7938 Commits (f1fbafb81626efcb78c729e386647d3412891ed9)
 

Author SHA1 Message Date
Vladimír Vondruš f1fbafb816 Trade: add a similar assert check for Phong textureMatrix as well. 6 years ago
Squareys b8cc3f766a Trade: add *TextureLayer() properties to PhongMaterialData. 6 years ago
Vladimír Vondruš 5f7f219d75 MeshTools: added interleavedMutableData(). 6 years ago
Vladimír Vondruš a3912c7f7f DebugTools: make FrameProfiler compile w/o TARGET_GL enabled. 6 years ago
Vladimír Vondruš e7838a8b9e Platform: check before calling SDL_DestroyWindow(). 6 years ago
Vladimír Vondruš 060d8548c6 Math: benchmark some sqrt variants. 6 years ago
Vladimír Vondruš e05fda0db4 Math: this got forgotten. 6 years ago
Vladimír Vondruš a27802e67c GL: sigh, windows.h. 6 years ago
Vladimír Vondruš 3942dff532 GL: add a test for global function pointers across libraries as well. 6 years ago
Vladimír Vondruš b580458104 external: pack all dynamically loaded GL entrypoints into a giant struct. 6 years ago
Vladimír Vondruš 3977f0472f Any*{Importer,Converter}: show used plugin in verbose output. 6 years ago
Vladimír Vondruš 9c14d8e354 Introduce a BUILD_STATIC_UNIQUE_GLOBALS option. 6 years ago
Vladimír Vondruš bc35478907 modules: updated FindCorrade.cmake. 6 years ago
Vladimír Vondruš 05617c02b5 doc: rewrite the building features docs to be easier to navigate. 6 years ago
Vladimír Vondruš 2149f31973 MagnumFont,MagnumFontConverter: adapt to Corrade changes. 6 years ago
Vladimír Vondruš b5dead9223 Platform: add no-forward-compatible-core-context workaround for EGL too. 6 years ago
Vladimír Vondruš b81f78f990 Platform: I messed up. 6 years ago
Vladimír Vondruš 68c7a06ad3 Platform: add a TODO for this weird EGL app implementation. 6 years ago
Vladimír Vondruš 71e3f5d561 doc: updated changelog. 6 years ago
aspioupiou 64d0702277 Platform: only initialize/terminate EGLDisplay once in a shared set. 6 years ago
Vladimír Vondruš c986f5f99b DebugTools: make GLFrameProfiler::Values storeable in Configuration. 6 years ago
Vladimír Vondruš 433dd07d9c DebugTools: MSVC thanks for existing, again. 6 years ago
Vladimír Vondruš f2800995b2 DebugTools: deprecate the old Profiler. 6 years ago
Vladimír Vondruš 2c43e817db DebugTools: wow MSVC thanks for existing. 6 years ago
Vladimír Vondruš 820b9b94a1 DebugTools: initial implementation of a new frame profiler. 6 years ago
Vladimír Vondruš ec3e308c9b doc: all those VAO+DSA entry points are used already. 6 years ago
Vladimír Vondruš d366e0e7a0 GL: exposed clip / cull distance APIs. 6 years ago
Vladimír Vondruš 2c5aea6999 GL: forgot to list those GLES extensions. 6 years ago
Vladimír Vondruš c114ca3fb9 Doc++ 6 years ago
Vladimír Vondruš 7c0b7ad426 GL: and this is misplaced also. 6 years ago
Vladimír Vondruš 391dfbda4f GL: not that it mattered much, but AbstractQuery forgot to move _flags. 6 years ago
Vladimír Vondruš 0cd72b1883 GL: give up and disable ARB_explicit_uniform_location on Intel Windows. 6 years ago
Vladimír Vondruš 5c10d6eb1e GL: implemented ARB_pipeline_statistics_query from GL 4.6. 6 years ago
Vladimír Vondruš 5ec5b35931 GL: fix double conversion warning in a test. 6 years ago
Vladimír Vondruš 86a5a63af9 Test: most tests now pass on Zink as well. 6 years ago
Vladimír Vondruš 881a50f7fa Shaders: clarify that object ID features need GL 3.0 extensions. 6 years ago
Vladimír Vondruš 511d0c1b27 Platform: choose a GLXFBConfig with a pbuffer. 6 years ago
Vladimír Vondruš 68559411fc Platform: drop the forward compatible flag for fallback GLX 2.1 context. 6 years ago
Vladimír Vondruš 7aaf646728 Platform: handle Xlib errors gracefully in WindowlessGlxApplication. 6 years ago
Vladimír Vondruš d9ae6a665e doc: we can now create a GL 2.1 context on Zink w/o errors. 6 years ago
Vladimír Vondruš 3bce67dfea GL: don't ask for GL_CONTEXT_PROFILE_MASK on GL < 3.2. 6 years ago
Vladimír Vondruš 403ed25b12 GL: don't call GL3+ APIs on GL 2.1. 6 years ago
Vladimír Vondruš 8b0ad005d8 Shaders: properly skip a test if image plugins are not available. 6 years ago
Vladimír Vondruš 97e3e2a8fe MeshTools,Shaders: make the rendering tests pass on llvmpipe. 6 years ago
Vladimír Vondruš 6274911a3e GL: make the double precision shader tests work on llvmpipe. 6 years ago
Vladimír Vondruš acc3932e0c Platform: added ScreenedApplication::globalBeforeDrawEvent(). 6 years ago
Vladimír Vondruš 902e8053c7 doc: updated changelog. 6 years ago
Vladimír Vondruš 299cf7740f imageconverter,sceneconverter: add a --verbose option. 6 years ago
Vladimír Vondruš 1b03e20e3e Any*{Importer,Converter}: propagate flags to the actual plugins. 6 years ago
Vladimír Vondruš 42b8ab2d0e TgaImporter,TgaImageConverter: verbose output about channel reordering. 6 years ago