207 Commits (cd5f5e7ff96ab6c1ffa514b0439be6c47ab71079)

Author SHA1 Message Date
Vladimír Vondruš 36a3f32d64 GL: make *Texture::unbindImage() work on ARM Mali. 7 years ago
Vladimír Vondruš b7d9171b54 GL: disable EXT_disjoint_timer_query on ARM Mali in a shell. 7 years ago
Vladimír Vondruš 6c5d037005 GL: detecting ARM Mali drivers on Android. 7 years ago
Vladimír Vondruš a1ed7f4863 GL: fix Framebuffer::implementationColorRead*() to follow spec. 7 years ago
Vladimír Vondruš e699d2eea4 GL: don't assume debug output callbacks are called from the same thread. 7 years ago
Vladimír Vondruš e5a8191b70 GL: fix line wrapping, mention Chromium bug zoo as well. 7 years ago
Vladimír Vondruš d008d59c79 GL: fix MeshGLTest::bindScratchVaoWhenEnteringExternalSection(). 7 years ago
Vladimír Vondruš 689fbe7f35 GL: unindent the workaround list so it shows better in the docs. 7 years ago
Vladimír Vondruš 094ea1bbd0 GL: new "intel-windows-broken-dsa-integer-vertex-attributes" workaround. 7 years ago
Vladimír Vondruš 3c1a12c677 GL: new "intel-windows-broken-dsa-indexed-queries" workaround. 7 years ago
Vladimír Vondruš 174e63e8d0 GL: new "intel-windows-broken-dsa-framebuffer-clear" workaround. 7 years ago
Vladimír Vondruš 89e1c49d2c GL: "intel-windows-broken-dsa-layered-cubemap-array-framebuffer-attachment". 7 years ago
Vladimír Vondruš f9c6deae63 GL: new "intel-windows-half-baked-dsa-texture-bind" workaround. 7 years ago
Vladimír Vondruš 5198910d03 GL: XFAIL cube map tests we have no chance of fixing on Intel Windows. 7 years ago
Vladimír Vondruš d18e1d9a54 GL: avoid assertions due to random memory on shitty Intel Windows drivers. 7 years ago
Vladimír Vondruš 580a3c5553 GL: new "intel-windows-broken-dsa-for-cubemaps" workaround. 7 years ago
Vladimír Vondruš fa62122c98 GL: add XFAIL to some well-known failures with Intel Windows drivers. 7 years ago
Vladimír Vondruš 85754c813a GL: don't require ARB_DSA in the tests only due to laziness. 7 years ago
Vladimír Vondruš 1c5854fa32 GL: use the same format query in all compressed cube image queries. 7 years ago
Vladimír Vondruš 1cc13c7396 GL: provide separate MagnumOpenGLTesterTestLib for assert-less tests. 7 years ago
Vladimír Vondruš a83d225e3f GL: fix unused variable in a WebGL 1 test. 7 years ago
Vladimír Vondruš ece6eef5a4 GL: new "intel-windows-buggy-dsa-bufferdata-for-index-buffers" workaround. 7 years ago
Vladimír Vondruš c8a872ef68 GL: minor cleanup. 7 years ago
Vladimír Vondruš 1062d64295 CMake: use explicit PUBLIC/PRIVATE for target_link_libraries(). 7 years ago
Vladimír Vondruš 930a323c05 GL: removed deprecated aliases to GL functionality in the root namespace. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš 21b2cac953 GL: make use of ARB_DSA in Mesh internals. 7 years ago
Vladimír Vondruš 8e8010c40b Document and print helpful error messages for GL-dependent features. 7 years ago
Vladimír Vondruš 63e914909f GL: fix unused variable warning in a test. 7 years ago
Vladimír Vondruš 796bdb6731 GL: new pseudo-extension MAGNUM_shader_vertex_id. 7 years ago
Vladimír Vondruš 74183eb8b9 GL: improve extension docs. 7 years ago
Vladimír Vondruš 3d08c641d8 GL: yet another workaround for SwiftShader, now with XFB buffer bindings. 7 years ago
Vladimír Vondruš 579d7b489f GL: use proper literals in a test. 7 years ago
Vladimír Vondruš a52d6944ce GL: enable TimerQuery test everywhere except on WebGL. 7 years ago
Vladimír Vondruš d8a2e70617 GL: XFAIL on SwiftShader with integer data type mismatches. 7 years ago
Vladimír Vondruš aa033e2e97 GL: XFAIL in PixelStorageGLTest if the driver wants to read RGBA. 7 years ago
Vladimír Vondruš 5912467f06 GL: follow ES restrictions in multi-attachment framebuffer tests. 7 years ago
Vladimír Vondruš fdac0a7150 GL: expect less precision on ES2 tests that use RGBA4 renderbuffers. 7 years ago
Vladimír Vondruš 2b7a9b7eaf GL: fix AbstractShaderProgram compute test on ES 3.1 contexts. 7 years ago
Vladimír Vondruš 24210a00f9 GL: disable ANGLE_instanced_arrays and OES_texture_3D on ES2 SwiftShader. 7 years ago
Vladimír Vondruš c9937f73a0 GL: disable indexed Mesh tests on drivers w/o indexed extensions. 7 years ago
Vladimír Vondruš f5e9ba7e8a GL: wait, there's not just three ES instanced extensions, there's FIVE. 7 years ago
Vladimír Vondruš 44a77ed918 GL: fixed broken links to extensions. 7 years ago
Vladimír Vondruš 1ae982020d GL: detect ANGLE using the renderer string on non-WebGL platforms. 7 years ago
Vladimír Vondruš b76d1226e0 GL: detect SwiftShader. 7 years ago
Vladimír Vondruš 127c8b624b GL: engrish. 7 years ago
Vladimír Vondruš d6e0186dbf GL: actually fix the VAO / element array buffer binding state interaction. 7 years ago
Vladimír Vondruš ee16c25125 GL: further harden VAO and index buffer binding state interaction tests. 7 years ago
Vladimír Vondruš 169031fb7b GL: reset element buffer binding state tracker when switching VAOs. 7 years ago
Vladimír Vondruš df463d5452 GL: test yet another interaction of VAOs and index buffer binding. 7 years ago