17 Commits (db5b17938b9971c6eaf10fc09fcc242c25d1e968)

Author SHA1 Message Date
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš 0d4b66789b Ensure that the framebuffer object is properly created before using it. 12 years ago
Vladimír Vondruš 74a33df246 Enabled multisample texture framebuffer attachment in ES 3.1. 12 years ago
Vladimír Vondruš 7468887e99 Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
Vladimír Vondruš 76a4f4ab2f Neither multisample nor rectangle textures have mip levels. 12 years ago
Vladimír Vondruš 8c18bd0995 There is glDiscardSubFramebuffer() in EXT_discard_framebuffer. 12 years ago
Vladimír Vondruš eb32fb1c40 Proper no-op fallback for *Framebuffer::invalidate*(). 12 years ago
Vladimír Vondruš 1b45a71ff5 Allocation-free overloads for *::setLabel(). 12 years ago
Vladimír Vondruš 50897e0dc0 Reset also viewport to default framebuffer on named FB destruction. 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš 6f42745250 Silence deprecated warnings in internals of deprecated build. 12 years ago
Vladimír Vondruš bcf1cf1c63 Better texture attaching in Framebuffer. 12 years ago
Vladimír Vondruš c1c71339e4 Moved global data from framebuffer classes to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 597a14d760 Fixed OpenGL ES 2.0 and 3.0 build. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 8c0257e6e8 Abort the application on attempt to use any ES extension function. 13 years ago
Vladimír Vondruš 3fd165e9bb Added move constructor/assignment to Framebuffer classes. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš 14cff2bdb8 Use Containers::Array instead of naked allocation in *Framebuffer. 13 years ago
Vladimír Vondruš d6c4bb0300 Use "constructor cast" instead of `static_cast<GL...>(...)`. 13 years ago
Vladimír Vondruš eb24db9b5f Framebuffer-related limit queries. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 8a2d769dd1 Added some C++14 TODOs. 13 years ago
Vladimír Vondruš e923034dbf Added functions for checking (default) framebuffer state. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 23ba74c8c3 Added missing method chaining to framebuffer configuration functions. 13 years ago
Vladimír Vondruš 3929a6225a Properly delete arrays. 13 years ago
Vladimír Vondruš 2d2d1c07f4 Using new type aliases in whole root Magnum namespace. 13 years ago
Vladimír Vondruš d59297aeeb Implemented ARB_invalidate_subdata GL 4.3 extension. 14 years ago
Vladimír Vondruš 80cb4eb8e5 Reworked framebuffer attachment enums. 14 years ago
Vladimír Vondruš a45b4fba8b Using Rectangle in framebuffer. 14 years ago
Vladimír Vondruš 5ef4dbbe3c Reuse any binding (not just draw) when adding framebuffer attachments. 14 years ago
Vladimír Vondruš 7d6b7a4b6b Using EXT_direct_state_access in framebuffers. 14 years ago
Vladimír Vondruš 72d48ac3e7 More intuitive framebuffer attachment mapping. 14 years ago
Vladimír Vondruš 19029d97c6 Tracking viewport state in Framebuffer. 14 years ago
Vladimír Vondruš 5267547373 Tracking framebuffer binding. 14 years ago
Vladimír Vondruš 5f84edf73d Split Framebuffer into default and named framebuffers. 14 years ago
Vladimír Vondruš 2acbd49e9c Renamed Buffered{Image,Texture} to Buffer{Image,Texture}. 14 years ago
Vladimír Vondruš 90ed04dc7a Image formats rework. 14 years ago
Vladimír Vondruš 43f6dbc72d Using integer vector aliases all over the place. 14 years ago
Vladimír Vondruš 9701c8dacb If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Vladimír Vondruš fc0b405ccb Updated OpenGL ES support in Framebuffer. 14 years ago
Vladimír Vondruš 246f08c4f1 Using fixed-size 8bit integer for color attachment IDs. 14 years ago
Vladimír Vondruš aceb93c313 Distinguish dimensions (1D, 2D, 3D) from image size. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš 685be07a8f Removed parameter-less clear() from Framebuffer. 14 years ago