97 Commits (c0e8a920939c83716de4a5b55f672e3c1ebcd00a)

Author SHA1 Message Date
Vladimír Vondruš c0e8a92093 Better documentation for Texture, mainly about required function calls. 15 years ago
Vladimír Vondruš 8b8e97f54e Store template parameter in Texture class for later retrieving. 15 years ago
Vladimír Vondruš 08c967a6ae Fixed wrong target passed to glBindTexture. 15 years ago
Vladimír Vondruš b0ed6479df Totally reworked Texture::setData() using TypeTraits. 15 years ago
Vladimír Vondruš 1080c2900e Texture now allows user-specified target in addition to automagic. 15 years ago
Vladimír Vondruš 3c9f6681b9 Using TypeTraits in MeshBuilder. 15 years ago
Vladimír Vondruš 9e92bbf265 Using TypeTraits in Mesh::bindAttribute(), largely reducing code size. 15 years ago
Vladimír Vondruš 3e3f004a1e Added TypeTraits class for plain OpenGL types. 15 years ago
Vladimír Vondruš 03289b18ac Doc++ 15 years ago
Vladimír Vondruš 3c1f5392e8 Useful functions for making angle entering less error-prone. 15 years ago
Vladimír Vondruš 58ace7d678 Fixed errors with template two-phase lookup, discovered with GCC 4.7. 15 years ago
Vladimír Vondruš 0c262dc0bd Removed DISABLE_COPY() macro, as it is already in Corrade. 15 years ago
Vladimír Vondruš 8555475807 Support for printing Matrix and Vector to debug output. 15 years ago
Vladimír Vondruš 7ffe994369 Include Corrade headers. 15 years ago
Vladimír Vondruš 614373e1af Magnum now depends on Corrade. 15 years ago
Vladimír Vondruš f40d9f19a5 Better documentation for AbstractShaderProgram. 15 years ago
Vladimír Vondruš b13fe66337 Moved examples to separate repository. 15 years ago
Vladimír Vondruš 80a10c9e6c Doc++ 15 years ago
Vladimír Vondruš 5d56e993a8 Bind default Vertex Array Object on initialization. 15 years ago
Vladimír Vondruš 32a7f6d082 New class Math::GeometryUtils. 15 years ago
Vladimír Vondruš b0eef16fa9 Non-const accessors to MeshBuilder data, allowing direct modification. 15 years ago
Vladimír Vondruš b27d5efc04 Propagated dot product operator to Vector specializations. 15 years ago
Vladimír Vondruš 459e6f868e Total rewrite of slow MeshBuilder, cleanMesh() is now usably fast. 15 years ago
Vladimír Vondruš 79aabfc0cc Store template parameters in Vector class for later retrieving. 15 years ago
Vladimír Vondruš 8c004ef77d Getters for near and far camera clipping plane. 15 years ago
Vladimír Vondruš 3b588e1950 Benchmark for MeshBuilder::subdivide() and cleanMesh(). 15 years ago
Vladimír Vondruš c56453cb37 Added function MeshBuilder::subdivide(). 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš b7221d0a33 Function to set texture border color. 16 years ago
Vladimír Vondruš 8271fbbc19 Function for getting vertex data from MeshBuilder. 16 years ago
Vladimír Vondruš 6f71ba5193 Allow constructing Vector4 from Vector3 with optional W value. 16 years ago
Vladimír Vondruš c30872a471 Class for building meshes from scratch or prefabricated data. 16 years ago
Vladimír Vondruš 12783de1ec Allow modifying mesh vertex/index count and type. 16 years ago
Vladimír Vondruš 2e14f57560 Minor refactoring, documentation. 16 years ago
Vladimír Vondruš aafecfb4ec Simple templated multidimensional texture class. 16 years ago
Vladimír Vondruš 46e6af1a91 Getter for index count and type in IndexedMesh. 16 years ago
Vladimír Vondruš 118515b3cd Getter for buffer type. 16 years ago
Vladimír Vondruš 197288e82a Getter for vertex count in Mesh. 16 years ago
Vladimír Vondruš 84215bc4e2 Installation commands in CMake, development PKGBUILD. 16 years ago
Vladimír Vondruš cec3734f75 Basic light with cached position. 16 years ago
Vladimír Vondruš 38d4c8581c Finally, camera matrix. 16 years ago
Vladimír Vondruš 7f817851fa Helpers for caching object transformations. 16 years ago
Vladimír Vondruš 5af44143e2 Function for getting absolute object transformation (relative to the 16 years ago
Vladimír Vondruš fec97b3b7d Disable functions which are useless for an scene. 16 years ago
Vladimír Vondruš 4902170060 Use Object pointer instead of const reference. 16 years ago
Vladimír Vondruš 23b8fb197f Function for geting scene of an object. 16 years ago
Vladimír Vondruš c38a1993db More robust object parenting. 16 years ago
Vladimír Vondruš 3f02de7ce1 Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Vladimír Vondruš 57380e0681 Small pedantic fixes. 16 years ago
Vladimír Vondruš 6720bc19f0 Specialization should return also specialized class. 16 years ago