You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Vladimír Vondruš 37eff1149b Using Vertex Array Objects for mesh drawing. 14 years ago
..
Math Ability to explicitly specify precision for floating-point equality. 14 years ago
MeshTools Improved usability of type capability checking in TypeTraits. 14 years ago
Primitives Plane primitive. 14 years ago
Shaders Micro-optimized Phong vertex shader. 14 years ago
Test Added missing tests for object dirty status. 14 years ago
Trade Rework of image classes, added missing image formats. 14 years ago
AbstractImage.cpp Rework of image classes, added missing image formats. 14 years ago
AbstractImage.h Windows build fixes. 14 years ago
AbstractShaderProgram.cpp Added function to bind fragment data locations. 14 years ago
AbstractShaderProgram.h Added class for managing buffered textures. 14 years ago
AbstractTexture.cpp Non-templated base for Image, BufferedImage and Trade::ImageData. 14 years ago
AbstractTexture.h Rework of image classes, added missing image formats. 14 years ago
Buffer.h Added Buffer::id() for retrieving OpenGL internal buffer ID. 14 years ago
BufferedImage.h Rework of image classes, added missing image formats. 14 years ago
BufferedTexture.h Added class for managing buffered textures. 14 years ago
CMakeLists.txt Classes for querying primitive count, passed sample count etc. 14 years ago
Camera.cpp Using noun instead of verb for inverse matrix function. 14 years ago
Camera.h Documentation updates, "markdownization". 14 years ago
CubeMapTexture.h Removed support for setting texture data directly. 14 years ago
Framebuffer.cpp Rework of image classes, added missing image formats. 14 years ago
Framebuffer.h Rework of image classes, added missing image formats. 14 years ago
Image.h Rework of image classes, added missing image formats. 14 years ago
IndexedMesh.cpp Using Vertex Array Objects for mesh drawing. 14 years ago
IndexedMesh.h Warn and assertion fail when mesh has no vertices/indexes before drawing. 14 years ago
Light.cpp Removed "active camera" from Scene. 14 years ago
Light.h Don't use virtual when reimplementing virtual function. 14 years ago
Magnum.h Using TypeTraits::epsilon and TypeTraits::equals instead of EPSILON. 14 years ago
Mesh.cpp Using Vertex Array Objects for mesh drawing. 14 years ago
Mesh.h Using Vertex Array Objects for mesh drawing. 14 years ago
Object.cpp Scene parent and transformation is now really immutable. 14 years ago
Object.h Scene parent and transformation is now really immutable. 14 years ago
Query.cpp Classes for querying primitive count, passed sample count etc. 14 years ago
Query.h Classes for querying primitive count, passed sample count etc. 14 years ago
Renderbuffer.cpp Classes for managing framebuffer. 14 years ago
Renderbuffer.h Windows build fixes. 14 years ago
Scene.cpp Using Vertex Array Objects for mesh drawing. 14 years ago
Scene.h Using Vertex Array Objects for mesh drawing. 14 years ago
Shader.cpp Use nullptr instead of 0 for pointers. 14 years ago
Shader.h Doc++ 14 years ago
SizeTraits.cpp Happy New Year. 15 years ago
SizeTraits.h Documentation updates, "markdownization". 14 years ago
Texture.h Removed support for setting texture data directly. 14 years ago
TypeTraits.cpp Added TypeInfo and TypeOf classes to type traits. 14 years ago
TypeTraits.h Rework of image classes, added missing image formats. 14 years ago
utilities.h Added dllimport/dllexport macros for Windows builds. 14 years ago