove redundant defines to slim the GL headers a bit. 7 years ago
Vladimír Vondruš 65ea1eb91a GL: properly use sRGB PixelFormat for sRGB ETC compressed formats. 7 years ago
Vladimír Vondruš 8e57060f39 Support for PVRTC compressed pixel format. 7 years ago
Vladimír Vondruš 2b9772d86a Added generic ASTC formats and the corresponding WebGL extensions. 7 years ago
Vladimír Vondruš 7cb0c4d57d Added BC4, BC5, BC6H and BC7 compression formats. 7 years ago
Vladimír Vondruš 02538d566f Added sRGB variants of BC1/BC2/BC3 compression formats. 7 years ago
Vladimír Vondruš 619b4a3cb7 Be strict for missing values in pixel format switches. 7 years ago
Vladimír Vondruš 5a2547dd40 GL: clarify use of sRGB formats on ES. 7 years ago
Vladimír Vondruš d0a02a2429 GL: allow reading of zero-size images. 7 years ago
Vladimír Vondruš b0def187ae Mutable image views can be passed via const&. 7 years ago
Vladimír Vondruš 07b3253714 GL: make it possible to read pixel data into mutable image views. 7 years ago
Vladimír Vondruš 93789721b2 De-inline Image headers, remove dependency on ImageView. 7 years ago
Vladimír Vondruš a3ea5154d6 GL: explicitly instantiate template function. 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš 36a3f32d64 GL: make *Texture::unbindImage() work on ARM Mali. 7 years ago
Vladimír Vondruš f9c6deae63 GL: new "intel-windows-half-baked-dsa-texture-bind" workaround. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 0226ab26c4 Math: make one-dimensional range just from scalar types. 8 years ago
Vladimír Vondruš 674a740da5 Renamed various sRGB-related GL APIs for consistency with naming in Math. 8 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš a1d2277e96 Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš ddbf220c30 Split the OpenGL layer out, pt 8: move out GL-specific PixelStorage parts. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 14c235f8ee Deprecated {Compressed,}Image::setData() functions. 8 years ago
Vladimír Vondruš 0ceb54ed7d Support for ARB_texture_filter_anisotropic. 8 years ago
Vladimír Vondruš 175e5dbff0 Updates for multisample array texture storage in ES 3.2. 8 years ago
Vladimír Vondruš 1244a51148 Updates for texture border clamp support in ES 3.2. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 929329b1f8 Fix the ability to create sRGB textures on ES2/WebGL1. 9 years ago
Vladimír Vondruš 2145ae9b96 Dropped NaCl support. 9 years ago
Vladimír Vondruš 98a676ef65 Internal format should be equal to format on ES2 for tex storage fallback. 9 years ago
Vladimír Vondruš b58029f62b Cube map arrays *are* in ES now. 9 years ago
Vladimír Vondruš fc54226a83 Make internal function file-local and fix its name. 9 years ago
Vladimír Vondruš b16755fc13 Doxygen fixes and workarounds. 9 years ago
Vladimír Vondruš 0371ebd9a3 SVGA3D: work around broken glTex[ture][Sub]Image*D() for arrays. 9 years ago
Vladimír Vondruš ce6fc52654 Reduce amount of GL queries when asking for compressed (sub)images. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 9ab2a1553c Fix compilation on GCC 6.3. 9 years ago
Vladimír Vondruš 42d9679ac0 Exclude unreachable code from code coverage. 10 years ago
Vladimír Vondruš 70f7694d5a Fix building on GLES2/WebGL. 10 years ago
Vladimír Vondruš 3a87c9b948 Properly reset image bindings on destruction. 10 years ago
Vladimír Vondruš 2f97617bb6 Minor cleanup and documentation. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš d5dae1a211 Added workaround for NVidia reporting compressed block size in bits. 10 years ago