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Audio
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Audio: removed autolink-preventing % noise.
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12 years ago |
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DebugTools
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DebugTools: removed autolink-preventing % noise.
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12 years ago |
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Implementation
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Account for missing glVertexArrayVertexAttribDivisorEXT.
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12 years ago |
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Math
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Math: document some potentially non-obvious tricks.
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12 years ago |
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MeshTools
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MeshTools: fix typo.
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12 years ago |
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Platform
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Primitives
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Primitives: removed autolink-preventing % noise.
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12 years ago |
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SceneGraph
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Shaders
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Shaders: removed autolink-preventing % noise.
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12 years ago |
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Shapes
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Test
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Full ARB_direct_state_access support in textures.
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12 years ago |
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Text
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Text: workaround to make Clang Analyzer happy.
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12 years ago |
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TextureTools
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Discourage usage of *Texture::setImage() even more.
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12 years ago |
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Trade
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Trade: document default implementation of virtual functions.
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12 years ago |
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AbstractFramebuffer.cpp
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Full ARB_direct_state_access support in framebuffers.
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12 years ago |
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AbstractFramebuffer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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AbstractImage.cpp
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Happy new year too.
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12 years ago |
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AbstractImage.h
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Completed documentation review in root namespace.
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12 years ago |
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AbstractObject.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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AbstractObject.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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AbstractQuery.cpp
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ARB_direct_state_access support for creating queries.
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12 years ago |
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AbstractQuery.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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AbstractResourceLoader.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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AbstractShaderProgram.cpp
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Initial transform feedback implementation.
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12 years ago |
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AbstractShaderProgram.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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AbstractTexture.cpp
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Full ARB_direct_state_access support in textures.
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12 years ago |
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AbstractTexture.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Array.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Attribute.cpp
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Moved Attribute class out of AbstractShaderProgram enum.
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12 years ago |
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Attribute.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Buffer.cpp
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Full ARB_direct_state_access support in Buffer.
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12 years ago |
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Buffer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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BufferImage.cpp
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Implemented indexed buffer binding.
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12 years ago |
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BufferImage.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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BufferTexture.cpp
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Full ARB_direct_state_access support in textures.
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12 years ago |
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BufferTexture.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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CMakeLists.txt
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Initial transform feedback implementation.
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12 years ago |
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Color.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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ColorFormat.cpp
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Happy new year too.
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12 years ago |
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ColorFormat.h
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Discourage usage of *Texture::setImage() even more.
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12 years ago |
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Context.cpp
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Alphabetically reorder extension groups.
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12 years ago |
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Context.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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CubeMapTexture.cpp
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Full ARB_direct_state_access support in textures.
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12 years ago |
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CubeMapTexture.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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CubeMapTextureArray.cpp
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Queries for max supported texture size.
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12 years ago |
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CubeMapTextureArray.h
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Full ARB_direct_state_access support in textures.
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12 years ago |
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DebugMarker.h
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Happy new year too.
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12 years ago |
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DebugMessage.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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DebugMessage.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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DefaultFramebuffer.cpp
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Using std::unique_ptr instead of naked pointers in internal implementation.
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12 years ago |
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DefaultFramebuffer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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DimensionTraits.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Extensions.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Framebuffer.cpp
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Full ARB_direct_state_access support in framebuffers.
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12 years ago |
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Framebuffer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Image.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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Image.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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ImageReference.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Magnum.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Mesh.cpp
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Account for missing glVertexArrayVertexAttribDivisorEXT.
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12 years ago |
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Mesh.h
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Account for missing glVertexArrayVertexAttribDivisorEXT.
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12 years ago |
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MeshView.cpp
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Moved Attribute class out of AbstractShaderProgram enum.
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12 years ago |
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MeshView.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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MultisampleTexture.cpp
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Enabled 2D multisample textures in ES 3.1.
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12 years ago |
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MultisampleTexture.h
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Full ARB_direct_state_access support in textures.
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12 years ago |
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OpenGL.cpp
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Happy new year too.
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12 years ago |
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OpenGL.h
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Use flextGL also for OpenGL ES.
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12 years ago |
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PrimitiveQuery.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Query.h
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Split Query.h into per-class header.
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12 years ago |
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RectangleTexture.cpp
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Queries for max supported texture size.
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12 years ago |
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RectangleTexture.h
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Full ARB_direct_state_access support in textures.
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12 years ago |
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Renderbuffer.cpp
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Full ARB_direct_state_access support in framebuffers.
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12 years ago |
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Renderbuffer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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RenderbufferFormat.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Renderer.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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Renderer.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Resource.cpp
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Happy new year too.
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12 years ago |
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Resource.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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ResourceManager.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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SampleQuery.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Sampler.cpp
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Implemented depth texture compare mode and function.
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12 years ago |
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Sampler.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Shader.cpp
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Initial support for OpenGL 4.5.
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12 years ago |
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Shader.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Texture.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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Texture.h
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Full ARB_direct_state_access support in textures.
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12 years ago |
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TextureArray.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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TextureArray.h
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Full ARB_direct_state_access support in textures.
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12 years ago |
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TextureFormat.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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TimeQuery.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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Timeline.cpp
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Happy new year too.
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12 years ago |
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Timeline.h
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Removed autolink-preventing % noise and unneeded HTML from root namespace.
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12 years ago |
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TransformFeedback.cpp
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Initial transform feedback implementation.
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12 years ago |
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TransformFeedback.h
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No need to use class/struct keyword in friend declarations.
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12 years ago |
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Types.h
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Disable 64bit integers for WebGL.
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12 years ago |
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Version.cpp
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Initial support for OpenGL 4.5.
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12 years ago |
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Version.h
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Initial support for OpenGL 4.5.
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12 years ago |
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configure.h.cmake
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Added MAGNUM_TARGET_WEBGL definition.
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12 years ago |
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visibility.h
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Happy new year too.
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12 years ago |