..
Math
Ability to explicitly specify precision for floating-point equality.
14 years ago
MeshTools
Improved usability of type capability checking in TypeTraits.
14 years ago
Primitives
Plane primitive.
14 years ago
Shaders
Micro-optimized Phong vertex shader.
14 years ago
Test
Added missing tests for object dirty status.
14 years ago
Trade
Rework of image classes, added missing image formats.
14 years ago
AbstractImage.cpp
Rework of image classes, added missing image formats.
14 years ago
AbstractImage.h
Windows build fixes.
14 years ago
AbstractShaderProgram.cpp
Added function to bind fragment data locations.
14 years ago
AbstractShaderProgram.h
Added class for managing buffered textures.
14 years ago
AbstractTexture.cpp
Non-templated base for Image, BufferedImage and Trade::ImageData.
14 years ago
AbstractTexture.h
Rework of image classes, added missing image formats.
14 years ago
Buffer.h
Added Buffer::id() for retrieving OpenGL internal buffer ID.
14 years ago
BufferedImage.h
Rework of image classes, added missing image formats.
14 years ago
BufferedTexture.h
Added class for managing buffered textures.
14 years ago
CMakeLists.txt
Classes for querying primitive count, passed sample count etc.
14 years ago
Camera.cpp
Using noun instead of verb for inverse matrix function.
14 years ago
Camera.h
Documentation updates, "markdownization".
14 years ago
CubeMapTexture.h
Removed support for setting texture data directly.
14 years ago
Framebuffer.cpp
Rework of image classes, added missing image formats.
14 years ago
Framebuffer.h
Rework of image classes, added missing image formats.
14 years ago
Image.h
Rework of image classes, added missing image formats.
14 years ago
IndexedMesh.cpp
Using Vertex Array Objects for mesh drawing.
14 years ago
IndexedMesh.h
Warn and assertion fail when mesh has no vertices/indexes before drawing.
14 years ago
Light.cpp
Removed "active camera" from Scene.
14 years ago
Light.h
Don't use virtual when reimplementing virtual function.
14 years ago
Magnum.h
Using TypeTraits::epsilon and TypeTraits::equals instead of EPSILON.
14 years ago
Mesh.cpp
Using Vertex Array Objects for mesh drawing.
14 years ago
Mesh.h
Using Vertex Array Objects for mesh drawing.
14 years ago
Object.cpp
Scene parent and transformation is now really immutable.
14 years ago
Object.h
Scene parent and transformation is now really immutable.
14 years ago
Query.cpp
Classes for querying primitive count, passed sample count etc.
14 years ago
Query.h
Classes for querying primitive count, passed sample count etc.
14 years ago
Renderbuffer.cpp
Classes for managing framebuffer.
14 years ago
Renderbuffer.h
Windows build fixes.
14 years ago
Scene.cpp
Using Vertex Array Objects for mesh drawing.
14 years ago
Scene.h
Using Vertex Array Objects for mesh drawing.
14 years ago
Shader.cpp
Use nullptr instead of 0 for pointers.
14 years ago
Shader.h
Doc++
14 years ago
SizeTraits.cpp
Happy New Year.
15 years ago
SizeTraits.h
Documentation updates, "markdownization".
14 years ago
Texture.h
Removed support for setting texture data directly.
14 years ago
TypeTraits.cpp
Added TypeInfo and TypeOf classes to type traits.
14 years ago
TypeTraits.h
Rework of image classes, added missing image formats.
14 years ago
utilities.h
Added dllimport/dllexport macros for Windows builds.
14 years ago