2362 Commits (ff0d6a2d3cc9b7d618b496d9fb9959fdada2335c)
 

Author SHA1 Message Date
Vladimír Vondruš ff0d6a2d3c Doc: reworded and improved compilation speedup page. 13 years ago
Vladimír Vondruš 91dc9f8956 std::decay in fact does the thing we need. 13 years ago
Vladimír Vondruš d056a0be38 Added todo for the time when GCC 4.6 support is dropped. 13 years ago
Vladimír Vondruš 5ff1020dcd Math: added Vector::isZero(). 13 years ago
Vladimír Vondruš eb932381fc Minor documentation fixes. 13 years ago
Vladimír Vondruš e236fc7e8a DebugTools: explicitly define destructor in source file. 13 years ago
Vladimír Vondruš 39e70907f2 Audio: use proper Array constructor. 13 years ago
Vladimír Vondruš 030c6f4631 More documentation improvement. 13 years ago
Vladimír Vondruš e7ed02dd62 Improved Design Goals in documentation. 13 years ago
Vladimír Vondruš 5ad5ab2c5a Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
Vladimír Vondruš 7dd2bed63a Removed unneeded Mesh::add*VertexBuffer*(). 13 years ago
Vladimír Vondruš d579e0e2c6 MeshTools: return pointer to buffer from fullScreenTriangle(). 13 years ago
Vladimír Vondruš c6d56f32f2 Use `sdl2` dependency in ArchLinux development package. 13 years ago
Vladimír Vondruš 95bb709a1d MeshTools: added fullScreenTriangle() utility function. 13 years ago
Vladimír Vondruš 01098478ed Adapted to Corrade changes. 13 years ago
Vladimír Vondruš 64633793a3 Properly use C++11 enums everywhere. 13 years ago
Vladimír Vondruš a7522e54ec Assert that the file is really closed after closing it in importer. 13 years ago
Vladimír Vondruš 06f750068a Primitives: added texture coordinates to Plane and Square primitives. 13 years ago
Vladimír Vondruš cd2a8b74ac Noexcept moving for Buffer, documented inability to copy. 13 years ago
Vladimír Vondruš a168d2af4e Proper noexcept move constructor for Mesh. 13 years ago
Vladimír Vondruš 9f64e86584 TextureTools: added `magnum-distancefield` utility. 13 years ago
Vladimír Vondruš c279a161db Removed annoying Doxygen workaround for #undef. 13 years ago
Vladimír Vondruš ac3fe7cdf5 Removed Doxygen workarounds for forward declarations. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš c585acd969 Use non-default initial clear color in Renderer. 13 years ago
Vladimír Vondruš 8debb996a1 Blame the right Windows header for these insane defines. 13 years ago
Vladimír Vondruš 1b6ef7e0bd Platform: updated markup to be valid HTML5. 13 years ago
Vladimír Vondruš 3f53a7a1ca Shaders: don't set uniform if not used. 13 years ago
Vladimír Vondruš f02d30b499 Disable building of Audio library in Native Client for now. 13 years ago
Vladimír Vondruš 429d5d46d7 Include OpenGL headers instead of trying to be smart. 13 years ago
Vladimír Vondruš 2ab37ba2a1 Fixed OpenGL ES 2.0 compatibility. 13 years ago
Vladimír Vondruš f4a410eddf GCC 4.6 compatibility: no `override` keyword. 13 years ago
Vladimír Vondruš 3285b23ad9 Minor cleanup in tests. 13 years ago
Vladimír Vondruš 68638969f3 Don't forbid setting resources by copy/move. 13 years ago
Vladimír Vondruš d0ac311416 DebugTools: use common segment/ring count for all spheroids. 13 years ago
Vladimír Vondruš 9c935e80c2 DebugTools: support for Cylinder shape in ShapeRenderer. 13 years ago
Vladimír Vondruš 9c34c00bb6 Primitives: use half length also in Cylinder primitive. 13 years ago
Vladimír Vondruš 8929f4c1ae Shapes: documentation for adding new shapes. 13 years ago
Vladimír Vondruš d8a5695a28 Shapes: added infinite cylinder shape. 13 years ago
Vladimír Vondruš d09ee62376 Shapes: added TODO. 13 years ago
Vladimír Vondruš 55afd472fe Shapes: expect only uniform scaling for some primitives. 13 years ago
Vladimír Vondruš 0f1142e5ed Math: added also Matrix[34]::uniformScalingSquared(). 13 years ago
Vladimír Vondruš f2840e5880 Math: assert uniform scaling in Matrix[34]::rotation(). 13 years ago
Vladimír Vondruš 59be5e26f7 Math: added uniform scaling extraction to Matrix[34]. 13 years ago
Vladimír Vondruš b5a2cb6b11 DebugTools: properly implemented special cases for CapsuleRenderer. 13 years ago
Vladimír Vondruš 40797af256 DebugTools: auto? auto, auto. 13 years ago
Vladimír Vondruš d329f06b22 DebugTools: saved some repetitive multiplication/division. 13 years ago
Vladimír Vondruš f48ed0af13 DebugTools: simplified also 2D ForceRenderer transformation computation. 13 years ago
Vladimír Vondruš 746424bf67 DebugTools: simplified 3D ForceRenderer transformation computation. 13 years ago
Vladimír Vondruš c4d3446dac DebugTools: got rid of unnecessary normalization. 13 years ago