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Vladimír Vondruš 2c0e7da5a0 Shaders: fix compilation of textured Phong shader on OpenGL ES. 13 years ago
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Audio Failed attempt to resolve Doxygen file conflicts. 13 years ago
DebugTools DebugTools: explicitly define destructor in source file. 13 years ago
Implementation Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
Math Gaah. 13 years ago
MeshTools Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
Platform Platform: NaCl build workaround. 13 years ago
Primitives Primitives: added texture coordinates to Plane and Square primitives. 13 years ago
SceneGraph SceneGraph: shorten lengthy test names to preserve 80-column ctest output. 13 years ago
Shaders Shaders: fix compilation of textured Phong shader on OpenGL ES. 13 years ago
Shapes Shapes: preparation for non-boolean collision queries. 13 years ago
Test Always install Test/AbstractOpenGLTester.h. 13 years ago
Text Text: fix linker error with Clang. 13 years ago
TextureTools Adapted to Corrade PluginManager changes. 13 years ago
Trade Doc++ 13 years ago
AbstractFramebuffer.cpp OpenGL ES build fixes. 13 years ago
AbstractFramebuffer.h Removed enum-referencing Doxygen workarounds. 13 years ago
AbstractImage.cpp Allow copying of ImageWrapper, movement of Image and Trade::ImageData. 13 years ago
AbstractImage.h Make also constructor protected when destructor is protected. 13 years ago
AbstractResourceLoader.h std::decay in fact does the thing we need. 13 years ago
AbstractShaderProgram.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
AbstractShaderProgram.h Removed enum-referencing Doxygen workarounds. 13 years ago
AbstractTexture.cpp Use `size >> mipLevel` to compute image size at given mip level. 13 years ago
AbstractTexture.h Removed enum-referencing Doxygen workarounds. 13 years ago
Array.h Ability to retrieve first two components from Array3D. 13 years ago
Buffer.cpp Noexcept moving for Buffer, documented inability to copy. 13 years ago
Buffer.h Fixed accidental implicit use of explicit constructor. 13 years ago
BufferImage.cpp Moved texture and image formats out of the classes. 13 years ago
BufferImage.h Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
BufferTexture.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
BufferTexture.h Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
CMakeLists.txt Export GLLoadGen symbols so they can be used in shared libraries. 13 years ago
Color.h Math: improve integer/float Vector multiplication and division. 13 years ago
Context.cpp Move extension loading into Magnum::Context. 13 years ago
Context.h Failed attempt to resolve Doxygen file conflicts. 13 years ago
CubeMapTexture.h Removed enum-referencing Doxygen workarounds. 13 years ago
CubeMapTextureArray.h Removed enum-referencing Doxygen workarounds. 13 years ago
DebugMarker.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
DebugMarker.h Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
DefaultFramebuffer.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
DefaultFramebuffer.h Removed enum-referencing Doxygen workarounds. 13 years ago
DimensionTraits.h Added todo for the time when GCC 4.6 support is dropped. 13 years ago
Extensions.h Added missing ARB_shading_language_packing extension. 13 years ago
Framebuffer.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Framebuffer.h Fix linker errors with Framebuffer::BufferAttachment::* on Windows. 13 years ago
Image.cpp Reordered *Image parameters. 13 years ago
Image.h Reducing pointer chasings, part 2: don't use `this->` so often. 13 years ago
ImageFormat.cpp Added ES2-only support for GL_LUMINANCE{,_ALPHA}. 13 years ago
ImageFormat.h Support for ARB_texture_stencil8. 13 years ago
ImageReference.h Reordered *Image parameters. 13 years ago
Magnum.h Removed annoying Doxygen workaround for #undef. 13 years ago
Mesh.cpp Proper noexcept move constructor for Mesh. 13 years ago
Mesh.h Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
MeshView.cpp Fixed OpenGL ES 2.0 compatibility. 13 years ago
MeshView.h Include OpenGL headers instead of trying to be smart. 13 years ago
OpenGL.cpp Verify that GL boolean values have expected value. 13 years ago
OpenGL.h Indent the nested ifdefs for better readability. 13 years ago
Query.cpp Support for EXT_disjoint_timer_query ES2 extension. 13 years ago
Query.h Properly use C++11 enums everywhere. 13 years ago
Renderbuffer.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Renderbuffer.h Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
RenderbufferFormat.h Use glLoadGen instead of GLEW. 13 years ago
Renderer.cpp Use non-default initial clear color in Renderer. 13 years ago
Renderer.h Properly use C++11 enums everywhere. 13 years ago
Resource.cpp Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Resource.h Removed enum-referencing Doxygen workarounds. 13 years ago
ResourceManager.h std::decay in fact does the thing we need. 13 years ago
Sampler.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Sampler.h Debug output operators for Sampler enums. 13 years ago
Shader.cpp Mingw32's GCC 4.7 doesn't have std::to_string(). 13 years ago
Shader.h Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
Swizzle.h Getting rid of <>, part 1: Color classes. 13 years ago
Texture.h Removed enum-referencing Doxygen workarounds. 13 years ago
TextureFormat.h Use glLoadGen instead of GLEW. 13 years ago
Timeline.cpp Bring whole Corrade namespace into Magnum namespace. 13 years ago
Timeline.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Types.h First C++14 TODO :-) 13 years ago
magnumConfigure.h.cmake Expose MAGNUM_BUILD_STATIC in magnumConfigure.h. 13 years ago
magnumVisibility.h Treat MagnumMathObjects and MagnumObjects libs separately for exporting. 13 years ago