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Vladimír Vondruš 2dc47839ef Trade: bootstrap scene converter plugins. 6 years ago
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generated doc: this TODO is done already. 6 years ago
snippets DebugTools: suggesting such thresholds for image comparison is criminal. 6 years ago
00-page-order.dox doc: make configuration value parsers more discoverable. 6 years ago
animation.dox Updated copyright year. 7 years ago
building.dox Introduce a BUILD_STATIC_UNIQUE_GLOBALS option. 6 years ago
changelog-old.dox MeshTools: deprecate remaining STL-ridden APIs. 6 years ago
changelog.dox Trade: bootstrap scene converter plugins. 6 years ago
cmake.dox Introduce a BUILD_STATIC_UNIQUE_GLOBALS option. 6 years ago
coding-style.dox Shapes: this library is no more either. 7 years ago
colormap-inferno.png DebugTools: added a few preset colormaps. 6 years ago
colormap-magma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-plasma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-turbo.png DebugTools: added a few preset colormaps. 6 years ago
colormap-viridis.png DebugTools: added a few preset colormaps. 6 years ago
compilation-speedup.dox Shapes: this library is no more either. 7 years ago
credits.dox doc: updated changelog and credits. 6 years ago
custom-buildsystems-order-plugins.dot Updated copyright year. 7 years ago
custom-buildsystems-order.dot Shapes: this library is no more either. 7 years ago
custom-buildsystems.dox Doc++ 7 years ago
debug-tools.dox Shapes: this library is no more either. 7 years ago
developers.dox doc: dev guides for adding new mesh attributes name / type. 6 years ago
favicon.ico Doxygen: enable non-implicit favicons. 8 years ago
features.dox Shapes: this library is no more either. 7 years ago
getting-started-blue.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
getting-started.dox doc: eheh, such a big button and totally useless. 7 years ago
getting-started.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
mainpage.dox MagnumMath as a single-header lib. 7 years ago
matrix-vector.dox Math: added scatter(), renamed swizzle() to gather(). 7 years ago
method-chaining.dox GL: mesh.draw(shader) -> shader.draw(mesh). 6 years ago
namespaces.dox Shaders: add a 2D variant of MeshVisualizer. 6 years ago
openal-support.dox Doc++ 7 years ago
openal.dox Updated copyright year. 7 years ago
opengl-mapping.dox doc: all those VAO+DSA entry points are used already. 6 years ago
opengl-support.dox doc: all those VAO+DSA entry points are used already. 6 years ago
opengl-workarounds.dox doc: wrap the workaround list. 7 years ago
opengl-wrapping.dox doc: hint that Optional is a safer NoCreate. 7 years ago
opengl.dox Updated copyright year. 7 years ago
platform.dox doc: update credits and changelog, reference the base-gtkmm project. 6 years ago
platforms-android.dox doc: clarify what CMake the 100-page Android troubleshooting guide uses. 6 years ago
platforms-gl.dox doc: mention Microsoft's ANGLE Wiki page about performance. 6 years ago
platforms-html5.dox doc: document how to bumdle files for Emscripten. 6 years ago
platforms-ios.dox doc: make iOS/macOS platform guides discoverable when searching for Apple. 6 years ago
platforms-linux.dox Updated copyright year. 7 years ago
platforms-macos.dox doc: make iOS/macOS platform guides discoverable when searching for Apple. 6 years ago
platforms-windows.dox doc: how to supply icons for Windows executables. 6 years ago
platforms.dox Updated copyright year. 7 years ago
plugins.dox Trade: bootstrap scene converter plugins. 6 years ago
portability.dox Updated copyright year. 7 years ago
primitives-axis2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-axis3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylindersolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylinderwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-gradient2d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-grid3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-grid3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospherewireframe.png Primitives: added a wireframe icosphere. 6 years ago
primitives-line2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-line3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squaresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squarewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspherewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
scenegraph-features.dot Updated copyright year. 7 years ago
scenegraph-hierarchy.dot Updated copyright year. 7 years ago
scenegraph.dox doc: make the scenegraph overview page actually discoverable. 6 years ago
shaders-distancefieldvector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-flat.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-meshvisualizer2d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer2d.png Shaders: add a 2D variant of MeshVisualizer. 6 years ago
shaders-meshvisualizer3d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer3d.png Shaders: update MeshVisualizer image to show TBN direction as well. 6 years ago
shaders-phong.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vertexcolor.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders.dox Shaders: reorganize the Flat and Phong docs. 6 years ago
singles.dox MagnumMath as a single-header lib. 7 years ago
tips.dox Updated copyright year. 7 years ago
transformations.dox doc: explain why there's no model/view terminology. 7 years ago
troubleshooting.dox GL: new --magnum-gpu-validation command-line option. 7 years ago
types.dox Add typedefs for half-float and 8-/16-bit packed matrices. 6 years ago
utilities.dox Trade: new magnum-sceneconverter tool. 6 years ago
vulkan.dox Updated copyright year. 7 years ago